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Squats in EA

 Post subject: Squats in EA
PostPosted: Sat Jan 31, 2004 3:24 pm 
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I must admit to being a little bit in shock about this! I cant believe that even GW would simply stop selling Epic stuff from previous versions. Surely now that the new game is released, there will be more demand for the old stuff?

This is a real shame.

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 Post subject: Squats in EA
PostPosted: Sat Jan 31, 2004 5:13 pm 
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I'm sure G/W UK told G/W US to stop selling the old stuff so we can get E:A off the ground !  And let there be no doubt ... Archive stuff from G/W US is (or was) NOT CHEAP ! :oo   I run a business and if our customers want it we sell it ... but Epic has such a small worldwide following (probably less than 10,000 ? ??? ), it is not a priority for them ...  :(

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 Post subject: Squats in EA
PostPosted: Sat Jan 31, 2004 5:13 pm 
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Hi!

CS, they did the same thing for epic 40k. I guess they want to obligate players to nuy the newer stuff.

Last time all it did was create a buying frenzy before the deadline and even more exagerated prices on auction sites.

It did not increase sale.

Go figure.

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 Post subject: Squats in EA
PostPosted: Mon Feb 02, 2004 8:24 am 
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Sometimes it pays to be an old fart. I've got enough IG, SM, Orks, Squats and Eldar to game for a long time. Not anywhere near a primarchload, mind you, but still enough to field a sizable army of each. After I've painted them, that is.

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 Post subject: Squats in EA
PostPosted: Mon Feb 02, 2004 7:17 pm 
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Yup !  Being an Old Timer, I've got 9 Epic Armies and only will buy the new E:A in small quantities for ascetics.  And I can always use another det. of "new" Rhinos, Raiders etc.  Plus there are some actual "new" models just not new versions, too !  So we will have to wait and see ... if E:A flys ! :;):

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 Post subject: Squats in EA
PostPosted: Mon Feb 02, 2004 11:20 pm 
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Hi!

Which is why GW does not market to "old farts" like us.

Young fresh meat is so much better to grind dollars out of.....  }:)

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 Post subject: Squats in EA
PostPosted: Sat Feb 14, 2004 1:34 pm 
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Reading the rules for overwatch again and I come up with a strange point. You can only overwatch fire at an enemy formation that moves.

So, I have my Tactical formation on overwatch with an Ork formation ahead of them. Then, instead of moving the Orks simply go on Sustained Fire and I cant even fire back?

I can see situations where it would not be a good idea to allow overwatch fire at any formation shooting, but wouldnt it be a good idea to allow overwatch fire at an enemy formation that fired at the overwatching formation (with overwatch happening after the enemy formation finished firing)?

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 Post subject: Squats in EA
PostPosted: Sat Feb 14, 2004 3:16 pm 
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Hi!

I can see the "intent" of the rule and its application. Problem is if you switch the rule to be used before the other units "acts" you may have scenarios of "overwatching the overwatched unit".

I ran into this problem when designing Heresy, I solved it by not making overwatch automatic, but dependant on a "reaction" roll. It worked well.

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 Post subject: Squats in EA
PostPosted: Sat Feb 14, 2004 4:35 pm 
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The way we do it is, if you are on Fire Fire orders and have not been activated, you may "Snap Fire" (what real wargames call "opportunity fire"), if an enemy unit moves within your LOS. ?That counts as the firing unit's action and is marked with the counters provided in the SM1 game. ?But does not count as the firing side's activation.

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 Post subject: Squats in EA
PostPosted: Sat Feb 14, 2004 5:01 pm 
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Hi!

We use the same SM1 era rule in net epic too.

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 Post subject: Squats in EA
PostPosted: Sat Feb 14, 2004 5:03 pm 
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If it works ... we use it ! :;):

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 Post subject: Squats in EA
PostPosted: Sat Feb 14, 2004 5:04 pm 
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Hi!

Definitely, haven't found better!  :D

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 Post subject: Squats in EA
PostPosted: Sat Feb 14, 2004 11:47 pm 
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I think that you misunderstand. The reaction firing happens after the action, that is fine and undisputed. The problem that I have is that the overwatch formation can only fire as a reaction to a move. So, to restate my earlier scenario:

My Tactical Marine formation goes on overwatch with an Ork formation ahead. Now, if the Orks move, I can shoot them at the end of their move. However, they go on a Sustained Fire order, meaning no movement and +1 to fire. They fire at my Marine Tactical formation, and I cant fire back because they did not move.

I understand that the overwatch formation should not be able to fire at any enemy formation that fires, but if one fires at them directly, there is nothing that they can do if the enemy did not move first!

I am simply suggesting an alteration to the overwatch rules, where a formation can overwatch fire at an enemy formation that moves, or which fires at it.

Am I right in my understanding of the overwatch rule? Is it really the case that my Tacticals would just sit and do nothing when fired upon if the enemy did not move first?

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 Post subject: Squats in EA
PostPosted: Sun Feb 15, 2004 3:44 am 
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The rules state:
   
    Also note that formations on overwatch may only react
when a formation moves or unloads troops. They may not
to choose to shoot at a formation that does anything else
in their line of fire, such as shooting without moving or
regrouping.

So you are correct, the Tactical stand would do nothing. Possibly your simple modification, adding shooting to list of things that a formation on overwatch can react to, would work.  As far as the opposing formation going into overwatch also, that would mean that neither formation would do anything but sit there.  

my 2cents,

iblisdrax

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 Post subject: Squats in EA
PostPosted: Sun Feb 15, 2004 6:31 am 
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I see ... a slight modification may be needed ... has anyone brought this up with J.J. ?  ???

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