Dave wrote:
If you engaged and won against a landed Fearless aircraft it would not be destroyed. It's a Fearless ground unit at that point.
However, a Fearless aircraft which performs an air assault and loses would be destroyed as per 4.2.5.
I've not seen air assaults played differently to any other assault in that regard. Only as normal fearless ground units with a speed of zero, and therefore immune no matter who initiated the assault. The assault part of an air assault is just like any other assault ("land, disembark, fight an assault"). I know 4.2.5 says they are destroyed, but it reads to me like a clarification for what would be a common uncertainty around what happens to 0cm move units - landed aircraft being by far the lost common 0cm move units. Obviously it does not consider fearless. From a rules point of view, I'd file it under "unspecified". From a logic point of view, I can't really explain why air assaults would be different?
The FAQ just says:
"Q: What happens to Fearless aircraft that lose an assault?
A: Fearless aircraft are immune to the automatic destruction and are instead treated as any Fearless ground unit."
I'd quite like to play it your way - I hate landing craft
