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I didn't shoot it down instantly.
You have half a dozen times so far; Sorry if you changed your mind.
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1. we are applying that structure to the Majoris.
Only by reducing down to the 3 that are already individually priced, apparently.
You've said nothing about re-introducing other types with an individual price that I've seen.
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2. I asked what was gained by going this route
Internal balance becomes possible without having to play with stats.
Ie: three quarters of the Ordinati types won't be useless.
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Whether they move at 10cm or 15cm it does little to change the theme.
Completely disagreed. It's the difference between a heavy tank and a gun crawler and it's critical to their playstyle and indeed the entire style of the list IMO.
You are, IMO, stretching it when a crawler vehicle that is described as slow moving, moving at a speed of inches, etc. at all opportunities, suddenly matches speed with assault tanks like Stormswords & Stormlords.
Most of the Ordinati haven't worked properly before @10cm, but the best solution would be to price them appropriately - which can't be done when they're tied to the price of the rather wonderful Quake Cannon/CLP Ordinatii that you're so fond of. The arty Ordinati have distorted the pricing structure, and that won't even really be fixed by increasing the speed TBH.
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If you are additionally referring to titans, I've explained this multiple times why they need to stay as is.
I wasn't refering to the Titans, but yes, you've explained multiple times that you want the list to have more options (and less composition restrictions) than any other army list in Epic.
That kind of over-stuffed list was tried for years. It does not work.