Hi guys
Kenny and I managed another game the other night.
Ken run his Gazkulls Ork waagh!
Ork Warband (OW2) 250
2xNobz, 6xBoyz, 2xGrotz & 2xStormboyz
Big Ork Warband (OW1) 425
Warlord, Oddboy, 4xNobz,12xBoyz
4xGrotz & Big Gunz
Stormboyz Warhorde (SW) 150
6xStormboyz
Kult of Speed (KOS1) 200
8xSkorcha
Kult of Speed (KOS2) 200
8xSkorcha
Blitz Brigade (BB1) 200
Oddboy Flakwagon & 3xGunwagon
Blitz Brigade (BB2) 200
Oddboy Flakwagon & 3xGunwagon
Blitz Brigade (BB3) 200
Oddboy Flakwagon & 3xGunwagon
Mekboy Gunzmob (MG)175
Oddboy & 5xBig Gunz
Gargant 650
Blasta Gargant
Landa 200
Landa
Fighta Squadron (FB)150
3xFighta- Bommer
I tried something a little different last night.
Incompertus, 3000 POINTS
Iyanden Craftworld (4.2)
==================================================
AVATAR [0]
SPIRIT WRAITHGUARD WARHOST (WG1) [575]
4x Wraithguard units, 4 Wave Serpent, Wraithseer
SPIRIT WRAITHGUARD WARHOST (WG2) [475]
4x Wraithguard units, Spiritseer, 4 Wave Serpent
SPIRIT WRAITHBLADE WARHOST (WB1) [225]
4x Wraithblade units, Spiritseer
SPIRIT WRAITHBLADE WARHOST (WB2) [225]
4x Wraithblade units, Spiritseer
VAMPIRE RAIDER (1) [200]
VAMPIRE RAIDER (2) [200]
NIGHTWING INTERCEPTORS (NW) [300]
3x Nightwing Interceptors
SPACECRAFT [150]
Wraithship
NIGHT SPINNER TROUPE (NS1) [175]
3x Night Spinner units
NIGHT SPINNER TROUPE (NS2) [175]
3x Night Spinner units
RANGER TROUPE (RT) [100]
4 Ranger
WINDRIDER TROUPE (WT) [200]
5 Jetbike, Vyper
The Table
Deployment phase
Iyanden call corners and set up in the bottom left of the picture with Orks opposite.
Objectives
Iyanden Blitz placed midway along the long board edge of their deployment. Both Iyanden forward objectives were on halfway line to the top right of the picture.
Orks placed their blitz midway along their short edge with one forward objective on the halfway line to bottom right of the pics and the other close to the Iyanden blitz.
The Iyanden Wraithship declared it was coming in first turn for an orbital bombardment.
Ork Force Deployment
Iyanden Force Deployment
Turn 1.
Orks win Strategy and elect to go first.
O-KOS1 double forward
O- retain BB1 double forward to cover
I – Wraithship fires bombardment laying down a bombardment where KOS1 had just been but still hits BB2 for a kill and two BM.
O- SW double forward in a dispersed formation
I – RT go on OW
O- BB2 double forward
I – NW fail to activate but SC re-roll saves the day
O- BB3 doubles forward
I – WB1 go on OW
O- MG go on OW
I – WT double forward firing at KOS1 put a BM on
O- FB ground assault WT for a single BM
I – Vampire 1 lands and picks up WB1
O- Gargant doubles forward into the screen of the SW
I – WG2 double forward
O- KOS2 double forward and fire on the WT killing three and breaking the formation
I – WG1 advance and fire killing 5 from KOS2 breaking the formation who then retreat to cover
O- OW go on OW
I – Vampire 2 fails to activate
O- Landa stands down
I- NS1 fail to activate and clear blast
I- NS2 advance to cover
Rally Phase
All flyer fly off without incident
I – Jetbikes fail to rally
O- KOS2 failed to rally
O- KOS1 failed to clear BM
O- BB1 rallied with the SC reroll
Turn 2
Orks win strategy and go first
O- Gargant fails to activate for an advance despite the SC re-roll. Gargant fires at WG1 for a single BM
I – NS1 fail to activate and clear BM
O- KOS 1 failed to activate
I – NW fail to go on CAP but SC re-roll means they passed
O- BM1 double forward and fire on WG1 for single BM
O- Retain, SW engage the WG1 and with the support of KOS 1 and BM 1 (clipping). Orks win by 3 running down the remaining three stands of WG retreat back to cover. SB take two BM for the two casualties they took.
I - Vampire 1 fails to activate
O - FB Ground assault WG2, NW on CAP intercept shooting down 2 FB for 3 BM the remaining one pulls out of the attack run with some fancy jinking.
I - WG2 double forward firing on BB1 killing 1 and breaking the formation
O - BB2 sustains on WG2 killing 1 WG for 2 BM
O - Retain BB3 double forward firing at WG2 killing 1 for two more BM
I - RT failed to activate and clear BM
O - OW went on OW
I - NS2 sustain and destroy KOS 2
O - BG go on OW
I - WB2 in Vampire 2 engage KOS1 destroying them for no return damage
O - Landa and OW2 engages NS1 destroying the formation for the loss of a grot and Ork stand. The RT take a extra BM due to the range to the NS1
Rally Phase
All flyers flew off avoiding further AA fire.
I - WG2 cleared 2 BM,
O- SW clear a BM
I - WG1 failed to rally
O - Gargant rallies
I - RT clear BM
O- BB1 fails
O - BB2 fails
O - BB3 fails

Turn 3
Avatar is summoned by the wraithseer in a position to engage the OW2 that were from the Landa.
Iyanden win strategy and elect to go first.
I - RT sustain on OW2 killing a Nob a awarding 2 BM
I - Retain The Avatar engages the OW2 and wins by 3 breaking the orks.
I - Retain WB2 engage BB3 killing 2 and winning wiping the BB3 out. WB2 consolidate back onto the objective
O - Gargant doubles on to an objective and fires on WG killing 2 WS for 3 BM
I - Vampire 2 failed to activate
O - FB failed to activate
I - NW attack the SW killing 1 and breaking them
O - OW1 double forward to hold objective
I - WT march forward to contest the objective OW1 just claimed
O- MG maintain OW on the Ork blitz
I - Vampire 1 with WB1 engage and kill BB2 for no casualties back
I- NS2 advance back to the eldar blitz
Rally Phase
Avatar disappeared and flyers flew off
All eldar formations except WG1 rallied. Only the SW passed for the orks.
Iyanden win 2-0
Defend the flag
None shall pass
Sorry guys I forgot to get a final shot of the table at the end of the game.
Thoughts
It was a good game with the orks and we both suffered a lot of fail to activates which I think balanced out in the end. Again the Animated Construct rule didn't impact. I did feel the WraithBlades had a good game and were critical in clearing the eldar half and taking the objectives. I felt the MW EA+1 worked well. I tried a risky gamble of deploying a formation on the table and have them picked up by the Vampire in turn 1 to try and gain some activations, it worked this time but it's high risk.
I really like the Wraithguard in Waveserpents formations as they make wonderful anvils for supporting assaults.
The Wraithship nearly had two ork formations fully under the orbital bombardment but after Ken won initiative his sixth sense seem to tell him where the sky was going to fall in.
I was fairly happy with the list however I would love some ground based AA but the Night Wings are the best interceptors in the game so I guess they will keep busy.
Anyway I hope to get another game in soon.
Cheers
Mic