Xenocidal Maniac wrote:
Wow, it's interesting to see everything come full circle like this. Kyuss, have the developments with the Blood Angel list influenced your thinking at all? It seems like we're all sort of coming to the conclusion that, at the end of the day, marines are marines.
partly by that, partly my own feelings, partly from the black templars and also from the EpicUK lists which are all based on codex marines with variant units in and tweaks for balance, as you say, marines are marines!!
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Having said that, however, I do think things can be tweaked to make them work in interesting ways, but, yes, it probably would require more playtesting to balance than any of us really have the time for.
I'm quite happy with how the IF list is now, balance wise, it needs testing but I think we've hammered out a good list for the siege defence theme, I just think we've veered a looong way from the codex and like blood angels and ultras, IF are staunch codex adherents, so should we rename this list the 'Codex Marine planetary taskforce' and develop an imperial fists list with less of a siege focus and more based on the common toys the fists make use of? I'm easy either way but will probably write the codex style list anyway as it's more likely to be adopted by epicuk that way

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Also, I don't mean to derail the thread, but could you briefly explain how the Red Corsair list is overpowered? I am genuinely curious as I don't have any experience with or against them, but I do have a Chaos army that I'm debating whether or not to use as Red Corsairs or Black Legion. If you feel it more appropriate, feel free to PM me.
I don't want to go into great detail, and people have playtested and enjoy the list, but basically they felt like the best bits of chaos and loyal marines mixed together, you have cheaper terminator air-assault options, inspiring warhounds WTF?

thunderhawks are almost better without ATSKNF as they can only fly off with 2 blast markers rather than 4 like the loyal equivalents, the larger formation sizes make the 'trigger assaults with warhounds with stuff in support' even nastier, especially when warhounds get inspiring.... they have deathwind on their drop pods, which makes assaults even more painful when daemons can be summoned.....from a fluff POV they shouldn't have warhounds IMO they're a renegade
chapter with a few thousand dudes and marine kit....not a
legion with tens/hundreds of thousands and their own traitor titan legions, plus ten thousand years to make allegiances and whatnot..... but these arguments have been made before....