Thanks mordoten!
Tiny-Tim, thanks for pointing that out about the SR formation. It seems like no matter how careful I am, a typo always gets through. I'll change that. It should be 250.
Thanks for catching the typos, Dobbsy. I'm not good using Word at all. I'll try to fix them.
No, we had another discussion about the SG in this thread, and we decided that either they all take the field or none of them do. Take a look around page 7 or 8 of this thread. I decided on 450 for six stands, inclusive of the SC. I playtested this unit in my last game, and, as I reported, it felt about right. I'll keep playtesting it, though.
I'll give some thought to the "line of sight" thing, although... I really feel from a fluff perspective, the loss of every single Sanguinary Guard would be devastating to the Blood Angels. This rule also acts as a balancer. You get a very powerful unit, but it's very delicate, and you can't let it die. Ok. I'll give it some thought.
Jimmy, the Infernus is *your* unit!

You came up with the rules for it. I basically agree that it is probably redundant in this list. Conversation about it is buried somewhere in this thread, and I included it because no one had any major objections. I can take it out.