yorkie wrote:
I mean this with all due respect but I really think you guys are overthinking the whole issue of lists, I get that there is a desire for fluffy and different lists, but taking the Tau for example, why have 3 lists, the standard one, the farsight one and an armoured one?...... I would suggest just having 1 tau list! 1 list that players can make any of the 3 forces that are being represented by the 3 lists already mentioned.
it's a question of theme and balance, you could mix the best armoured bits with the best farsight bits and the best regular bits and have a list which wouldn't exist fluff-wise and be overpowered and not fun to face.... the artificial limits in the lists are one of the best things about epic IMO, as you're not facing a bunch of WAAC min-maxed stuff with all the best power combos....
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Space marines are even worse, what with all the chapter specific stuff etc.... Just have 1 list, all the codex stuff, followed by chapter specific stuff....
it's an approach, although you do need to remove and replace bits of the codex list to field it as one of the specific chapters, codex+extras would run into balance problems
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Another thing to really bear in mind when making these lists is model availability, some of the epic stuff is getting hard to get hold of unless you are willing to pay premium prices on ebay, Id suggest making the army lists a bit more flexible, ie predators, instead of just 4 preads, make it 1 - 4 costing x amount of points each.
that will open up mass activation spam, you could just take a few dozen predators for 50 points each and break the game.... not fun, not clever
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A case in point being the blood angels - I want to make a BA army next, but if I want bikes, then I NEED attack bikes, now they are rarer than rocking horse ****.
I feel your pain, but there are options, if you need more, invest in some siligum or oyumaru and make your own press-moulded GS copies, or convert some other stuff (plastic bikes are still available, they should be easy enough to chop up) it's blunt but this is a dead game, model availability is an issue for us all.... there are excellent proxies available for much of the GW stuff, with more being released all the time.... I am lucky enough to have gotten hold of most of what I need, but I've had to come to terms with the fact that I'm probably never going to make a tyranid or tau army now....
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Same with the Tau, (I'm aware of some proxie models) in the new development list, the hammerheads have been changed so that you need 4. I havent got 4. I have got 3. I dont want to have to get another 3, just so I can use 1.....
you've not considered buying 2 packs and using the others to convert into other models/variants? or make into objectives? or maybe sell the spares on, or do a group buy with some people?
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Having just the sandbox or standard lists means that any new junk GW dreams up can be added as and when, players can choose to scratch build what ever it is or use proxies etc.
Anyway, not wanting an argument, just my thoughts.
++Transmission ends.++
Steve
Thanks for your thoughts, I believe you said in the past that you don't play in tournaments and have no intention of ever doing so? fair enough, but the NetEA project and the EpicUK lists are largely developed to provide a balanced set of lists for use in
tournament play.... so two people who have never met can play with lists balanced against each other. Outside of this, there is little point bothering with NetEA if you disagree with certain ideas or list structure. The game is dead, GW aren't bringing out new models or supporting old ones, if you want to play with smaller formations because they are the only ones you have available, in friendly games that would be fine (I'd be happy to play against a fan list with a few tweaks to compensate for model availability) you don't have to worry that the NetEA police will kick your windows in and confiscate your unofficial army lists
I think it could be better stated that the NetEA project is a tournament list development one, and also that the list-design ethos, as espoused by the creator of the game, is to avoid kitchen sink lists and instead theme them around specific regiments/campaigns/chapters/craftworlds etc
40k has kitchen sink lists and look what a complete mess of powergaming and WAAC lists the tournament scene has evolved into.... I'm sure there are exceptions, there always are, but it's virtually impossible to powergame epic and you have to win using tactics and tricks with a bit of luck, rather than spamming the latest unbeatable combo....