Apologies for not noticing this, I didn't look at this thread as it related to E:A and I'm a Net Epic man!
Here's some links, hopefully you will find some of these to be useful or at least give you some ideas for adapting it or creating your own system for E:A.
Campaign rules:
viewtopic.php?f=146&t=26130This thread shows the campaign in action. There are links to each of the battle reports that were fought during the campaign within this thread.
viewtopic.php?f=14&t=24706This is a link to Primarch's excellent Titan Experience rules:
viewtopic.php?f=146&t=25726I did consider the idea of other units including vehicles and infantry gaining experience but after discussion with the community we decided it was impractical and probably would create a lot more paperwork during the campaign. The original idea was for every 10 experience points earned (XP awarded for breaking enemy units, capturing objectives etc) one stat could be increased by 1. For example, a unit's roll to hit enemy units or its save could be be increased from say 4+ to 3+.
Please let me know what you think!
