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Tau Crisis Battlesuits

 Post subject: Tau Crisis Battlesuits
PostPosted: Thu Jun 19, 2014 6:02 am 
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Hi there,

Inspired by the minigeddon topics ive been reading I have decided to make a few armies :)

Im making a Tau army and am slightly confused about how crisis battlesuits are armed. In the NetEA compendium it states that they are armed with missile pods, twin fusion blasters and twin plasma rifles. The way it reads is that the battlesuits are armed with all of these weapons.

Should it read,

missile pods
And
twin fusion blasters
OR
twin plasma rifles.

One other question, do all battlesuits in a formation have to be armed in the same way?

Cheers for your help,
Steve


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 Post subject: Re: Tau Crisis Battlesuits
PostPosted: Thu Jun 19, 2014 10:16 am 
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Hi,

They have all these weapons.

As there are no different crisis suit stats in NetEA, it should be no problem with different armed crisis miniatures in one formation.

regards,
Mathias


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 Post subject: Re: Tau Crisis Battlesuits
PostPosted: Thu Jun 19, 2014 10:39 am 
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Yes, they have all three shooting options. I think the idea is that some of the team (several suits) on the stand (unit) have sufficient of each to justify the numbers.

I have been finding them a challenge so just opened a discussion about my crisis with Crisis Suits.
There are some helpful suggestions (from others) for using them there.


yorkie wrote:
One other question, do all battlesuits in a formation have to be armed in the same way?

Not at all. You do need to distinguish them from Broadside suits. That is not big rail guns on Crisis Suits.

I'm so cheap (well actually scratch built the suits so it took a while) that I only use one crisis suit on a base and pad out to 3 infantry figures by adding gun and shield drones. All mine are armed differently, as the mood took me at the time.
Latest outing: http://hordesofthings.blogspot.co.nz/2014/06/epic-4k-necrons-vs-tau-cityfight.html
And discussed here: One TacComs

I have also produced some Crisis Drones. Here hiding behind the Crisis Suits.


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 Post subject: Re: Tau Crisis Battlesuits
PostPosted: Thu Jun 19, 2014 1:06 pm 
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Thanks for the prompt replies, Im planning on just having the 1 model per base, so maybe if I add a drone of some kind it will be more convincing stat wise.

One last question. (I havent played for YEARS...)When firing, can you fire all the weapons at once or do you have a choice of which weapon system to use vs the best chance of hitting / damaging the target?

Cheers,
Steve


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 Post subject: Re: Tau Crisis Battlesuits
PostPosted: Thu Jun 19, 2014 1:11 pm 
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Crisis are INF so there should be at least 3 models per base. (1 Crisis and 2 drones are fine) I have 3 crisis per base.

You can fire all the weapons at once.


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 Post subject: Re: Tau Crisis Battlesuits
PostPosted: Thu Jun 19, 2014 1:23 pm 
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Iron Duke wrote:
Crisis are INF so there should be at least 3 models per base. (1 Crisis and 2 drones are fine) I have 3 crisis per base.

You can fire all the weapons at once.


Theres no way im putting 3 models on a base! Im going with 1 battlesuit and a drone per base. All 3 weapons at once eh? cool. ;D

Thanks, im now off to re-read the rules, as I havent read through them properly for ages.

Really appreciate the replies,

Steve


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 Post subject: Re: Tau Crisis Battlesuits
PostPosted: Thu Jun 19, 2014 1:32 pm 
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Basically each unit fires each weapon.
Where a weapon has AP/AT/AA etc against it, you must choose which type of target that weapon will shoot at.
Where a unit has multiple weapons, each may shoot at a different target type - so a Devastator may use his two weapons to shoot at different target types.

Where the weapon has multiple shots they must all shoot at the single target type. (eg the Warhound 'Vulcan mega bolter which is 4x AP/AT)


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 Post subject: Re: Tau Crisis Battlesuits
PostPosted: Thu Jun 19, 2014 1:37 pm 
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qoute from the Tournament pack:

"1.1.1 Unit Types
All units in the core rules are subdivided into two broad
categories: Infantry and Armoured Vehicles.
Infantry (INF): This designation includes all personnel not
mounted inside a vehicle. Infantry are represented by between
three and seven Epic infantry models mounted on a single base
(see 1.1.2 for details)."

1.1.2
"... Stands representing infantry units must have at least three
infantry models and may not have more than seven.
Infantry mounted on bikes or horses must have between
two and four models mounted on each base. "

To have legal bases you should put at least 3 models on a base. My bases for the crisis are 40 mm*15 mm and the suits fits nicely..

regards,
Mathias


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 Post subject: Re: Tau Crisis Battlesuits
PostPosted: Thu Jun 19, 2014 1:47 pm 
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I'm not convinced he cares Mathias!!


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 Post subject: Re: Tau Crisis Battlesuits
PostPosted: Thu Jun 19, 2014 3:58 pm 
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;D

To be fair, I get what your saying, but ive never played in a tournament and never will, therefore Im not too bothered about what the rules state with regards to how many figs I choose to put on a base. So long as everyone knows what it represents then all is good. And of course im on a budget!

Thanks for the replies,

Steve


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 Post subject: Re: Tau Crisis Battlesuits
PostPosted: Thu Jun 19, 2014 4:14 pm 
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Any UK tournament and any opponent I've ever played outside tournaments would have no issue with individually or 1+drones basing of crisis. Or other rare models like lictors

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 Post subject: Re: Tau Crisis Battlesuits
PostPosted: Thu Jun 19, 2014 4:28 pm 
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Totally agreed Steve. While the E:A rules have some stipulations about basing figures, base dimensions are fairly flexible and the rules also promote the use of proxies.

The result effectively allows people great latitude in the way they present units which in turn encourages 'artistic license'. So DWWFY


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 Post subject: Re: Tau Crisis Battlesuits
PostPosted: Thu Jun 19, 2014 4:35 pm 
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There is a design notes section in the Tau army list which states Crisis are assumed to be 2-4 to a base (like mounted infantry even though they are not), this supersedes the core game rules.

Personally I base them as 2 Crisis with 2 Drones.

Not that I really think anyone would particularly care in a game.


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 Post subject: Re: Tau Crisis Battlesuits
PostPosted: Thu Jun 19, 2014 6:51 pm 
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I was going to base mine in the future two to a base. Due to the size and the type of base I wanted to use. The easiest proxie from Onslaught really would make 3 unreasonable. Didn't notice the crisis basing thing in their rules so that's good to know. Not that we have more than 1-2 touranments here in the US yearly and only one of them is in driving distance :)

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 Post subject: Re: Tau Crisis Battlesuits
PostPosted: Mon Jul 21, 2014 3:09 pm 
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Hi,

Ok I caved in and went for 2 per base, and to be honest Im glad I did, they look much better.

See here - viewtopic.php?f=119&t=27864

Steve

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