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New EA Experimental Rules

 Post subject: New EA Experimental Rules
PostPosted: Sun Feb 08, 2004 9:05 pm 
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Good point "P" !   I have a GZG Epic scale Heavy Drop Ship about that size (you can still buy it on that site), but I had the cash and didn't have to sell a body part ! :laugh:  :D  :)

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 Post subject: New EA Experimental Rules
PostPosted: Mon Feb 09, 2004 12:51 am 
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Hi!

When such "large scale" models are mentioned I need but look at the Tau manta on th FW site. With the weak bollar that ONE model is worth over 70 dollars all by itself.

I have no interest in epic models being worth that much.

Those prices belong in 40k not epic.

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 Post subject: New EA Experimental Rules
PostPosted: Mon Feb 09, 2004 1:17 am 
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I have a Manta and Darkone has 3 or 4 !!!   Just ordered the Epic Orca and Skyray too ...  :;):

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 Post subject: New EA Experimental Rules
PostPosted: Mon Feb 09, 2004 1:23 am 
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Hi!


I have a Manta and Darkone has 3 or 4 !!!   Just ordered the Epic Orca and Skyray too ...


...and you call ME nuts....

Do you have any idea what I can get in epic second hand for that amount of money?

Then again maybe I'll breakdown and get me some too.....  :D

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 Post subject: New EA Experimental Rules
PostPosted: Mon Feb 09, 2004 5:05 am 
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Maybe you should ?!  :;):

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 Post subject: New EA Experimental Rules
PostPosted: Mon Feb 09, 2004 7:31 am 
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Quote (primarch @ 08 2004 Feb.,20:44)
Hi!


i must confess i wouldn't have any problem with a CI the size of a 40K rhino


Its not a problem of the size but the living without a kidney...

...which you would need to sell to get one.... ? :;):

Primarch

Not, Primarch: a 40K plastic Rhino is cheaper than a kidney (well, most kidneys, I guess...), and then , with a bit of conversion work....CI! :p

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 Post subject: New EA Experimental Rules
PostPosted: Mon Feb 09, 2004 11:32 am 
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Quote (darkone26 @ 07 2004 Feb.,19:26)
Glad to see that the Tau have AA units now. I could do with them to balance things out.

Rats, there goes my plans to field all 6 of my thunderbolts and 5 thunderhawk gunships.

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 Post subject: New EA Experimental Rules
PostPosted: Mon Feb 09, 2004 1:31 pm 
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hahaha thought you would see that Tom!!  

Why do you think I havent arranged something yet ;)   I have ordered some though and that should square things up a little :)   At least it means I can lose thorough inexperience rather than shortage of AA units.

L4: I had 5 mantas at the last count and I need one more for another cadre army. My intention was to have 3 each for the cadres I would have.

Primarch: you are crazy! I just dont have the armies you have but I am trying my best.   However there is only one Primarch here!!      :p


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 Post subject: New EA Experimental Rules
PostPosted: Mon Feb 09, 2004 2:47 pm 
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Well - I will have to rescue my army fast then - most of it got mangled in the move :)

Fear the Dark Angels cos green IS mean....

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 Post subject: New EA Experimental Rules
PostPosted: Mon Feb 09, 2004 3:20 pm 
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moves are one of epic minis worst enemies.  Although there are many great ideas on how to store them and transport them.  

I will have to look into transporting my Tau when I fly back over.


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 Post subject: New EA Experimental Rules
PostPosted: Mon Feb 09, 2004 4:33 pm 
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Tell me about it :S

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 Post subject: New EA Experimental Rules
PostPosted: Mon Feb 09, 2004 5:24 pm 
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O.K. Doug, I'll update my intell files.   Note to self - Darkone has 5 Mantas !!!  :;):

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 Post subject: New EA Experimental Rules
PostPosted: Mon Feb 09, 2004 7:24 pm 
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the mantas, as far as I was concerned were the next best thing to titans.  There has been no mention of any other units that would take on the titans role, unless they introduce something as an update on Tau technology.

It would be interesting to find out what the Tau have excluding the manta that could knock a titan out.  The ion cannons and rail guns on the hammerheads wouldnt be as strong as say the shadowsword would it?  I am not sure myself as I havent checked out the rules as yet.


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 Post subject: New EA Experimental Rules
PostPosted: Tue Feb 10, 2004 12:06 am 
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Hi!

I think after seeing the newer Tau stuff, I break down and get some. Only vehicles though. I'll need to suffer a stroke before I buy  Tau infantry....

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 Post subject: New EA Experimental Rules
PostPosted: Tue Feb 10, 2004 5:57 am 
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Quote (darkone26 @ 09 2004 Feb.,18:24)
the mantas, as far as I was concerned were the next best thing to titans. ?There has been no mention of any other units that would take on the titans role, unless they introduce something as an update on Tau technology.

According to the Tau codex, Mantas are their closest equivalents to Titans.


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