Ginger wrote:
Ulrik wrote:
Ginger, you're forgetting that both the WE and the "screen" are all in base contact - which means the defender gets to decide all hit allocation (as anyone in b2b are all equally close). A big WE like an Orkeosaurus has enough DC to soak all or nearly all of the normal hits (and survive them).
The defender has always allocated hits from assault (or shooting). With this in mind, it is up to the attacking titan how it moves into contact with the opposing formation in order to influence the assault results by contacting or avoiding the enemy WE. And Onyx rightly points out that the 'screen' of other units can be used to prevent the WE from counter-charging into contact.
Well, in the scenario I mentioned and have in mind the Feral Ork infantry are all safely abord their Orkeosaurus throughout the game, just popping out during an assault as a countercharge then consolidating back in. It'd work in other situations but here the would have to assault the Orkeosaurus plus then the infantry or not at all.
Thanks for the replies though all, good to get it cleared up in my head. If it helps the Feral Orks that's no bad thing considering how underplayed they are.