I played a game last weekend using the following Titan Legions 3.22 army list:
Reaver Titan – 2 Laser Burners, Inferno Gun, Carapace Multi-Lasers – 6725 (BTS)
Reaver Titan – 2 Laser Burners, Inferno Gun – 575
5 Forge Knights – 225
5 Forge Knights – 225
5 Forge Knights – 225
Warhound – Vulcan Mega Bolter, Plasma Gun – 275
Warhound – Vulcan Mega Bolter, Plasma Gun – 275
Warhound – Vulcan Mega Bolter, Plasma Gun – 275
Ark Mechanicus – 150
8 activations, 9 one turn with the spacecraft
I want to work towards getting the Titan Legion list approved but I have some concerns about the balance of some areas of the Titan Legion list and want to try stress testing them in games. In this game I wanted to try out a mass of the newly much cheaper Forge Knights supported by cheap Reavers that are deadly in assault (14 CC3+ attacks or 10 FF3+ attacks) plus the short range ignore cover barrage. There's 27 DC of 4+ Reinforced plus 9DC of Warhounds with 5+ Reinforced, a challenge for any enemy to take on. The new list version of 3.22 removed slow and steady from the Ark Mechanicus making it the second most powerful spacecraft in EpicA, yet still at the bargain cost of 150 points. It was an auto-include on the basis on the 2 pinpoint attacks alone to target any enemy superheavies in the first turn, though I apologised to a not very happy Mark as I explained how powerful and cheap it was.
Mark's Steel Legion list:
Regimental HQ + Hydra – 550 (BTS)
Infantry Company
Baneblade Company
Baneblade Company
Rough Riders
Rough Riders
Shadowsword
Shadowsword
Shadowsword
Thunderbolts
Thunderbolts
11 activations
I'll leave Mark to add his strategy later if he likes. Looking at his army I was afraid of the Shadowswords, many IG players take a couple at 3k but 3 separate ones is a nightmare for a 3k titan legion army.
I placed my two objectives in the woods around the middle of the table, to take advantage of my army all having walker. I generally hid my titans at the start, hiding out of sight of the Shadowswords. The IG infantry company garrisoned forward in the keep towards the middle on overwatch.
Considering my appallingly bad memory I should really try to be more methodical and take more photos as I'm writing this up a week later and there are times I can't remember which order things happened, or which formation attacked which, so some of the below is guesswork. I do have an end of turn photos and can see where thing ends up I just loose some of the detail along the way.
This is how the battlefield looked after deployment:



The Titan Legion won the strategy roll and the gigantic shadow of the Ark Mechanicus fell over the battlefield, lighting it up with lances of blinding light and deadly explosions:

One Shadowsword was broken outright, a second Shadowsword had 2 damage done to it, breaking it. The orbital barrage targeted near the blitz did a point of damage to the third Shadowsword and covered three of the Regimental HQ, though failed to hit and just put a blast marker on them.
I'm not entirely certain which formation Mark activated at this point as I didn't take a photo and can't work it out for certain but I think it may have been moving the Rough Rider formation on one side to a position behind the hill.
The Reaver doubled forward towards the infantry company (they overwatch at it) and kill two with it's ignore fire barrage.

Thunderbolts strafe the Knights on the road on the left but do no damage.

The other Reaver doubled forward towards the infantry company, in range for support fire and killed one with it's ignore fire barrage.

The Baneblade company attack the Reaver Titan, stripping the last of it's shields.


The Knights assault the Infantry Company in the building. They are only in range to FF but are supported by one of the Reaver Titans. Despite the cover of the building 7 of the infantry are killed in the combat and they are wiped out in assault resolution.
