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Vaaish's random army painting log

 Post subject: Re: Vaaish's random army painting log
PostPosted: Mon Oct 31, 2011 1:28 pm 
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Awesome! But those tiny arms. Laser Blasters would look better :)

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 Post subject: Re: Vaaish's random army painting log
PostPosted: Mon Oct 31, 2011 5:05 pm 
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Great work, its a great colour scheme and the knee pad work is just brilliant.

Out of interest how tall are the models? Thought there was a post which mentioned the height of both these and the SWR but I can't find it.


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 Post subject: Re: Vaaish's random army painting log
PostPosted: Mon Oct 31, 2011 5:06 pm 
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Gorgeous - looks suitably Titanic net to those marines.


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 Post subject: Re: Vaaish's random army painting log
PostPosted: Mon Oct 31, 2011 5:35 pm 
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Thanks! Ok, now that I'm rested I can make a bit more comment on these. They stand a little over 3.5" tall to the top of the missile launcher. Of course, height somewhat varies based on pose. Bend the legs more and you'll end up with a shorter model.

Things I like: This is a really nice kit, lots of room for posing and variety. Very nice detail level and cleans up pretty quickly. Lightyears above the Warhound kit. Which leads me to the not so much category.

Things I don't like: What's up with the head and carapace!?! There is some rather blatant and obvious loss of detail on the sides of the carapace which shows in the "bent" polys" like there wasn't enough smoothing applied to the model right there. It's fixable but still seems like it should have been caught. The same goes for the top half of the head. There's some ridging happening rather than forming a smooth shape. The last bit kit wise I'm a bit meh about are the TLD. I realize they are still the Warhound ones, but it seems there are still casting issues with these. I think I've maybe seen two in 8 that don't have air bubbles destroying the detail on the tips of the barrels or problems with the vanes around the barrels and a couple with some rather gaping air bubble holes on the back. Most of these are fixable but I'm curious if the mold might need some work :)

Painting. These were the first I've done with this model and I usually like to do one up first to sort of learn what needs to go where and how. In retrospect, although cannon, the striped shoulders weren't the best idea. Too distracting. I'm also not entirely happy with the contrast. I really should have used a heavier wash to build up from or just don't a custom mix and ignored the wash entirely in favor of some glazes later. I'm also not happy with the insets for the toes. While it made sense to assemble this entirely before painting, it made it practically impossible to ensure that there wasn't any white or bare resin visible. I'm also kicking myself for not putting lenses over the eyes. There is some nice detail hidden inside the eyes on the head but almost immediately after painting it became obvious it was recessed too far to see and wasn't even entirely practical to get the black undercoat in place. I'm also not happy with the knee joints. There's a lot of nice detail in there but do in the primary assembly for the legs prior to painting meant that I could only really paint the detail on the outside of the knees so I ended up leaving it as is.

Overall though the model is so large and detailed that even these issues really don't show up when you look at the them as a whole. I am pretty happy with the knee heraldry and how the gold came out even though that was a bit touch and go for a while. I'm also fairly happy with the base and pose. At least the pose on Reaver 02. The second one the supporing left left ended up too straight which looks a bit funny and loses some of the feeling of weight the first reaver has.

I do have plans for the third one, although to do it properly it will take a considerable amount of time and may end up being done a piece here and there until it's ready for final detail.

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 Post subject: Re: Vaaish's random army painting log
PostPosted: Mon Oct 31, 2011 8:36 pm 
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They look awesome to me mate ;) well done on the paint it looks fab 8)



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 Post subject: Re: Vaaish's random army painting log
PostPosted: Mon Oct 31, 2011 9:03 pm 
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They look fantastic! Well done Vaaish!

Vaaish wrote:
Things I don't like: What's up with the head and carapace!?! There is some rather blatant and obvious loss of detail on the sides of the carapace which shows in the "bent" polys" like there wasn't enough smoothing applied to the model right there. It's fixable but still seems like it should have been caught. The same goes for the top half of the head. There's some ridging happening rather than forming a smooth shape.

If it's the ridging I'm thinking of (I'd really want a MWR but they're temporarily unavailable :() then it's an artefact of the printing process that happens with curved surfaces somewhere. It's a downside, but there's enough upsides it's worth it. I normally use a knife and file to smooth the surfaces back down as part of clean up.

Metal SWRs are coming, which should stop TLD casting issues. Though checking mine I have one with an easily fixable rear bubble and 6 perfect ones.


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 Post subject: Re: Vaaish's random army painting log
PostPosted: Mon Oct 31, 2011 10:03 pm 
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the head is fixable with a knife, you're right. It's not that big of an issue but it looks far less of a problem in bare resin than after the undercoat was put on. The bit isn't a printing flaw from what I can tell. If you look back a page or so with the last wip shot of the reavers on the top carapace right below the eagle where it slopes into the tabs on the side you can see what looks like a bunch of triangles. It's basically what happens when you bend a section in a 3d program without enough points. That's a bit more challenging to fix although I think it's mostly invisible in the final.

Good to hear about the TLD. It's not really show stopping but it is a little annoying when you know what it should look like.

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 Post subject: Re: Vaaish's random army painting log
PostPosted: Tue Nov 01, 2011 8:41 pm 
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:o
outstanding again Vaaish
the detail is amazing
and so easy if you do it


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 Post subject: Re: Vaaish's random army painting log
PostPosted: Mon Nov 21, 2011 1:28 am 
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Finally, the servitors are "finished". I'm not 100% sure I'm finished with these guys yet. Some of the arms seem a bit much with the metal and I might go back through tomorrow evening and paint the casing black to tie into the Techmarine a bit more. I haven't yet because it's more time consuming to paint the metals on these guys than to come back with black and highlight. I was going for something less human looking than typical so I thought a more gray blue for the skin would make these appear more automaton than human and help to show the lack of higher brain functions. As I mentioned earlier, I didn't like the coveralls look so I added the jacket and armor plates on three of them. They turned out alright but I think I could have done much better if I'd had tools that could get in the areas I was sculpting to smooth it out more. My server is temporarily not allowing me to upload the image as they hopefully add in more storage space so in the mean time I've put these up on image shack. Once I'm happy I'll probably put a shot up on Cool Mini and hope for the best so I might be plugging them in the near future to bump over 50 votes again....

Image

Image

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 Post subject: Re: Vaaish's random army painting log
PostPosted: Mon Nov 21, 2011 2:04 am 
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Nice mate, very nice indeed. I like the darker effect, looks good.

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Aaron


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 Post subject: Re: Vaaish's random army painting log
PostPosted: Mon Nov 21, 2011 2:48 am 
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Wow! Wow! Absolutely stunning.


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 Post subject: Re: Vaaish's random army painting log
PostPosted: Mon Nov 21, 2011 9:17 pm 
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Nice work on the servitors. I agree the grey flesh effect makes them look not quite human. Very nice.


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 Post subject: Re: Vaaish's random army painting log
PostPosted: Mon Nov 21, 2011 11:18 pm 
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Very nice, Also really like the green flock on the base where did you get it from ::)


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 Post subject: Re: Vaaish's random army painting log
PostPosted: Tue Nov 22, 2011 2:23 am 
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Thanks, but I wasn't really happy with the result so after letting it sit a day. Talked though some of it with a friend and we came to the conclusion that the skin was far too blue and needed to swing back towards pink. So, in between prepping BR infantry for painting, I went back in and put some washes over the skin and I think I'm much happier with the result although I could probably adjust it a tad more red.

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 Post subject: Re: Vaaish's random army painting log
PostPosted: Tue Nov 22, 2011 3:29 pm 
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Hi- I did like the previous skin tones but I have to agree- the extra touch of pink does make them look better.


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