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Epic:Armageddon to return?

 Post subject: Re: Epic:Armageddon to return?
PostPosted: Thu Sep 19, 2013 6:36 pm 
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Kyrt wrote:
To do two even modestly sized armies in plastic or finecast is still way more moulds than they have done with their previous box sets.


They did it with Epic40k, two large sprues with lots of different models on it, vehicles and infantry.

But i can't see it happening.

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 Post subject: Re: Epic:Armageddon to return?
PostPosted: Thu Sep 19, 2013 8:57 pm 
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I don't really think it will happen, but a fixed box doesn't strike me as too odd. Likely a nice core army for each side and then perhaps army boxes like the old Marine plastic box or the IG one to allow for expansion.

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 Post subject: Re: Epic:Armageddon to return?
PostPosted: Thu Sep 19, 2013 9:03 pm 
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Draccan wrote:
The one thing I fear though is that GW changes the scale to undermine existing miniature owners. That would be the BS move that finally remove me from GW altogether..


This. I do not think anything they do release, if it happens, will be anywhere compatible with what they had before. Unless they re-release old Epics in a box set format, scramble the rules to make it even more unplayable, jack the price way up, then pull it in a month.

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 Post subject: Re: Epic:Armageddon to return?
PostPosted: Thu Sep 19, 2013 9:10 pm 
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Draccan wrote:
The one thing I fear though is that GW changes the scale to undermine existing miniature owners. That would be the BS move that finally remove me from GW altogether..


I had not thought it, it would be devastating, a terrible blow. I don't think (or I hope it doesn't happen) that the wickedness can go so far. What a terrible scenario ... 20 years of miniatures swept away in one shot. If they release a new box (6mm scale), with new mini, new ruleset or not, will be a surprise see what they will do.

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 Post subject: Re: Epic:Armageddon to return?
PostPosted: Thu Sep 19, 2013 9:17 pm 
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If GW do it, this will be the greatest notice to the game in years. We are talking about a release with 2 armys in a box, lots of new players entering to the game, new models for our collections. The rulebook is the least important, we already have a great rulebook.

Expansions box sets? It´s very logical, in logistical terms and sale expectatives (how many stores can actually stock a huge line with low sales expectatives as epic in blisters?, just release armys in a box like the Warmaster 1500 army points boxes).

But, i don´t think that really will happen, 40k Apocalipsis....


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 Post subject: Re: Epic:Armageddon to return?
PostPosted: Thu Sep 19, 2013 9:19 pm 
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Draccan wrote:
The one thing I fear though is that GW changes the scale to undermine existing miniature owners. That would be the BS move that finally remove me from GW altogether..


Hi!

I HIGHLY suspect this could happen. Epic in 10mm scale like warmaster. Larger sized models to go in predefined sets where due to the scale change they do not need to worry about the old lines.

Also, the larger models could be sold at higher prices.


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 Post subject: Re: Epic:Armageddon to return?
PostPosted: Thu Sep 19, 2013 9:24 pm 
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Given the GW aim to increase sales of 'bits' and cut costs, I cannot see them resurrecting E:A in this fashion. A revised version of Apocalypse in 10mm seems much more likely for many reasons.


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 Post subject: Re: Epic:Armageddon to return?
PostPosted: Thu Sep 19, 2013 9:35 pm 
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Ginger wrote:
Given the GW aim to increase sales of 'bits' and cut costs, I cannot see them resurrecting E:A in this fashion. A revised version of Apocalypse in 10mm seems much more likely for many reasons.


I think they are smart enough to realize than with such a move they would lose the veterans,bad publicity and a good number of lost sales...


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 Post subject: Re: Epic:Armageddon to return?
PostPosted: Thu Sep 19, 2013 9:43 pm 
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@midian: This reasoning seems very sensible. Veterans players are certain sales.

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 Post subject: Re: Epic:Armageddon to return?
PostPosted: Thu Sep 19, 2013 10:00 pm 
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They don't give a hoot about veteran players I think. Look at the way they just pulled ranges with out any sort of courtesy of telling people. They would aim for a new demographic of young and dumb.

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 Post subject: Re: Epic:Armageddon to return?
PostPosted: Thu Sep 19, 2013 10:06 pm 
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moredakka wrote:
Kyrt wrote:
To do two even modestly sized armies in plastic or finecast is still way more moulds than they have done with their previous box sets.


They did it with Epic40k, two large sprues with lots of different models on it, vehicles and infantry.

But i can't see it happening.

A matter of perspective I guess, but I wouldn't say the Epic 40K box was that many sculpts, and it was still expensive to produce I bet. Though Space Hulk was probably a good number of parts too I suppose. Like I say, I imagine they could do an Epic 40K type box (with a similar limited number of units). But like you I doubt it.

I do find it amusing that nobody seems to expect that the rules would be worth anything ;)

Different scale could be a possibility. I still would have thought titans would be a more natural fit than a shrunken 40K though.

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 Post subject: Re: Epic:Armageddon to return?
PostPosted: Thu Sep 19, 2013 10:11 pm 
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Markconz wrote:
They don't give a hoot about veteran players I think. Look at the way they just pulled ranges with out any sort of courtesy of telling people. They would aim for a new demographic of young and dumb.


Hi!

This!

It's no surprise Markconz says this. All the old hands can tell you straight out that....

... VETS MEAN NOTHING TO GW!!! >:(

In fact, they have absolutely done things to PUSH AWAY vets. Why?

Vets have a lot of stuff already and buy "add-ons" to increase collection size. GW's demographic for more than 15 years is the younger crowd that buy a lot and then abandon the game to be replaced by more like them. The recurring customer is not want makes GW money. The "pump and dump" of players is what has brought them the cash.

That strategy has been a resounding success for GW during those years.

Also vets are viewed as a liability since they remind new customers of stuff they can no longer get or worse how much more expensive things are for less. Not something GW wants to be mentioned with potential newbie customers.

I would bet good money that any "re-release" of epic, particularly in this fixed boxed set form will totally be incompatible with old epic. Simply put they want NOTHING to do with old epic fans.

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 Post subject: Re: Epic:Armageddon to return?
PostPosted: Thu Sep 19, 2013 10:24 pm 
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Kyrt wrote:
moredakka wrote:
Kyrt wrote:
To do two even modestly sized armies in plastic or finecast is still way more moulds than they have done with their previous box sets.


They did it with Epic40k, two large sprues with lots of different models on it, vehicles and infantry.

But i can't see it happening.

A matter of perspective I guess, but I wouldn't say the Epic 40K box was that many sculpts, and it was still expensive to produce I bet. Though Space Hulk was probably a good number of parts too I suppose. Like I say, I imagine they could do an Epic 40K type box (with a similar limited number of units). But like you I doubt it.

I do find it amusing that nobody seems to expect that the rules would be worth anything ;)

Different scale could be a possibility. I still would have thought titans would be a more natural fit than a shrunken 40K though.


Hi!

Actually Kyrt you mention an important fact which I believe makes a release in another scale probable.

The rules.

I think they know the old epic vets already have fan supported rules they like better. So buy in to the system will not be for the rules (and newbies don't know about the past, so rules are moot for them as well).

So its all about the miniatures. They know vets would like to acquire more models for their collections, but I have mentioned in the other post that we are a "revenue poor" resource compared to their real cash cows, newbies.

Since there is no way they want a "new" product being negatively compared during the release, the best way to handle it is a whole new scale. Where they can say "apocolypse 40k on a whole new scale!" and dictate precisely how this new scale is sold.

Also lets be candid, we may LOVE 6mm, but all you have to do is read the many different forums, particularly GW themed ones to find out 6mm is not favored (we are a small minority), so larger figs are VERY attractive for the demographic GW pitches to. Heck read the comments on the site referenced in the OP. Lots of people there asking for other games. Not everyone thinks more epic from GW is "great".

Heck this is why I think Warmaster was done in 10mm, to preclude any hope of mixing it with epic (pretty much killed my interest in it).

Also GW is a lot of things, but they are not stupid (contrary to popular belief). They wouldn't just get rid of mold in 6mm if they intended to re-release so soon. Making the re-release in 10mm would justify hacing done that though.

The culling and closure of specialist game stuff pretty much proved to me that they are done with 6mm. Note there is a difference between the a game call "epic whatever" and the scale. As the IP owners they can call "epic" whatever they want and the scale can be also whatever they want.

They aren't going to care for the wailing and gnashing of teeth of "vets" if they can sell epic in 10mm at the tune of 100+ the boxed set in the thousands of copies....

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 Post subject: Re: Epic:Armageddon to return?
PostPosted: Thu Sep 19, 2013 10:31 pm 
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Markconz wrote:
They don't give a hoot about veteran players I think. Look at the way they just pulled ranges with out any sort of courtesy of telling people. They would aim for a new demographic of young and dumb.



Well, i´m not a GW fanboy, but i think that they are not totally stupid. Space Hulk was a outstanding success, Dreadfleet is still stocking at 50% discount sale in a lot of spanish shops. The first one is the same game as is early incarnations but with a huge quality move on, the later is a brand new game with ligth resemblance to Man o War.

For sure, old grognards are not the market target of GW. But, if they release a new Epic game in a limited version of only one box, i think that we can expect that they will not made the same mistake again.


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 Post subject: Re: Epic:Armageddon to return?
PostPosted: Thu Sep 19, 2013 11:16 pm 
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midian wrote:
Markconz wrote:
They don't give a hoot about veteran players I think. Look at the way they just pulled ranges with out any sort of courtesy of telling people. They would aim for a new demographic of young and dumb.



Well, i´m not a GW fanboy, but i think that they are not totally stupid. Space Hulk was a outstanding success, Dreadfleet is still stocking at 50% discount sale in a lot of spanish shops. The first one is the same game as is early incarnations but with a huge quality move on, the later is a brand new game with ligth resemblance to Man o War.

For sure, old grognards are not the market target of GW. But, if they release a new Epic game in a limited version of only one box, i think that we can expect that they will not made the same mistake again.


I'm with Primarch on this one. Here's why.

First, let's dispose of the notion that they care what veteran gamers think. It's not that they hate us; we're just not their target market. Their target audience is 11-13 years old. They buy some rulebooks and collect an army. A year or two later, a codex that piques their fancy comes out. By now their first army has been nerfed by time, and so now they collect army #2.

Then a new edition comes out. They buy into that, updating models to keep their armies current and to buy up (maybe) one last army for their collection. By now they're 16-17, and wargames compete with girls and the looming threat of college for their time. They turn 18 and stop collecting. Maybe they still play, but as a revenue source they're largely done.

New editions/rules also help by keeping the ebay market for old figures under control. Who's going to buy Pariahs for their necron army?

GW is all about maintaining as close to a monopoly as they can. Some of that is offensive, like using retail stores to kill local game stores. Locals are game-agnostic and filled with grognards who play other systems; GW stores have blackshirts and a ban on third party anything. Most game stores are run very close to the edge; even a minor revenue hit from a competing GW store can kill them once and for all. GW has the deep pockets to keep a store running, and its distro arrangements help in this too.

Some moves are defensive. IMO the LoTR license was all about this. If some other company had grabbed the license, they might have parlayed it into a challenge to GW's dominance. Similarly, when Uncharted Seas became big, GW used Dreadfleet to soften the impact on their customers. Notice that it isn't compatible with Man O War. These one-offs are just that-- defensive moves. They're not intended to be huge long term money-makers.

Currently, if I were them, I'd be wondering who is the up-and-coming challenge. 10mm or 6mm might be a good move for them, to block Flames of War and Dystopian Wars and the ilk. 15mm is out of the question-- too close to 28mm.

I don't think they care one way or the other about specialist games. They're getting out of metal, and there was no way they were going to redo their whole SG back catalog as resin or plastic. Dumping the Hobbit game was odd-- I suppose to clear the decks for movie-derived products? I'd have appreciated some notice, at least from forgeworld, but I suspect that that's more neglect and disinterest than malice.

If this game comes out in 6mm, then great. It means some new models and that's always fun. I'm not expecting any long-term changes to the E:A scene.


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