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Eldar Titans? Old-school or Epic-40k Phantoms?

 Post subject: Eldar Titans? Old-school or Epic-40k Phantoms?
PostPosted: Thu Dec 02, 2004 9:54 am 
For the record I think the Baran army is frankly excellent and introduces 'siege' warfare in a way no other edition of epic has managed to do.

I thought the release schedule was a good idea. Core races generating new interest and variets of old keeping the - say - Guard fans buying. Also reduces the amount of development time needed.

Jervis promising too much? Having occasionally chatted with him throughout 4th ed's development the initial promise was 'new universal ruleset'. it got widened to a few new models, then covering all the new races, then adding varient lists and so on. I think all this was because the man was buoyed by the success of the game line. It sold far above GW's dreams. Even the concept of a free rulebook that people still went out and bought must have baffled them. The UK used up both theirs and the US's initial allocation of rulebooks.

Business model wise Epic has been well done - I don't think the profitability of the games were in question.

I know a few GW staffers who thought they were picking up signs the main studio were a bit narked at how fast Fanatic was generating background (new races, entire fleets in the case of the Tau to mixed reception accross the company etc etc).

Someone has commented about tightening the reins on the company. Hopefully this will lead to a repeat of the focus on the core product and pushing models, rolling WD and similar back in time. Can only be bad for them. :)

I lost interest int he main game a long time ago but I've continued playing epic (1st and 3rd ed's) and have nothing but praise for the effort and results produced for the 4th edition to come trotting out.


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 Post subject: Eldar Titans? Old-school or Epic-40k Phantoms?
PostPosted: Thu Dec 02, 2004 11:11 am 
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Quote (primarch @ 02 2004 Dec.,00:26)
I do blame him for promising more than he could deliver. I'm still waiting for that limited run of plastic beetleback titans.....

He never said they would be plastic.......

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 Post subject: Eldar Titans? Old-school or Epic-40k Phantoms?
PostPosted: Thu Dec 02, 2004 1:06 pm 
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Quote (primarch @ 01 2004 Dec.,23:16)

Magnus, you assume that GW actually WANTS to target the older gamer crowd. All evidence and marketing devices point against that. As you point out the core games are mainly targeted to a younger age group. This decision was due to the fact that younger audiences are usually quite fickle and usually have short commitments towards their interests. This is great for GW, becuase they can "turn around" their customer base every so often and sell the SAME stuff all over again to another new customer base of the same age.

Oh, I totally agree with you here: young is good for GW's marketing model, as they can essentially keep re-releasing the same things forever, and be sure they will sell them due to target market turn-over.

What I don't understand is why not pursuing other business models at the same time. Sublicensing SG games would work for them, because this way they aren't going to spend anything (or a very limited amount), and they make MORE money. Since the market segment is different, the impact on core sales would be minimal, I think. If you want to make sure, just avoid selling the sublicensed product in GW stores (so you won't have those annoying old timers around, complaining about GW shadowy practices etc.), don't mention them in White Dwarf, just pretend they don't even exist... while still getting money from them.

Young players buy and play WH40K-WFB, old ones buy and play SG sublicensed games. Where's the problem with this model?


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 Post subject: Eldar Titans? Old-school or Epic-40k Phantoms?
PostPosted: Thu Dec 02, 2004 1:14 pm 
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Where's the problem with this model?


Fluff coherency for one. Either the 40K team validates all the fluff/special vehicles/special rules of the spin-off company (lots of work), or there is a large risk of fork between the "main" fluff (WH40K) and the spin-off (Epic, BFG...)

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 Post subject: Eldar Titans? Old-school or Epic-40k Phantoms?
PostPosted: Thu Dec 02, 2004 1:21 pm 
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Quote (CorwinB @ 02 2004 Dec.,13:14)
Where's the problem with this model?


Fluff coherency for one.

As if GW ever had problems in retconning.... besides, why are they supposed to care? It's not like fluff coherency translates directly into sales. A minimum of cohordination would be all that is needed to avoid truly massive divergence. Apart from that...

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 Post subject: Eldar Titans? Old-school or Epic-40k Phantoms?
PostPosted: Thu Dec 02, 2004 2:22 pm 
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Hi!

Magnus, I beleive there is NO problem with the model per se. Its more of a problem with GW philosophy. As we all know they believe themselves THE HOBBY. Refusing to acknowledge anything else. To lisence and let others produce stuff, even their stuff would be recognizing there is more out there than just GW.

They want complete control and are not willing to share, even if that means not making some extra cash in the short run from lisencing.

Its odd, foolish and dumb, but thats their philosophy and I dont see them changing it soon. :)

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 Post subject: Eldar Titans? Old-school or Epic-40k Phantoms?
PostPosted: Thu Dec 02, 2004 2:26 pm 
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Quote (primarch @ 02 2004 Dec.,13:22)
Hi!

Magnus, I beleive there is NO problem with the model per se. Its more of a problem with GW philosophy. As we all know they believe themselves THE HOBBY.

Agreed, notice that they speak about GW HOBBY and not wargaming hobby these days.  :L

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 Post subject: Eldar Titans? Old-school or Epic-40k Phantoms?
PostPosted: Sun Dec 05, 2004 4:44 am 
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I agree....they consider it their hobby alone.  We can either take what scraps they want to throw out, or go stick our head in the mud.  They do not care.  :angry:

my 2cents,

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 Post subject: Eldar Titans? Old-school or Epic-40k Phantoms?
PostPosted: Fri Dec 17, 2004 3:08 pm 
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Hi, I could not agree with you guys more I have a long love hate relationship with GW as I don't play historical tabletop GW has been about the only thing going elsewise but they are so fickle and agravating that I jumped ship from their main product years ago. I love most of their Specialist Games like Epic and BFG and with the release of Epic A I was really getting reeled back into GWs clutches but here we are again with another nutball decision to shock me back to my senses. All I can really say is its too bad GW feels it has to wreck so much of what it makes. Grim

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