Angel_of_Caliban wrote:
Assault Terminators - Changed to match Black Templars. We can also test something else after the rest of the list is locked down but for now we lots more important stuff to test.
I'll take them, but only for thematic reasons. They are
not as good as regular terminators.
Angel_of_Caliban wrote:
Vindicators and Land Raider Ares - Thoughts?
Don't have an Ares, and have no plans to model one. Will mourn the loss of the Vindicators.
Angel_of_Caliban wrote:
Attack Bikes - Gave them back the Teleport Homer. Maybe people will think twice instead of auto selecting the Land Speeders.
Good.
Angel_of_Caliban wrote:
Speaker has mentioned before about having 2 Characters per formations (or Wing ones?) as a added fluffy factor due to the increased number of officers that would be utilized for a Fallen Operation. What are people thoughts?
Restricted to 0-1 Chaplain + 0-1 Captain or Librarian - there's an excess of Interrogators only. Also, may let us see some other Terminator Characters besides the ubiquitous Chaplain.
Angel_of_Caliban wrote:
Hunt For The Fallen
1. Replace a VC or make it an Extra VC?
2. If Replace which one?
3. Idea/Comments?
1. Replace.
2. Replace Blitz. They are after Fallen, not trying to capture territory.
3. Before deployment, after army selection: The Dark Angels player decides whether to use the Hunt for the Fallen VC. If it is used, the opponent chooses one of his/her formations that has either at least one infantry unit or a character upgrade and nominates that formation as the one containing the Fallen. This formation must start the game set up on the table. The Dark Angels player must destroy this formation completely to score the Hunt for the Fallen VC.
Doomkitten wrote:
If I had bought/built/painted, for random example, a unit of Land Speeder Storms only for the AC to decide he's going to swap them for some other unit, I'd be so annoyed I'd send rabid winged monkeys after him.
Don't start playing Adeptus Mechanicus, then
