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Should Epic-UK lists count for playtest approving Net-EA lists?
Yes 77%  77%  [ 40 ]
No 23%  23%  [ 12 ]
Total votes : 52

Should Epic-UK lists count for playtesting Net-EA lists?

 Post subject: Re: Should Epic-UK lists count for playtesting Net-EA lists?
PostPosted: Sun Oct 26, 2014 10:29 pm 
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Tiny-Tim wrote:
The ERC was split and have resolved that the ACs can make their own choices on allowing EUK lists or not. There is the proviso that we might ask for more reports if we feel the need for them.

A bit of shame a conservative few have over-ruled the wishes of a considerable majority of the community, but oh well. Thanks for trying!

How will this work in practice now though? Some allowing, some not, sounds like it could have the potential to be a bit messy and confusing. How will players know which ACs are fine with playtesting Epic-UK lists and which are not? It needs to be clear and easy to check as it could effect whether people take the extra time and effort write up a playtest report for a cross-over game, or not bother and just play.

Tim – please could you ask all the ACs if they are happy to allow playtests vs Epic-UK lists or not​ for their lists? You could then post a sticky thread in the EpicA section listing those that will and won't allow it.

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now I can challenge GlynG for some internet games and not feel bad! ha! ;)

You'd probably be fine in any case? I've always been a strong supporter of Net-EA and choose an army using a Net-EA list in maybe 75% or so of the games I play.


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 Post subject: Re: Should Epic-UK lists count for playtesting Net-EA lists?
PostPosted: Sun Oct 26, 2014 10:35 pm 
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Oh you know me. I'm just being silly, mate.

As to how you know, figure that asking the AC in question would be easy enough.

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 Post subject: Re: Should Epic-UK lists count for playtesting Net-EA lists?
PostPosted: Mon Oct 27, 2014 12:09 am 
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I fail to see how this is a "conservative few" overruling the wishes of the "majority." Now that it's in the AC's hands, the onus is on them to either accept EUK lists in playtesting their lists, or look like a development-stifling stickler for insisting on NetEA only. Which AC who wants public support and approval (official and otherwise) to happen is going to choose the latter - Especially in the sometimes hostile interweb environment of taccom? Few to none, in my estimation. I think you've won.

So let me get this straight: 1) a fairly rigorous process for playtesting is established that tries to control for different NetEA metas while getting a sufficient number of games to instill confidence in approved lists. 2) people get impatient about lack of playtests, and instead of playtesting more 3) gripe about the lack of crossover testing with EUK which has long established itself as a separate testing regime //for a reason// 4) with the help of a poll and a bunch of people talking about "silly" and "stupid" restrictions and wanting to use lists that they "feel like" using, the net-ERC is pressured to make a significant and questionable concession, so that 5) now we test for balance against against a set of lists that share many similarities but also //many important differences//, including the overall goal in balancing and construction (i.e. EUK is optimized for balanced tournament play in the UK meta). All I've seen is unsubstantiated opinions and whining. For those that hold systematic processes as important, this sequence of events is very disappointing. Good job, guys.

As I've said in a bunch of different places, the amount of effort required to coordinate a NetEA-only test is negligible. It could be accomplished with the same level of effort as writing many of the posts above; I think I could've built 4-5 different lists for playtests while typing this long-winded post.

So if you're only playing 25% of your games using EUK lists, how is netea-only testing slowing development? How much of that "majority" in the poll actually playtest anyway? Should we now expect 3-4 lists get approval in quick succession because of this change? I'm going to guess not...

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 Post subject: Re: Should Epic-UK lists count for playtesting Net-EA lists?
PostPosted: Mon Oct 27, 2014 8:47 am 
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Well I playtest ALOT and at a tournament we had that alliwed both kind of lists i met 2 opponents with epicUK lists thus rendering 2 of 3 BR useless for playtesting. This was for the AMTL which we managed to push through anyway in the end.

So there you go, a live example from 1 of the majority who playtests his ass off.

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 Post subject: Re: Should Epic-UK lists count for playtesting Net-EA lists?
PostPosted: Mon Oct 27, 2014 9:20 pm 
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mordoten wrote:
This was for the AMTL which we managed to push through anyway in the end.

Indeed. The AMTL list was approved anyway. After years in development the delay resulting from the confusion was relatively minuscule.
This seems to illustrate that there was little need to subvert the established process.

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 Post subject: Re: Should Epic-UK lists count for playtesting Net-EA lists?
PostPosted: Mon Oct 27, 2014 9:24 pm 
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captPiett wrote:
I fail to see how this is a "conservative few" overruling the wishes of the "majority." Now that it's in the AC's hands, the onus is on them to either accept EUK lists in playtesting their lists, or look like a development-stifling stickler for insisting on NetEA only. Which AC who wants public support and approval (official and otherwise) to happen is going to choose the latter - Especially in the sometimes hostile interweb environment of taccom? Few to none, in my estimation. I think you've won.

So let me get this straight: 1) a fairly rigorous process for playtesting is established that tries to control for different NetEA metas while getting a sufficient number of games to instill confidence in approved lists. 2) people get impatient about lack of playtests, and instead of playtesting more 3) gripe about the lack of crossover testing with EUK which has long established itself as a separate testing regime //for a reason// 4) with the help of a poll and a bunch of people talking about "silly" and "stupid" restrictions and wanting to use lists that they "feel like" using, the net-ERC is pressured to make a significant and questionable concession, so that 5) now we test for balance against against a set of lists that share many similarities but also //many important differences//, including the overall goal in balancing and construction (i.e. EUK is optimized for balanced tournament play in the UK meta). All I've seen is unsubstantiated opinions and whining. For those that hold systematic processes as important, this sequence of events is very disappointing. Good job, guys.

As I've said in a bunch of different places, the amount of effort required to coordinate a NetEA-only test is negligible. It could be accomplished with the same level of effort as writing many of the posts above; I think I could've built 4-5 different lists for playtests while typing this long-winded post.

So if you're only playing 25% of your games using EUK lists, how is netea-only testing slowing development? How much of that "majority" in the poll actually playtest anyway? Should we now expect 3-4 lists get approval in quick succession because of this change? I'm going to guess not...


I'm going to be testing against NetEA lists for the IF in future as I have been doing already as it keeps the peace and doesn't lead to grumpiness when people feel they have wasted their time playing a game and writing it up only to have it dismissed

However I do think the rigor of playtesting is being rather overstated here, local meta, playstyle, player skill/experience and terrain conventions all have MASSIVELY more effect on a game than stuff like tactical marines costing 25 points more/less.... also I don't think any of my local group would use any of the EUK lists that were developed in total isolation from the NetEA equivalent

of much greater concern to me are oversights that we have an AMTL list which has been granted approved status despite not being batrepped (or even possibly playtested?) against Tau.... there is literally no data on it at all... and while they're not a 'core' list, do tend to show up fairly regularly....

if we were being genuinely scientific about this, we'd have to fix terrain conventions one way or another, insist a list is playtested against a minimum of every race with an approved list, at 3000, 4000 and 5000 point levels, ideally swapping armies at the end of the game and playing again on the same table to back out the player skill element, you'd want tests done on tables with light, medium and heavy terrain layouts, ideally a few of each, and you'd also need to test balanced all-comers lists as well as going heavy on a particular aspect to break the list.... but then all of a sudden you're looking at needing dozens and dozens of games before a list can even be considered for approval, which would slow it down again... the ERC has been pragmatic here and set what they clearly feel are attainable goals, they've compromised massively on pretty much every aspect of variability you could think of, and whether the opposing list is NetEA/EUK/Epic-FR or GW is probably one of the least important variables in the equation

But as I said before, and you stated, it's not a huge effort to write a NetEA list for a game and I and my regular opponents will only use NetEA lists going forward where possible :)

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 Post subject: Re: Should Epic-UK lists count for playtesting Net-EA lists?
PostPosted: Mon Oct 27, 2014 9:31 pm 
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I hear you Kyuss. "Rigor" in this context is a very relative term. I don't think any system we can (or have) set up can be truly rigorous, because of the nature of the problem. As someone who is trained in research methods (at least poly-sci ones, take that with a grain of salt), I find it worrisome when we want to make a process that's already quite wishy-washy and make it more so.

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 Post subject: Re: Should Epic-UK lists count for playtesting Net-EA lists?
PostPosted: Mon Oct 27, 2014 9:36 pm 
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captPiett wrote:
I hear you Kyuss. "Rigor" in this context is a very relative term. I don't think any system we can (or have) set up can be truly rigorous, because of the nature of the problem. As someone who is trained in research methods (at least poly-sci ones, take that with a grain of salt), I find it worrisome when we want to make a process that's already quite wishy-washy and make it more so.


I agree and honestly I think the NetEA process tends to spit out data that is very much 'wet finger in the air' rather than 5-sigma, and relies on players being pragmatic and sportsmanlike and accepting that there can never truly be complete balance in the game (as they always say on warseer 'if you want balance go play chess') as long as we spot the real clangers (like a 150 point spaceship with two pinpoints AND a 5BP barrage ::) ;) ) before they make it into approved lists I think we're doing alright... :D

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 Post subject: Should Epic-UK lists count for playtesting Net-EA lists?
PostPosted: Mon Oct 27, 2014 9:58 pm 
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I think if you have any respect for the scientific method you can only laugh at the concept that play testing wargames army lists can ever hope to generate enough data to be even remotely "scientific". Let's face it, the idea that 15, or 30, or 3000 playtests is enough to be statistically significant is ludicrous. It's a number because we need a number.

The real test of balance is simply whether people feel it is balanced. The more insightful the playtesters are and the fewer variables they have to consider, the closer we will come. But we should really not get so worked up when we discover variability. In that context, whether it was an EpicUK list or a NetEA one is in the same bracket of importance as who manufactured the dice. We have to be pragmatic here. Do we want incidental reports (I played a pickup game and thought it'd be useful) or do we want to restrict to only people who dedicated their evening to an organised-in-advance playtest?

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