GlynG wrote:
With a large building I could understand troops being able to hide away in the middle and be safe. I hadn't realised AV/WE couldn't attack those on the edge of a building or a bunker though and it seems an implausible oddity of the rules. Anyone house rule it not to be the case?
A Bloodthirster is strong and angry and should be able to smash it's 15 foot axe through the wall rather than standing around impotently. My Reaver Titan with 2 close combat weapons (that I'm out in the gloriously sunny garden working on) is more limited in it's use than I'd realized
It depends upon how you see the building, I suppose. An typical Ork's mud building would crumble under a rolling tank, or under the solid butt of a rifle, and a Bloodthirster would just kick it over and grab the meaty bits inside. However if the building is a bunker built to withstand months of dedicated artillery barrage, or even orbital strikes, I could easily believe it giving troops protection from a gunless daemon.
You could easily write up some stats to give buildings armor saves and damage capacity if you wanted. I'd be nervous to do it for general use in all my games. I remember in 2nd edition when buildings were death traps rather than cover, and I sometimes even rubbled my own buildings before letting my infantry enter them. But special building rules for designed scenarios could be fun.
By the way, I love the looks of reavers with two CC weapons. Please show us pics?
Quote:
and I wonder how pure WE Knightworld armies cope with buildings or city fights.
If I were taking such an army into an urban setting, I'd try to select my forces with an eye towards firefights, and flamethrowers. WE's already get to use their dice for FF or CC hits, regardless how they are armed. Thus you can park a WE next to the bunker and throw heaps of shells/kick lots of rocks at all the gunports and windows. Or, if you know you are entering an urban landscape and you are already using the rules that allow custom titan load-outs, grab a flame weapon and use it to ignore the bunker's cover save.
-S'Cipio