Brood Brother |
 |
Joined: Thu Sep 04, 2003 6:38 am Posts: 720 Location: Utah, pick a Pacific Island the other half of the year.
|
Note To Cyber Shadow: Please DO NOT put this in the Consolidated Squat List area yet. Instead leave it here in the commentary post for now, read on to see why.......
Imbach's Stronghold For the first time in the Squat Project we are not going to playtest "In House" for a bit and then post the list, instead, we are going to post the same 'raw list' we will be starting with, so we expect trouble right out of the box!
These 'raw lists' start out by leaning heavily on what we already know works, twisted a bit for the new list, and then is modified as we go to fit the goals we have set for that list. So saying "Hey, Jaldon, Are you Nutz!" will be perfectly acceptable from the start as input is the final goal.
The Goals For Imbach's Stronghold We want to create a list that depends heavily on it's War Engines, aka AMTL/OGBM, hits the enemy with sledgehammer hard firepower, and has all the maneuverability of a wounded Grot. We also want it to have difficulty establishing a continuous front, the same foible that the AMTL/OGBM suffer from.
Imbach's Stronghold
Core Formations
Land Train (300 points) 1xEngine and any single Battle Car Upgrades: Battle Car, Living Ancestor, Warlord
Goliath Mega-Cannon Battery (200 points) 2xGoliath Mega-Cannons Upgrade: Thunderfire
Overlord Armored Airship Squadron (150 points each) 1 to 2 Overlords Upgrades: none
Super Heavy Tank Battery (400 points) Any one of the following, Mastadon, Colossus, Cyclops, or Leviathan Upgrades: Living Ancestor, Warlord, (Iron Hawk: Colossus only)
Hellbore (100 points) 1xHellbore Upgrades: none
Robot Legion (325 points) 5xAttack Robots, 3xSupport Robots Upgrades: none ------------------------------------------------------------------------------------------ ----------------- Supports/Brotherhoods (Up to 1/3 of the army's total points maximum)
Warrior Brotherhood (300pts) 1xLord, 11xWarrior Upgrades: Warrior, Thunderer, Thunderfire, Thudd Gun, Tarantula, Tunneler
Bezerker Brotherhood (150pts) 8xBezerkers Upgrades: Bezerkers, Tunnelers
Hearthguard (300pts) 6xHearthguard Upgrades: Tunnelers, Living Ancestor, Warlord
Iron Eagle Squadron (300pts) 5xIron Eagle Gyrocopters (Skimmer) Upgrades: none
Robot Cohort (200pts) 5xRobots Upgrades: none
Thunderer Battery (250pts) 5xThunderers Upgrades: Thunderer, Tunneller
Thunderfire Battery (150pts) 3xThunderfire AA Guns Upgrades: none
Gun Battery (150pts) Any combination of six of the following units; Thudd Gun, Mole Mortar, Tarantula Upgrades: none
------------------------------------------------------------------------------------------ ----------------------------- Upgrades (max of one upgrade each per formation)
Upgrade/Core Units/Cost 0-1 Living Ancestor/1xLiving Ancestor Character/50pts Warlord/1xWarlord Character/25pts Guild Master/1xGuild Master Character/25pts Bezerkers/4xBezerkers/100pts Warriors/4xWarriors/100pts Thunderers/1-3 Thunderers/50pts each Thunderfire/1-2 Thunderfires/50pts each Thudd Gun/3xThudd Guns/50pts Tarantula/3xTarantula/50pts Mole Mortar/3xMole Mortars/50pts Iron Hawk/1xIron Hawk Gyrocopter/50pts
Tunneller Only as many of the following as it would take to transport the formation carried Mole: 25pts each Termite: 15pts each
Battle Cars Up to a maximum of seven of the following 0-3 Dragon Battle Car: 125pts 0-1 Bomb Battle Car: 150pts 0-2 Mortar Battle Car: 150pts 0-3 Bezerker Battle Car: 125pts 0-3 Thunder Battle Car: 150pts 0-3 Warrior Battle Car: 125pts 0-1 Missile Battle Car: 125pts
------------------------------------------------------------------------------------------ ------------------------------------ New Units For Imbach's Stronghold
Mastadon (WE) Speed/Armor/CC/FF 15cm/4+/3+/3+ Weapons/Range/Firepower Mastadon Cannon/60cm/6xBP IDF FxF 2xBattle Cannons/75cm/AP4+/AT4+ F/RS 2xBattle Cannons/75cm/AP4+/AT4+ F/LS 2xStorm Bolter Batteries/(15cm)/small arms FF+1A 1st Strike Notes: DC-6, Reinforced Armor, Thick Rear Armor, Fearless Critical: -1 Extra DC
Warrior Battle Car (WE) Speed/Armor/CC/FF 10cm/4+/4+/4+ Weapons/Range/Firepower 2xTwin Linked Autoguns/30cm/AP3+/AT5+ Notes: DC-2, 1xVoid Shield, Reinforced Armor, Thick Rear Armor, Fearless, Transport (12xWarrior, Bezerkers, Thunderers, Lord) Critical: -1 Extra DC
Missile Battle Car (WE) Speed/Armor/CC/FF 10cm/4+/4+/4+ Weapons/Range/Firepower Thermal Missiles/60cm/2xBPMW Notes: DC-2, 1xVoid Shield, Reinforced Armor, Thick Rear Armor, Fearless Critical: -1 Extra DC
Attack Robot (AV) Speed/Armor/CC/FF 10cm/4+/5+/5+ Weapons/Range/Firepower Twin-Linked Auto Cannon/45cm/AP4+/AT5+ Power Claw/CC/CCMW+1A Notes: Walker, Fearless
Support Robot (AV) Speed/Armor/CC/FF 10cm/4+/5+/5+ Weapons/Range/CC/FF Multi-Melta/15cm/MW5+ or FFMW+1A Power Claw/CC/CCMW+1A Notes: Walker, Fearless
Jaldon and Friends 
_________________ Brave sir Robin, when danger reared its ugly head he bravely turned his tail and fled, Brave sir Robin.
|
|