scream wrote:
csuia wrote:
Hello, for me, the master mine affects the titans but at the end phase, titan pass automaticly is morale check like unit without morale value.
You must remember that a unit without order can fire during the Advance Fire segment. So, the titan can make something...
So, ok during one turn your titan has no order but you win one PV.
Master mine is more efficient against a ork clan because the ork morale value is very weak... and a ork clan can not recieve order until you don't roll 4+ in the end phase.
Special units which affects morale check (master mine, tyranid queen, Callidus assassin, mind shout of warlock titan, ...) are very strong but not too strong for me (and I play orks ^^).
It's not a question about playing Ork or not, it's more about making the thing more balanced through all factions. Why you can't play the master mime on unit that don't have a morale value (HQ, Nids, Robotic...) but still can play the card on an Imperator Titan ?
Have you already faced an Arlequin Army with several Mime Master support Cards ? OK, they grant 1PV when played but they make the difference each time they are played. How many chances would you have to win a close combat with your motojets engaging SM devastators on First Fire ? Now that they are on advance fire, you just can rip them. There are many more dirty applications for the mime card: for example, on an Evil Sunz clan that start the game in battle wagon transports...Play the card on the boyz, they won't be able to disembark anywhere...
You're in my way when you say "on an Evil Sunz clan that start the game in battle wagon transports...Play the card on the boyz, they won't be able to disembark anywhere.." or "How many chances would you have to win a close combat with your motojets engaging SM devastators on First Fire". Why titans must be immunised against Master Mine and not the Evil Sune boyz ?
You can say "Master Mine is too strong !", I can understand it but if you say "Master Mine is too strong against titans !", I can not understand it.
And in this case, we must talk about tyranid queen, allidus assassin, mind shout of warlock titan...
We can always find some combo or unit which are stronger against these units ou these armies instead of all the armies have the same profils and no personality
scream wrote:
csuia wrote:
Similary question about vibro-canon : the rules say : "any target that uses a template is hit on a leg or track location."
Sounds clear for me, is hit, it's mean you target the lowest part of the template, and you hit this template cell. BUT you still roll the scatter dices, it's a hit, not an automatic damage. Even with the Tremor Cannon, if you cross the beams on a unit with a template and you automatically hit, you just don't roll the to-hit dice but the scatter dices should still be rolled and armor save still apply.
I'm agree with it. But in the rule, it is not clear so, I prefer to ask (and report the miss ^^)
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