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On Lists and Missions

 Post subject: Re: On Lists and Missions
PostPosted: Fri Mar 30, 2012 3:25 pm 
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15cm speed is Infantry's speed. That's pretty much a crawl. I would rather see Ordinati Minoris as DC2 with 1 Void Shield.

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 Post subject: Re: On Lists and Missions
PostPosted: Fri Mar 30, 2012 3:29 pm 
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It's the speed of purpose built heavy tanks like Machariuses & Stormlords.

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 Post subject: Re: On Lists and Missions
PostPosted: Fri Mar 30, 2012 3:36 pm 
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E&C- I don't have any experience in list development so will have to bow down to your greater knowledge and expereince in such matters. But it does seem that those problems above are not insurmountable and could be fixed. But at the end of the day it is your call.

I just hope you don't decide in haste and repent at leisure about what to do going forward with the Supplement.

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 Post subject: Re: On Lists and Missions
PostPosted: Fri Mar 30, 2012 3:39 pm 
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Evil and Chaos wrote:
It's the speed of purpose built heavy tanks like Machariuses & Stormlords.

Rather than 10cm speed is there anything else we can do to capture their lumbering crawl? A mechanism such as cannot March or -1 activation to Double?

Just brain-storming.

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 Post subject: Re: On Lists and Missions
PostPosted: Fri Mar 30, 2012 3:42 pm 
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Quote:
I just hope you don't decide in haste and repent at leisure about what to do going forward with the Supplement.

The poor decision happened four months ago, I just didn't realise it properly until the last few weeks.

Should a suitable list emerge, the supplement could be re-vivified, but right now the Skitarii list seems to be going in the wrong direction, steps towards meshing the two styles into one mutant list notwithstanding. Ergo the supplement is on life support at the very best.

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Rather than 10cm speed is there anything else we can do to capture their lumbering crawl? A mechanism such as cannot March or -1 activation to Double?

Stuff like "can't march" & "can't shoot on a Double" etc. sounds good to me, in lieu of 10cm (which of course doesn't need a special rule), as the end result would be similar.

That still leaves the internal imbalance issues & need for defence lines of course.

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 Post subject: Re: On Lists and Missions
PostPosted: Fri Mar 30, 2012 3:47 pm 
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Ordinati Minoris are purpose build to carry a Titan-grade weapon. How is that different to eg a Macharius?

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 Post subject: Re: On Lists and Missions
PostPosted: Fri Mar 30, 2012 3:53 pm 
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Evil and Chaos wrote:
Quote:
I just hope you don't decide in haste and repent at leisure about what to do going forward with the Supplement.

The poor decision happened four months ago, I just didn't realise it properly until the last few weeks.

Should a suitable list emerge, the supplement could be re-vivified, but right now the Skitarii list seems to be going in the wrong direction, steps towards meshing the two styles into one mutant list notwithstanding. Ergo the supplement is on life support at the very best.

Quote:
Rather than 10cm speed is there anything else we can do to capture their lumbering crawl? A mechanism such as cannot March or -1 activation to Double?

Stuff like "can't march" & "can't shoot on a Double" etc. sounds good to me, in lieu of 10cm (which of course doesn't need a special rule), as the end result would be similar.

That still leaves the internal imbalance issues & need for defence lines of course.

Yes but we can't change the past (unless one of us have invented a time machine on the quiet)- we can affect what happens next.

Sure-realise that would be adding an extra special rule to capture lumbering aspect but it is a pretty simple one so should nt cause any confusion for new player/opponent.

The defence lines is one of the 3 things I suggested above in earlier post that could be a simple change between main Skitarii (Legions) list and supplement Skitarii (PDF) list.

That just leaves us with any discussion on any "internal imbalance issues". We don't yet have a solution to this but it will be a heck of a lot easier to sort out this problem in isolation rather than trying to find a middle ground on a dozen issues.

So let's park the rest until later and just focus on these.

Cheers

James

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 Post subject: Re: On Lists and Missions
PostPosted: Fri Mar 30, 2012 4:00 pm 
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BlackLegion wrote:
Ordinati Minoris are purpose build to carry a Titan-grade weapon. How is that different to eg a Macharius?



Quote:
Coalescing arcs of energy streamed from the weapons borne upon the
backs of tracked crawlers that inched forward through the mire of
bodies and rain water.

Does that sound like something that moves as quick as a tank?


Quote:
That just leaves us with any discussion on any "internal imbalance issues". We don't yet have a solution to this

I've proposed a solution that would work perfectly, regardless of what stats Vaaish wants for the actual vehicles. He shot it down instantly.

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 Post subject: Re: On Lists and Missions
PostPosted: Fri Mar 30, 2012 4:12 pm 
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Where is that quote from?

How much should we let background fluff affect stats/rules? I think we should reflect them but not necessarily be bound 100% by them at the cost of gameplay, especially if difficult to quanitify.

You could argue that the above description is moving at slow infantry speed. After all in Epic terms infantry moving through Marsh and Jungle are not slowed down (albeit having to take dangerous terrain tests for the former).

Just playing Devil's Advocate.

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 Post subject: Re: On Lists and Missions
PostPosted: Fri Mar 30, 2012 4:14 pm 
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Evil and Chaos wrote:
Quote:
That just leaves us with any discussion on any "internal imbalance issues". We don't yet have a solution to this

I've proposed a solution that would work perfectly, regardless of what stats Vaaish wants for the actual vehicles. He shot it down instantly.

Then maybe we can all revisit this suggestion in a more measured way. After all if it is only a sole bone of contention, rather than one of many, then it should be easier to find compromise.

Thanks

James

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 Post subject: Re: On Lists and Missions
PostPosted: Fri Mar 30, 2012 4:17 pm 
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Quote:
Where is that quote from?

It's from the book that Ordinatus Minori appeared in.

Quote:
Just playing Devil's Advocate.

That makes me the good guy, woo. :)

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 Post subject: Re: On Lists and Missions
PostPosted: Fri Mar 30, 2012 4:41 pm 
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Another quote. Page 127:
"Hulking, slow moving, tracked crawler vehicles emerges from transports..."

P.129:
"Among the ranks of Martian foot soldiers were Ordinatus Minoris crawlers, and each was the length of three Leman Russ battle tanks. They had two, wide track units, one at the front and one at the rear, and between these was supported the mass of the war machine. Heavy girders and steel struts supported huge weapons, and each crawler had dozens of red-robed adepts and servitot crew. Steel ladders rose to the cobtrol cabins that were offset from the main guns. Laron did not recognise the weapons these behemots of steel and bronze bore, but the massive, steaming couplings and humming generators upon their backs spoke of immense contained power."

Then follows a description of an Ordinatus Majoris which is also described as a "crawler".

I'm not sure if the crawlers on p.127 are Ordinati Minoris as the Minoris are described in full two pages later.

And then super-heavy tanks as the Baneblade aren't fast either. Actually in Wh40k Apocalypse super-heavy vehicles have a special rule that makes them slower than ordinary vehicles (max speed = 6" compared to 12") but have it easier to traverse Difficult Terrain.
Imperial Armopuer 1 lists the Baneblade as 25km/h on road. That's running speed of an ordinary human.

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 Post subject: Re: On Lists and Missions
PostPosted: Fri Mar 30, 2012 5:32 pm 
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Quote:
I've proposed a solution that would work perfectly, regardless of what stats Vaaish wants for the actual vehicles. He shot it down instantly.

I'm assuming you are referring to fixed pricing of Minorus and Majoris. If you read what I wrote up there, you'll note I didn't shoot it down instantly. 1. we are applying that structure to the Majoris. 2. I asked what was gained by going this route with the number of fixed options you were wanting added over what we currently have. I've also noted that I think the minorus should be modular since it is far more common while the majoris works well with fixed load outs since these particular weapons tend to get named for the conflict they were purpose built for (mars, Armageddon, etc.)

If you are additionally referring to titans, I've explained this multiple times why they need to stay as is.

Lastly, on the crawlers bit. I interpret the walking speed of a cautious man as being pretty close to crawling especially when going through mud and mire that could potentially bog down a tracked vehicle of that mass. The minorus especially is purpose built to be assigned to infantry by the fluff we have. It makes little sense to do this if it moves slower than the infantry it's assigned to. This is documented with several WWI tanks. With the fluff we have, it makes far more sense that the vehicles move at the speed of infantry. In game terms this discourages their use for anything other than stationary units. Whether they move at 10cm or 15cm it does little to change the theme. They still move slow which is the main aspect to capture.

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 Post subject: Re: On Lists and Missions
PostPosted: Fri Mar 30, 2012 5:48 pm 
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Quote:
I didn't shoot it down instantly.

You have half a dozen times so far; Sorry if you changed your mind.

Quote:
1. we are applying that structure to the Majoris.

Only by reducing down to the 3 that are already individually priced, apparently.
You've said nothing about re-introducing other types with an individual price that I've seen.

Quote:
2. I asked what was gained by going this route

Internal balance becomes possible without having to play with stats.

Ie: three quarters of the Ordinati types won't be useless.

Quote:
Whether they move at 10cm or 15cm it does little to change the theme.

Completely disagreed. It's the difference between a heavy tank and a gun crawler and it's critical to their playstyle and indeed the entire style of the list IMO.

You are, IMO, stretching it when a crawler vehicle that is described as slow moving, moving at a speed of inches, etc. at all opportunities, suddenly matches speed with assault tanks like Stormswords & Stormlords.

Most of the Ordinati haven't worked properly before @10cm, but the best solution would be to price them appropriately - which can't be done when they're tied to the price of the rather wonderful Quake Cannon/CLP Ordinatii that you're so fond of. The arty Ordinati have distorted the pricing structure, and that won't even really be fixed by increasing the speed TBH.


Quote:
If you are additionally referring to titans, I've explained this multiple times why they need to stay as is.

I wasn't refering to the Titans, but yes, you've explained multiple times that you want the list to have more options (and less composition restrictions) than any other army list in Epic.

That kind of over-stuffed list was tried for years. It does not work.

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Last edited by Evil and Chaos on Fri Mar 30, 2012 5:59 pm, edited 1 time in total.

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 Post subject: Re: On Lists and Missions
PostPosted: Fri Mar 30, 2012 5:58 pm 
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Vaaish wrote:
A. Focus not on ordinatus.
I think that this is either a miscommunication on my part or a difference in definition as to what that is sufficient focus on ordinatus. From my viewpoint 50% of the core options are ordinatus while the other half is skitarii infantry. Outside of that, you have the upgrade option for Hypaspists to take a minorus which has been extended to the Sagitarii. This means that any infantry can take a minorus and really only Knights, Robots and Spacecraft don't get the capability. Added to that the majoris and I think that we have a pretty heavy focus on ordinatus despite the majoris moving to support. I can understand the limits to the Majoris being a sticking point, but I think we are all in agreement that additional types will be added to the existing three. This should provide sufficient focus on the ordinatus.


Emphasis mine.

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