Irisado wrote:
LordotMilk wrote:
What are you referring to?
The Cobra discussion. ]
AFAIK the Cobra has always had TK in its stats? Where do you see anyone proposing to add TK on any other unit?
Irisado wrote:
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LordotMilk wrote:
60 cm is mid-range in epic.
I don't understand how you draw that conclusion. In this incarnation of Epic, 60cm is a long ranged weapon. Even 45cm could be classified as being a long range in EA, although I would also accept a mid range label for this distance.]
15-30 cm short range, 45-60 cm mid range, 75 + long range.
If you want we can change the wording and say:
15 very short range, 30 short range, 45 cm mid range, 60 long range, 75 crazy range.
It doesnt change the point I was trying to make: Eldar in Swordwind only had two units 75+ range (Phantom and Void Spinner), it gave a feel to the army, I like it, I think it is worth preserving and am arguing for it here.
Irisado wrote:
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Concerning the range and the Eldar, yadayadayada.
It would be a bit like giving a heavy artillery unit to SM, or giving Orks a 4+ save Armored Vehicle. Could be perfectly balanced but out of flavour.
You're drawing some very strange conclusions based on very tenuous evidence.
I've played Eldar in 40K since 1991, and in Epic since Renegades came out, and I don't follow the point that you're trying to make. Yes, Eldar will lose a long ranged fire fight, but this is not because they don't have access to long ranged weapons, it's because they do not have long ranged artillery which drops massive shells and barrage. Trying to argue that the range of the Scorpion should not be increased on the basis that the Eldar are, for the most part, a hit and run small arms army is unconvincing in my view on that basis.]
Was there a design intent in SM/TL other than: add tons of shootyness to miniatures? Honestly, no wonder they thought E40k was an improvement. At least there, there was no trying to hide the fact that Epic was all about adding firepower.
In 40k, how many Weapons in the Eldar armory have 48" range (45 cm in Epic)? and how many have 60"(60+ range in Epic?)? And how many have more than that (75 cm in Epic)?
Now I am not arguing that we should slavishly follow WH40k for anything really, except that the whole feel of the Eldar has always been for me : High assault power, Crazy Mid range shooting, no survivability. And it is not only a feeling, it is what the army lists provide, including the current NetEA BT, which is what we are talking about right now.
Giving the Scorpion very long range shooting adds a tool to the Eldar bag of tricks that was only filled by the very specific to BT Void Spinner, and the Phantom Titan, which is very special unit in its own right. Democratizing huge range in BT I think would be a mistake, in the same line as allowing SMs to have Heavy artillery, or SHTs.
Irisado wrote:
[I think that you need to elaborate on your playing environment. Are you trying to boost all these units, so that they meet with your expectations for top tier gaming? If so, this is inappropriate in my opinion. Also, see Tiny-Tim's point about WAAC players.]
This topic is about the Scorpion SHT, for which there is large amounts of evidence that a large number of players would like to see/feel the need for a improvement. I would rather we stay on topic.
I would gladly discuss with you of my mid-term goals for the Epic community here in Switzerland, but I do not believe this thread is about my agenda.
Irisado wrote:
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The point of the thread here is to find alternative Scorpion stats, and hopefully find an even better solution to the EUK one which has the design flaw I am mentioning, and besides does not really solve the problem of the unit, because for 250 points there really are better buys in the list for the same role.
I disagree with your presentation of the Epic UK solution as a design flaw. I don't play in Epic UK tournaments, but I don't think that it's fair to label their solution as a flaw. For it to be flawed, the change would have to have created some kind of imbalance, or made the Scorpion dysfunctional. This is not the impression I get from reading the posts from Epic UK players here. ]
I don't think the EUk solution is a design flaw. I think it has a design flaw. I am glad however than distinguished englishmen are happy about the solution, but I do not see that fact as enough justification to adopt the same one here. I understand that you may not share my opinion however and am glad that you take the time to come out with it.
Concerning the design issue, I have already stated and argued what I thought, so unless you do not understand something, I would like to refer you to the above.
Irisado wrote:
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@all: how about just 60cm 3x MW 3+ ?
Wouldn't that make it too good when opting to sustain? It then becomes pretty one dimensional tactically; whereas at the moment, there is little incentive to sustain, and using it as mobile gun platform makes it far more interesting to play in my opinion.Please see my answer to Ulrik above on this issue.