kadeton wrote:
Yeah, I was being flippant
Oh yeah totally. Re-reading above I sounded far harsher than the tone was in reality as well

kadeton wrote:
any works of 40K fiction in which Gargants and Stompas are exclusive, so there's no particular reason why they should be separate in the game. It might be easier to balance, and perhaps that's enough.
Yeah that's more the reason for this. Also there's no organizational division, like the Imperials but otoh there's plenty of times where the Stompas and the Gargants spearhead an attack / respond to an attack in part of a larger battle (just like imperial titans) which the epic game could be reprsenting that part of a larger offensive. The story that comes to mind is the charge of the Iron Skulls led by Mannheim where the legio faced off against a bunch of gargants on Armageddon. I'm thinking that's kinda the vibe this list is going for.
kadeton wrote:
Off topic, as part of a larger discussion, I think the list meta-structure in this game is really strange. There seems to be a lot of pressure for new lists to be "focused" (verging on mono-build), but all the while the shadow of the original super-flexible lists like Ghazghkull's Warhorde falls over them, restricting their design space by providing a costing model that they're expected to use.
Yeah that's something true. I think one aspect of that is that the lists under dev at this point are very hyper focused thematically because the more general takes are pretty well covered. What's currently cooking are the ones way out on an extreme. The notable exceptions being an Imperial Light Raiding army which isn't well covered until Splash started playing with the Tallarn raiders list. Some others are mono build I think less due to the restrictions of the list versus just how good some of the combos turned out to be that it's so obvious to take that build as to the exclusion others (DKoK Gorgon deathstars for instance).
kadeton wrote:
I agree that mordoten's doing great, even though I strongly disagree with some of his decisions. The cat-herding must get annoying at times - especially with loud, opinionated cats like myself who never get the time to do any playtesting - but he's managed to make great progress and keep everything moving. Full props.
Oh true that

[meows]
kadeton wrote:
I like the Krawla suggestion.
Yeah Apoc's bug into the way back on that one. Sounds great!
mordoten wrote:
would like to include some sort of "Mega-Dakka" with shitloads of shots (like 10) but with very poor aim (AP5/AT6 or something)
That sounds AWESOME and totally orky!

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