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Necron army list v 2.1  (FINAL)

 Post subject: Necron army list v 2.1  (FINAL)
PostPosted: Mon Feb 21, 2005 10:51 pm 
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Hi Primarch. How do you get your forces looking consistent? Or do you have a large enough selection that you can field a balanced army for any clan?

I would like to do Goths but won't have the patience to do checked. My next thought was then to do dull browns, but that would be too Snakebite-y.

So I want something I can mix elements of 2-3 different clans in so that they still look OK together. Thus my thoughts were say a Goth warband and Evil Sunz Kult of Speed. For the Goths mix in some red to offset the black. For the Evil Sunz add some black to tone down the red vehicles.

It would be a blatant copy of Carl Woodrow's Ork force on Dropship. But they say imitattion is the sincerest form of flattery. I am sure Carl won't mind.

Cheers

James

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 Post subject: Necron army list v 2.1  (FINAL)
PostPosted: Tue Feb 22, 2005 3:21 am 
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Hi!

When I painted my orks so long ago, I used the color schemes that where presented in the books. For example the Goffs are basically black and red, with some black and white checks on models big enough to sport them. So you can tell what units belong to whom just by looking at the main colors they have.

Also I constructed each clan back then on a target number. As many units (support, line and special cards) up to that number (it was 6000 points back then). This way each clan can be fielded as a whole army without mixing it with other clans and they all have enough basic units to make the clan played in varied manners.

So for an Epic A army for example if most people play 3000 points or so, make the target number 4 or 5k for each clan you favor and thus you could potentially play each clan on its own.

Under netepic each clan had specific units used by that clan so it made clans pretty distinctive. I would achieve this same effect under Epic A by making certain units unique to the clan you plan to build or include more or a particular unit to make that clan distinct. For example if you wanted to make a evil sunz clan include more bikes, wartracks and such or if you wanted a bad moonz clan include more heavy tanks and wierdboy towers.

Primarch

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 Post subject: Necron army list v 2.1  (FINAL)
PostPosted: Thu Feb 24, 2005 9:42 pm 
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Wahey!  The waagh gathers momentum.
More minimum bids on ebay snaffled me some bowelburnas and battlewagons with tower (not wierdboy battletower but some sort of gun tower- never seen them before), plus some old Skorchas.

Now definitely have enough models to do 2 legal formations- minimum sized Kult of Speed (only 1 warbike/buggie/skorcha shrt of big formation) and minimum sized Blitz Brigade (2 battlewagons + 2 bonecrunchas plus some bous Flakwagons).

I may need some more red paint to get me started. :)

Cheers

James

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 Post subject: Necron army list v 2.1  (FINAL)
PostPosted: Sat Mar 05, 2005 6:56 pm 
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Well I am still waiting for some of my initial purchases (hopefully currently winging their way across Atlantic) but th first few bitz of my Waaagh have arrived.

So far I have the following:
2 stompas
approx 5 sprues infantry
2 wierdboy battletowers
5 battlewagons with gun tower
3 gutrippas
3 bowel burnas
3 mekboy dragsters with no bubble chucka
1 squig catapult
5 big gun chassis with no guns
1 pulsa rocket
3 flakwagons with no weapons
5 new battlewagons
6 buggies
10 scorchas

Bit of a random mixture and I need to build up my bitz box so that I can add weapons to those weaponless vehicles. No dreads or killer kans, which I wanted to do Goff mob with stompas. No warbikes or dethkoptas which I wanted for the near obligatory cult of speed.

Where to start......

I reckon a 12 strong Kult of Speed with a 50-50 mix of buggies and scorchas (I can add some warbikes or wartraks to take it up to the 16 needed for big Kult of Speed later).

Plus normal sized warband with 4 battlewagons, couple of gunwagons and some more scorchas (again will be reinforced later up to big warband with some flakwagons and oddboy zzap gun).

Right where's me soopaglue?

Cheers

James

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 Post subject: Necron army list v 2.1  (FINAL)
PostPosted: Sun Mar 06, 2005 10:50 pm 
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Right- konverted the weapon-less flak wagons into battlewagons by simple expedient of milliput to fill in the hole in which flak gun mount fits in- mix and match with some of the new battlewagons for variety. Dug out the warmaster based ready for applying basing texture later in week.

Tried to glue togther some of new buggies- got more glue on hands and guns would n't stick- grrr. Switch to infantry whilst light is still good.

Start small with just 1 sprue. Put the stormboyz and Kommandos to 1 side for future formations. Really like poses and variety of gretchin models- so far my favourite- very characterful. By using a couple of the shoota boyz I can put together 6 boyz stands from single sprue- enough for my first normal sized warband.

Then realised there were only 5 Nobz figures per sprue. Thats enough for only 1 stand and I need 2 stands for normal sized warband. I know I can take some from next sprue, but sooner or later I am going to be short of nobz.  :(

Have quick glance at both Dropship and Warmaster Nice's Epic Lounge to check I am not overdoing nobz per sprue- no they both use 5 Nobz per stand too.

Darn!!

What about everyone else? What do you use for your Ork Nobz?

Cheers

James

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 Post subject: Necron army list v 2.1  (FINAL)
PostPosted: Sun Mar 06, 2005 11:45 pm 
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Hi,

I chose to use 3 per stand for Nobz, as well as Stormboyz and Kommandos. I never really liked the rather cramped bases of 5 of any of these.

For one of the Nobz stands for each 'Uge warband I made, I replaced the Nobz with a Warlord, a standard bearer and a clan-specific model (Runtherd, mekboy, bad doc, etc). I did have a lot of sprues which meant that I had the freedom to choose however.

Maybe you could put 3 Nobz to a stand with boyz or grotz in between to represent their personal helpers/guards?

Cheers,
Freshmetal

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 Post subject: Necron army list v 2.1  (FINAL)
PostPosted: Mon Mar 07, 2005 9:34 am 
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Yes, that's my take too - one character + bodyguard; adding a banner can be easy, especially if you use the old base stype banner pole planted in the ground.
My big problem are the grots - now where's that bag of rice... :(

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 Post subject: Necron army list v 2.1  (FINAL)
PostPosted: Mon Mar 07, 2005 9:58 am 
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I seem to have plenty of nobs though I also use warlords with the back banners cut off (you seem to get a lot of these and you only need one) and also one of the old sprues had sort of 'little' nobs, slightly smaller than your regular nobs and larger than the boys which make them perfect for filling a stand without too much overcrowding, though I do have complete nob stands also.
As Vanvlak it's the rice that I need.

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 Post subject: Necron army list v 2.1  (FINAL)
PostPosted: Mon Mar 07, 2005 3:19 pm 
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Thanks guys for the continued feedback.

So on the new sprue is the ork with a single backbanner a Nob or a Warboss?

I went and looked on the GW online store and they had a figure with 2 backbanners. I take it that is a simple conversion?

I then went and looked on Epiccollector.com. Unfortunately does show any Ork Infantry.  :(  

Then finally went to Solegends.com. There they show the old Ork Invasion sprue with each sprue having one Warboss (having 2 backbanners) and two Nobz (having 1 backbanner).

Can't see any of the "little nobs" that Justinel was referring to.

Cheers

James

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 Post subject: Necron army list v 2.1  (FINAL)
PostPosted: Mon Mar 07, 2005 3:46 pm 
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The new sprues also have the 2 banners as the Warboss and the 1 banner as nobs, same figs.
The guy I'm refering to is 2 steps to the right of the centre nob, I take it that this is the page you're refering to Solegend orks

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 Post subject: Necron army list v 2.1  (FINAL)
PostPosted: Mon Mar 07, 2005 5:25 pm 
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Quote (Justiniel @ 07 2005 Mar.,14:46)
The new sprues also have the 2 banners as the Warboss and the 1 banner as nobs, same figs.
The guy I'm refering to is 2 steps to the right of the centre nob, I take it that this is the page you're refering to Solegend orks

That's what that figure is!!!

Thanks Justinel- I thought that was a normal Ork Boy. If that's an Ork Nob then I should have enough.

Nice one
:D
Cheers

James

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 Post subject: Necron army list v 2.1  (FINAL)
PostPosted: Mon Mar 07, 2005 5:28 pm 
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Weeelll, to clarify, I'm not sure if he's actually a nob, I just know that he is quite a bit beefier than the normal boy and bulks out my nobs wonderfully :laugh: , I wonder where you would find out what he represents.

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 Post subject: Necron army list v 2.1  (FINAL)
PostPosted: Mon Mar 07, 2005 5:40 pm 
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Newbies (?!) ... :{  That Ork with 2 pistols in the air, was originally a Madboy (SM1&2) and in E40K a Skarboy ...  :D  So you could use him as a Nob to fill out the stand ! :;):

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 Post subject: Necron army list v 2.1  (FINAL)
PostPosted: Mon Mar 07, 2005 5:43 pm 
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Hi L4, not that guy but the one just to his left, any idea who he is?

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 Post subject: Necron army list v 2.1  (FINAL)
PostPosted: Mon Mar 07, 2005 5:51 pm 
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With the spiked Helmet ?!   He's a Stormboy ! :)

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