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Red Corsairs (or generic Chaos Space Marines)

 Post subject: Re: Red Corsairs (or generic Chaos Space Marines)
PostPosted: Wed Oct 16, 2013 10:37 am 
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Alright, thanks.
max 1 per army too, right?

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 Post subject: Re: Red Corsairs (or generic Chaos Space Marines)
PostPosted: Wed Oct 16, 2013 10:40 am 
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50 points for the SC is Not the same as the 25 points paid in the Black Legion list - is this by design?

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 Post subject: Re: Red Corsairs (or generic Chaos Space Marines)
PostPosted: Wed Oct 16, 2013 10:54 am 
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Yes a 0-1 Upgrade.

The +50pts is from here: viewtopic.php?f=82&t=25760

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 Post subject: Re: Red Corsairs (or generic Chaos Space Marines)
PostPosted: Wed Oct 16, 2013 11:04 am 
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Alright; I was looking at the 2013 tournament pack.

Thanks BlackLegion (o:

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 Post subject: Re: Red Corsairs (or generic Chaos Space Marines)
PostPosted: Wed Oct 16, 2013 11:53 am 
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OK just noticed that i didn't uploaded the list with the Black Legion army changes Oo Strange. Can't find the V3.23 file either....Ok let's do it again...

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 Post subject: Re: Red Corsairs (or generic Chaos Space Marines)
PostPosted: Wed Oct 16, 2013 11:57 am 
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Soo! Found V3.3 file and uploaded it in the first posting :)

If you still find any differences in unit stats or points to the Black Legion list then please contact me.

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 Post subject: Re: Red Corsairs (or generic Chaos Space Marines)
PostPosted: Mon Dec 30, 2013 12:00 am 
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Just noticed: Obliterators/Maulers should be 75pts per unit not 85pts.

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 Post subject: Re: Red Corsairs (or generic Chaos Space Marines)
PostPosted: Mon Dec 30, 2013 7:47 pm 
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Minor error caught: on the reference sheets, Mauler & Obliterator Firepower entries are swapped (although I'm sure its easy enough for most people to realize & mentally swap). As cool as 45cm assault weapons would be, base contact AA would suck ;)

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 Post subject: Re: Red Corsairs (or generic Chaos Space Marines)
PostPosted: Mon Dec 30, 2013 11:14 pm 
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Oops XD

I will fix it. Soon. Next year to be specific ;)

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 Post subject: Re: Red Corsairs (or generic Chaos Space Marines)
PostPosted: Tue Jan 07, 2014 10:48 pm 
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Is the Chaos Warhound Titan supposed to be inspiring? And is the Greater Demon supposed to be only 6SP, as opposed to 8?

Why are only generic "Lesser Demons" available, instead of the Demonic Beasts available to BL?

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 Post subject: Re: Red Corsairs (or generic Chaos Space Marines)
PostPosted: Wed Jan 08, 2014 5:21 pm 
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Yes everything you mentioned is intentional.
Chaos Warhounds have a Dirge Caster which does somethinglike Inspiring in Wh40k.
The Generic Greater Daemons in the RC listare less powerful than the god specifiv Grater Daemons in the BL list.
The generic Daemons are there because at the time of this list's first iteration Codex Chaos Space Marine shadonly generic Daemons and no god specific ones.

It is up to debate if the Red Corsairs now should have acess to the god specific Daemons (replacing the gernic ones). Currently i don't see it as a necessesarity

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 Post subject: Re: Red Corsairs (or generic Chaos Space Marines)
PostPosted: Wed Jan 08, 2014 5:27 pm 
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I personally look at them as being god specific greater deamons. I see think that they are, albeit summoned in a less powerful form due to the lack of dedication and packs made to the individual ruinous powers. So gor inst, Generic GD1 on the board might be a Keeper of Secrets, just that its not as powerful as would be found in a more dedicated cult.

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Last edited by jimmyzimms on Wed Jan 08, 2014 5:55 pm, edited 2 times in total.

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 Post subject: Re: Red Corsairs (or generic Chaos Space Marines)
PostPosted: Wed Jan 08, 2014 5:38 pm 
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What is the reason behind the inspiring warhound? oops, didn't connect dirgecaster to the question. Still not sure how that could be inspiring since there's a lot of magical chaos characters in the main list, few if any with that trait.
While those are good fluff points, there is something to be said for the merits of some standardization between chaos lists. Beasts seem to be generic enough to me to fit your purposes.

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 Post subject: Re: Red Corsairs (or generic Chaos Space Marines)
PostPosted: Wed Jan 08, 2014 6:05 pm 
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Generic Daemons are in the list since V1. What does the inclusion of Daemon Beast add to this list? Or the replacement of Generic Daemons for Daemonic Beasts?

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 Post subject: Re: Red Corsairs (or generic Chaos Space Marines)
PostPosted: Wed Jan 08, 2014 6:28 pm 
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BlackLegion wrote:
Generic Daemons are in the list since V1. What does the inclusion of Daemon Beast add to this list? Or the replacement of Generic Daemons for Daemonic Beasts?


The replacement of Lesser Daemons by Daemonic Beasts, apart from approaching unification of the style of demon across the CSM lists, presents with a far more useful demon. As it stands right now, I'm disinclined to take daemons with the units I want to be assaulting with (Raptor Cult, CSM Bikes) because the demons cannot keep up with the assault, moving only 15cm, without infiltrate. They become meat-shields that hold the unit back if I'm assaulting from full range. Even in a unit that only moves 15cm (such as a Renegade Warband), It's still iffy whether they're going to get in to get their strikes, and they are little better than mean-shields.

Both units cost the same amount of summoning points (1), but the Beasts move 20cm, and have Infiltrate. I believe the list is intended to be fast, in-your-face, and assault heavy? A demon that can keep up with, or surpass, the unit it's summoned to, and guarantee that it's going to get its hits in, would be a worthy addition to the list.

The rules in the BL list state that if a unit is unaligned, it can only summon the Daemonic Beasts. One can only assume that all units in Red Corsairs are unaligned (except for maybe the various Cult Marines, which one could argue should be able to summon their respective daemons, but that's another discussion entirely), and by that logic should be able to summon Daemonic Beasts.

Conversely, if the daemons in RC are to stay the way they are, what makes BL special, such that they don't have to summon the generic Lesser Daemon?

Also, why not make the generic Greater Daemon available to all factions of Chaos? There's an unflavored lesser daemon for them (the beasts), so why not an unflavored greater?

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