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YME-LOC CRAFTWORLD(4.2.1)VsCodex Astartes (NetEA 2014)

 Post subject: YME-LOC CRAFTWORLD(4.2.1)VsCodex Astartes (NetEA 2014)
PostPosted: Wed Oct 19, 2016 1:48 pm 
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Hi All,

Well we manage another game of epic. It was 3000 point per side and it was between YME-LOC CRAFTWORLD(4.2.1) and Codex Astartes (NetEA Tournament Pack 2014)

Trent played the YME-LOC CRAFTWORLD(4.2.1) and I played the Codex Astartes (NetEA Tournament Pack 2014)

Link to YME-LOC CRAFTWORLD(4.2)…
viewtopic.php?f=24&t=31593

Link to AAR..
http://pfe100.blogspot.com.au/2016/10/y ... artes.html

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 Post subject: Re: YME-LOC CRAFTWORLD(4.2.1)VsCodex Astartes (NetEA 2014)
PostPosted: Wed Oct 19, 2016 3:49 pm 
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Interesting report, thanks for posting.

Is the Marine list used quite common? We don't normally see that number of Predators in the UK.

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 Post subject: Re: YME-LOC CRAFTWORLD(4.2.1)VsCodex Astartes (NetEA 2014)
PostPosted: Wed Oct 19, 2016 4:26 pm 
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Thanks for reading..

The marine list is one Brit uses or want I call army in box.. ;D ;D .. He has 7 armies done up at 3000 points, so if people turn up, he layouts terrain and have game going in about 30mins..They only need to be willing to learn the game...

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 Post subject: Re: YME-LOC CRAFTWORLD(4.2.1)VsCodex Astartes (NetEA 2014)
PostPosted: Thu Oct 20, 2016 8:12 pm 
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Thanks for the report. It really did collapse for the yme
loc after the predators got that damage in on the warlock and then SM won strategy T3.

Why did the warlock need to use the reroll at the start of turn 2? He removed his BM and the windriders had none so shouldn't he have activated on a 1+? It would have meant the avatar got to reroll his assault.

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 Post subject: Re: YME-LOC CRAFTWORLD(4.2.1)VsCodex Astartes (NetEA 2014)
PostPosted: Thu Oct 20, 2016 8:53 pm 
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And isn't the Avatar I 1+ as well?


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 Post subject: Re: YME-LOC CRAFTWORLD(4.2.1)VsCodex Astartes (NetEA 2014)
PostPosted: Thu Oct 20, 2016 11:11 pm 
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NoisyAssassin wrote:
And isn't the Avatar I 1+ as well?

The avatar retained I thought

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 Post subject: Re: YME-LOC CRAFTWORLD(4.2.1)VsCodex Astartes (NetEA 2014)
PostPosted: Thu Oct 20, 2016 11:55 pm 
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Kyrt wrote:
Why did the warlock need to use the reroll at the start of turn 2? He removed his BM and the windriders had none so shouldn't he have activated on a 1+? It would have meant the avatar got to reroll his assault.


Good spot..the SC re-roll was used on the next activation, one that jetbike did the engagement..., bloody typo, want you get when you go into auto mode.. :{[].. So Avatar didn't get to re roll

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 Post subject: Re: YME-LOC CRAFTWORLD(4.2.1)VsCodex Astartes (NetEA 2014)
PostPosted: Fri Oct 21, 2016 6:06 am 
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PFE200 wrote:
Kyrt wrote:
Why did the warlock need to use the reroll at the start of turn 2? He removed his BM and the windriders had none so shouldn't he have activated on a 1+? It would have meant the avatar got to reroll his assault.


Good spot..the SC re-roll was used on the next activation, one that jetbike did the engagement..., bloody typo, want you get when you go into auto mode.. :{[].. So Avatar didn't get to re roll


OK fixed..

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