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The Return of Epic?

 Post subject: Re: The Return of Epic?
PostPosted: Tue Apr 15, 2014 3:48 pm 
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I like the wh40k universe GW has created, like the background like the models, like the aesthetic, I'm under no illusions that GW will bring epic back, if they did I would be happy as a pig in the proverbial.... I own models from other manufacturers, and if spartan games hadn't done such a monumental cock-up with their 10mm game release, and pulled all the models from sale in a confusing and annoying way for reasons unknown I'd probably have a load of their stuff too

I don't want a 6mm army that vaguely looks like it could belong in a 40k setting, I'm well aware of all the manufacturers that produce such stuff

I resent the implication that actually liking something GW has produced makes me a 'blind fan-boy' ;)

Bottom line, the Epic and Warmaster rulesets are probably the two best army-scale rulesets around, GW hit it out of the park with both of them, they also produced some stellar models which have yet to be bettered IMO

If they ever re-released epic, great, if not, I can deal

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 Post subject: Re: The Return of Epic?
PostPosted: Tue Apr 15, 2014 4:18 pm 
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Again ... do what works for you ... not me ... :whistle But at this point your best place to find actual Epic models is eBay, Bartertown or maybe here ... Didn't say you were a blind fan-boy ... but if the shoe fits ! ;) ;D I'm only marginally pleased with the WH40K/Epic Cyber-Gothic fluff ... But that's just me ... I have a lot of other 6mm sci-fi models in my inventory for a number of reasons. Even 6mm OLD CROW/GZG Hammer's Slammers, I like that fluff much better ... However, it is a big galaxy/uni/mulitverse ... it all good ... IMO ... ;D

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 Post subject: Re: The Return of Epic?
PostPosted: Tue Apr 15, 2014 4:59 pm 
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while I concur on the E:A rules being excellent, I beg to differ on Warmaster. Played a lot of it, and the chance in the game that you are forced to sit around doing nothing except watching your opponent roflstomp your army is just way too high. The looks are fantastic though, so it's a real shame the ruleset isn't any more, say, finetuned.

about GW - what the have more than anything else IMO is the ability to come up with really great miniatures. While there's lots of 6mm manufacturers out there, I think only a select few are able to match GWs designs.


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 Post subject: Re: The Return of Epic?
PostPosted: Tue Apr 15, 2014 5:06 pm 
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Always do what works for you ...

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 Post subject: Re: The Return of Epic?
PostPosted: Tue Apr 15, 2014 5:19 pm 
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Blip wrote:
In the imposibly unlikely chance that epic were to be done i can only think it would be to crush spartan's game before it gets off the ground. They tried it with dread fleet (aiming at uncharted seas) but were too late to the party. This time it think they may be trying to get the retaliation in first.

Surprised they haven't put out bb again with the success of dread ball


Hi!

Actually, I think you may be right. :)

I consider Spartan Games to be more in GW's view than Dropzone commader. MAinly becuase it is feeding off several genres that GW "dropped".

Primarch

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 Post subject: Re: The Return of Epic?
PostPosted: Tue Apr 15, 2014 5:20 pm 
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kyussinchains wrote:
this thread is amazing.... ten pages of

"they are so totally not bringing epic back"

"I know :(.... but hey how awsome would it be if they did?"

"It would be awesome, but they're not"

"yeah you're right, I wish they were"

"but they're not"

"I don't even want them to, I get all my needs from other manufacturers"

"yeah we should totally support manufacturers producing alternatives"

"yeah but how cool would it be if GW bought epic back?"

rinse, repeat :D

I love you guys!


Hi!

Good, accurate summary! ;)

Primarch

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 Post subject: Re: The Return of Epic?
PostPosted: Tue Apr 15, 2014 5:23 pm 
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Legion 4 wrote:
Again ... why does anybody need GW to play 6mm Sci-fi games ? Along with the Epic rules here, GW models on eBay, here, etc. plus all the very nice 6mm Sci-fi models being produced and available( Exodus War, Onslaught, CinC, Microworld, TMG, DRM, GZG, etc.) along with numerous other rules ( NetEpic, FWC, DS, DRM's Seeds of War, The Crucible, etc., etc. ) sets ... WHO needs GW's support or authorization ... :eh :gah Free yourself from GW's kool aid, brainwashing , etc. ... or continue to "wail and shriek about the night" lamenting all is lost without GW or pining for GW to released another version of Epic ... in any scale ... I'm over 5 decades old ... I'm too "seasoned" to be a blind fan-boy or be wed to only doing things one way ... :P :-* ;D


Hi!

Hehe, L4 and I have been preaching this for years.

Maybe someday they'll listen. ;) ;D

Primarch

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 Post subject: Re: The Return of Epic?
PostPosted: Tue Apr 15, 2014 5:28 pm 
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kyussinchains wrote:
I like the wh40k universe GW has created, like the background like the models, like the aesthetic, I'm under no illusions that GW will bring epic back, if they did I would be happy as a pig in the proverbial.... I own models from other manufacturers, and if spartan games hadn't done such a monumental cock-up with their 10mm game release, and pulled all the models from sale in a confusing and annoying way for reasons unknown I'd probably have a load of their stuff too

I don't want a 6mm army that vaguely looks like it could belong in a 40k setting, I'm well aware of all the manufacturers that produce such stuff

I resent the implication that actually liking something GW has produced makes me a 'blind fan-boy' ;)

Bottom line, the Epic and Warmaster rulesets are probably the two best army-scale rulesets around, GW hit it out of the park with both of them, they also produced some stellar models which have yet to be bettered IMO

If they ever re-released epic, great, if not, I can deal


Hi!

I can relate. :)

While I enjoy generic 6mm games, I am "captivated" by the GW background. It's probably the single most interesting background I've come across.

Which is why I gravitate to rule sets which make the flavor of the setting stand out, rather than more technically "realistic" rule sets.

To me the point of "GW epic is to reproduce the wonderful quirks of its background.

The only huge drawback is the owner of the IP.... ;)

However I now longer need them to give me miniatures. This is the 3d age. Digital sculptors as well as the regular kind are everywhere if you dedicate the time (and money) to get things done.

At this point in the game, at least for me, I find that the "original" creations to be had through 3d printing more satisfying. :)

Primarch

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 Post subject: Re: The Return of Epic?
PostPosted: Tue Apr 15, 2014 8:35 pm 
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mspaetauf wrote:
... on Warmaster... the chance in the game that you are forced to sit around doing nothing except watching your opponent roflstomp your army is just way too high...


See now, I actually liked how they "built that in" to the game, thought it was marvelous game engineering on their part - specifically, the impact difference of how disciplined your army is and therefore how good it is about following orders; built right into the feel of the army based on the leadership test.

Examples:
If you have a highly disciplined army (HE or Dwarven) that is not impaired by the vagaries of "ooh there is mist, therefore we can ignore the orders, or the messenger carrying the orders is lost again", then you are less likely to "stand around doing nothing".

However, if your army is composed of formations and their indiscernible leaders who would just as soon lop off your head and replace you as General - Orks for example - then your orders are likely to be ignored often and will add to the flavor of "damnit, Gonzo's Goblins are at it again! Just standing there because they know ignoring my orders will make me mad!"

In the end, while I have played Warmaster with Epic rules, and Epic with Warmaster rules, I actually enjoy playinging them as "different games with different rules" and the rulesets seem very approp to the "era" the game story resides in.

40k/epic occurs in a time when transmissions and orders are relayed instantly (cuz tech never goes bad right?!), whereas Warmaster occurs in a time when the messenger who is "riding his horse full speed to deliver your orders" might instead take a detour to visit with the farmer's daughter for a turn or two.


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 Post subject: Re: The Return of Epic?
PostPosted: Tue Apr 15, 2014 8:51 pm 
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Ironhelm wrote:
mspaetauf wrote:
... on Warmaster... the chance in the game that you are forced to sit around doing nothing except watching your opponent roflstomp your army is just way too high...


See now, I actually liked how they "built that in" to the game, thought it was marvelous game engineering on their part - specifically, the impact difference of how disciplined your army is and therefore how good it is about following orders; built right into the feel of the army based on the leadership test.

Examples:
If you have a highly disciplined army (HE or Dwarven) that is not impaired by the vagaries of "ooh there is mist, therefore we can ignore the orders, or the messenger carrying the orders is lost again", then you are less likely to "stand around doing nothing".

However, if your army is composed of formations and their indiscernible leaders who would just as soon lop off your head and replace you as General - Orks for example - then your orders are likely to be ignored often and will add to the flavor of "damnit, Gonzo's Goblins are at it again! Just standing there because they know ignoring my orders will make me mad!"

In the end, while I have played Warmaster with Epic rules, and Epic with Warmaster rules, I actually enjoy playinging them as "different games with different rules" and the rulesets seem very approp to the "era" the game story resides in.

40k/epic occurs in a time when transmissions and orders are relayed instantly (cuz tech never goes bad right?!), whereas Warmaster occurs in a time when the messenger who is "riding his horse full speed to deliver your orders" might instead take a detour to visit with the farmer's daughter for a turn or two.


+1 but we're getting seriously off topic here....

We now return you to you all to aimlessly wishlisting

I'll start the ball rolling..... hey guys GW might be remaking epic but probably not but oh man it would be so awesome if they did.... 10mm?? that rules/sucks because reasons.... I get everything I need from other manufacturers screw GW.... I never liked them anyway

:D

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 Post subject: Re: The Return of Epic?
PostPosted: Tue Apr 15, 2014 10:15 pm 
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That would be awesome if they brought Epic back to being a focus.

Of course they won't.

But if they did ...

Then again, they would have to bring it back more as a focus on the community and simply being a supplier to the community for miniatures and for more depth in their storyline/background. Not as purveyors of rule sets, nor in any way "controlling" that only their miniatures could be used, but more of a "look at what this community is doing within our storyline universe."

Which of course they wouldn't ... but what if they did?!


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 Post subject: Re: The Return of Epic?
PostPosted: Tue Apr 15, 2014 11:05 pm 
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primarch wrote:
Legion 4 wrote:
Again ... why does anybody need GW to play 6mm Sci-fi games ? Along with the Epic rules here, GW models on eBay, here, etc. plus all the very nice 6mm Sci-fi models being produced and available( Exodus War, Onslaught, CinC, Microworld, TMG, DRM, GZG, etc.) along with numerous other rules ( NetEpic, FWC, DS, DRM's Seeds of War, The Crucible, etc., etc. ) sets ... WHO needs GW's support or authorization ... :eh :gah Free yourself from GW's kool aid, brainwashing , etc. ... or continue to "wail and shriek about the night" lamenting all is lost without GW or pining for GW to released another version of Epic ... in any scale ... I'm over 5 decades old ... I'm too "seasoned" to be a blind fan-boy or be wed to only doing things one way ... :P :-* ;D


Hi!

Hehe, L4 and I have been preaching this for years.

Maybe someday they'll listen. ;) ;D

Primarch
Indeed ...


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 Post subject: Re: The Return of Epic?
PostPosted: Wed Apr 16, 2014 6:05 am 
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Legion 4 wrote:
Again ... why does anybody need GW to play 6mm Sci-fi games ? Along with the Epic rules here, GW models on eBay, here, etc. plus all the very nice 6mm Sci-fi models being produced and available (*snip*)


I certainly don't need them to game, but I would love to have them making new 6mm miniatures and would buy boxed sets just to get 6mm infantry in slightly different poses. I like the 40K aesthetic. There some armies, like IG, where proxies are easy to find. I've yet to find anything I'd want to put on the table as Marine or Eldar proxies.

Fortunately, Marines are the one infantry type I may never *need* to proxie, they used to come with evrythig, but I'd love to mix up some poses.

-Allen McCarley


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 Post subject: Re: The Return of Epic?
PostPosted: Wed Apr 16, 2014 6:05 am 
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Ironhelm wrote:
mspaetauf wrote:
... on Warmaster... the chance in the game that you are forced to sit around doing nothing except watching your opponent roflstomp your army is just way too high...


See now, I actually liked how they "built that in" to the game, thought it was marvelous game engineering on their part - specifically, the impact difference of how disciplined your army is and therefore how good it is about following orders; built right into the feel of the army based on the leadership test.

Examples:
If you have a highly disciplined army (HE or Dwarven) that is not impaired by the vagaries of "ooh there is mist, therefore we can ignore the orders, or the messenger carrying the orders is lost again", then you are less likely to "stand around doing nothing".

However, if your army is composed of formations and their indiscernible leaders who would just as soon lop off your head and replace you as General - Orks for example - then your orders are likely to be ignored often and will add to the flavor of "damnit, Gonzo's Goblins are at it again! Just standing there because they know ignoring my orders will make me mad!"

In the end, while I have played Warmaster with Epic rules, and Epic with Warmaster rules, I actually enjoy playinging them as "different games with different rules" and the rulesets seem very approp to the "era" the game story resides in.

40k/epic occurs in a time when transmissions and orders are relayed instantly (cuz tech never goes bad right?!), whereas Warmaster occurs in a time when the messenger who is "riding his horse full speed to deliver your orders" might instead take a detour to visit with the farmer's daughter for a turn or two.


I beg to differ. While I can see the basic idea behind it, the fact that you roll 2D6 for each command and have no kind of re-rolls or safeguards makes it a total luck affair. I play Dwarves, and I remember so many games where I couldn't do anything. After all, the high leadership values usually are only true for the generals, my other Dwarf characters for example only have 8.

So you even are at a slight advantage with say, an Orc army, simply because you can field lots of little brigades and lots of heroes because they are so cheap. Here, chances even out more so you can usually move at least 2/3 of your army properly. With my Dwarfs I feel it's usually less than 50%. I didn't calculate this exactly, it is just my experience with the game and how mathematics work ;)

Bottom line is - what was intended as a nice game mechanic kind of backfired to benefit cheap armies with low leadership and lots of characters.

cheers,


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 Post subject: Re: The Return of Epic?
PostPosted: Wed Apr 16, 2014 6:28 am 
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MikeT wrote:
The majority of GW customers are completely unaware of non GW games and would most likely gobble up any new 10mm range if it had a range of the new Horus Heresy vehicles/titans in it.

Similarly Games Workshop not only doesn't care about people with large existing collections of 6mm, they actively ignore them as they're less likely to buy any new stuff/


That may well be their rationale, but I think they are wrong. I don't think GW knows how to launch or market an EPIC scale game and thus they need to be able to leverage off of purchases from old players wanting new miniatures, and using old-timer games to lure in new customers.

Witness the total failure of their White Dwarf effort to launch E40K. (Putting aside whether you liked the game or not.). That type of support was completely wrong for a new game. You can "support" an ongoing game like WH40K by printing pictures of brightly-painted new miniatures, and that's the approach GW likes to pursue, but to launch a new game you need to convince people it's fun to play. You need to print battle reports on the level of what you can find in the "Space Marine Battles" supplement that explain how to play the game. But what introductory report did try actually print when introducing E40? Gogards Last Effing Stand! The scenario where one player takes a single War Engine with few tactical choices and the other player shoots at him. That doesn't show combined arms or mutually supporting formations. That scenario has nothing to do with how you actually play any version of EPIC. The second WD issue to support E40K was even worse, as it simply had an interview with the freaking box cover artist!.

For a brand new game, which is what E40K was, they needed buy-in from established players who could spread the word of mouth that E40K was a good purchase. (And as Peter can tell you, that wasn't happening)

Jumping to 10 mm, I think, will land GW with the very same problem, unless they've drastically upgraded their understanding of how to launch a totally new EPIC scale concept.

-Allen McCarley


Last edited by S'Cipio on Wed Apr 16, 2014 2:39 pm, edited 2 times in total.

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