Two more pages added.
And for those that want to know, here's a "battle report" of the Imperator vs. Mega Gargants battle. I'll probably write it up a bit nicer and put it in an appendix.
Spoilers, highlight to read:
Turn 1, Orks go first.
Gunwagons move behind cover in the north. Paladins Alpha move to the other side of the cover.
Gork doubles. Gork fires Mega Cannon for no effect. Gork fires Grot Mega Missles, strips 5 voids from Riddle. Riddle has 3 voids remaining.
Gork has 8 shields. Riddle Advances. Riddle fires the hellstorm & quake at Gork. Strips 4 shields. Riddle fires battlecanons, strips remaining 4 shields. Riddle fires Defence Laser, does 2DC (14 left) Riddle fires Plasma Annihilator, does 7 DC (7 left). 2 fires.
Gork breaks, retreats northwards. Mork moves through the gate, moves behind Gork for cover.
Knights Beta double, inflict 1 DC on Gork (6 left) with cannons.
End phase: Gork rallies, 8BM left. Riddle drops its BM, goes up to 4 voids Both fires on Gork go out.
Orks go first.
Gunwagons double, inflict 4 hits on Knights Alpha, all 4 saved. Gork tries to sustain, fails on a 4, SC on Mork uses re-roll to pass on a 5. Gork fires BPMW guns, strips 3 voids (1 remaining). Gork fires Supa-Zzaps, hits with 1. 1 void & 2DC removed (10 DC remaining)
Riddle has 5BM, Marshalls. Raises 5 voids. Riddle fires just the Quake at Gork. Does 2 DC (4 left). Gork has 10BM’s. Riddle fires Defence laser at Gork, misses. Riddle fires battle cannons at Gork, 2 hits, 1 DC (3 left). Gork has 12 BM’s.
Knights beta sustains at Gork, 4 hits, 1 DC (2 left). Gork has 14 BM’s. A fire starts.
Mork attempts to advance, fails, takes a BM. Mork fires from a stationary position at Knights beta. Mork fires BP weapons, 3 hits, killing 3 knights. Mork fires Supa-Zzapps, 2 hits, both saved by knight shields. Knights beta break, remaining stationary.
Knights Alpha attempt to engage gunwagons, fail, use SC re-roll, fail again. Turn 2 end phase.
Riddle removes 3 BM’s (2 left) and raises one void (6 left). Gork rallies, dropping 7 BM’s (7 left). Knights alpha rally, dropping their BM. Knights beta remain broken. Gork’s fire goes out again.
On a draw, Imperials go first.
Riddle doubles east. Riddle fires at Gork. Quake inflicts 1 DC (1 left) Defence laser misses. Battle cannons score 3 hits. 1 DC inflicted, Gork Destroyed!
Knights alpha retain to charge Gunwagons, fail, use SC re-roll and pass.
Shock lances inflict 2 hits. Both saved. CC from Knights: 1 normal hit, not saved, 2 MW hits. 3 kills. 3 hits from Gunwagons, 1 kill. 6 hits from Riddle’s supporting fire, 3 kills. Knights are up by 4. Roll is 4—3 to the knights. Margin of 5, 1 broken wagon speeds away!
Knights consolidate behind terrain.
Mork sustains, fails on a 1, re-rolls, fails on a 2.
Mork fires at Riddle. Riddle has 3 BM’s. BP guns strip 4 voids (2 left). Zzapps both hit, 3 hits. (2 voids, 1dc damage). 2 Grot missiles fired, one hits and does 3 dc damage (6 left). Riddle has 9 BM’s.
End of turn 3.
Riddle rallies, removes 3BM’s (6 left) and raises 3 voids. Gunwagon rallies. Knights Beta rally. Knights alpha drop their BM. Mork drops its BM.
Imperials go first.
Knights Alpha advance to fire their battle cannons, Strip 2 fields (8 left). Riddle retains and sustains.
Hellstorm & Quake strips 4 fields (4 left). Battlecannons strip 4 fields. Defence laser hits, does 3DC (13 left). Plasma Annihilator hits 3 times, does 5 DC (8 left). 1 fire starts. Mork breaks, retreats to the gap in the wall.
Gunwagon cannot retreat through the gap, Advances towards Knights Beta, applies a hit, which is saved on the re-roll.
Knights beta double toward Mork, hit Gunwagon twice neither of which are saved, Gunwagon(s) destroyed!
End turn 4
Mork rolls a 2, then a 1. Stays broken, retreats out of range (off board); Imperial victory!
Post game, I ran the fires just for fun to see what happened: Fire does another DC. Fire does another DC. Fire starts 2nd fire, does another DC. 2x fires do 2x DC. 1 fire goes out. Fire does another DC. Fire goes out with 2DC remaining.
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