Thank you for the responses.
Does anyone have a list of the actual cards that were in the 2nd Edition Epic Space Marine game? I think our group has decided to try and use those restrictions as they make more sense to us - removing the temptation of fielding munchkin armies

Playing Imperial Guard against Marines, at 3000 points, where the Marines take a balanced army of a Battle Company, an Assault Company, a Tactical Company, and then some detachments of Predators, Whirlwinds, Land Raiders, etc compared to an army that takes a Tactical, Heavy, Artillery, and 4 Bike Companies seems to pretty heavily favor the Guard.
And with the Orks, it is hard to justify buying Boyz when for the same point cost you can buy Shokk Attack Guns - and, since my friend loves The Kult of Speed and the Renegade Mekboy Mob, can have 10 detachments of them. If you put five of them attached to the Kult of Speed, and then use a Runtherd to join them, all 20 of them get +D3 to their CAF, and they start to get really nasty with their unlimited range. I'm not saying he would field all 10 detachments, but it isn't like it is expensive pointwise.
Anyways, I'm sure everyone has different feelings about this, and I'm not saying that the new system is unplayable, I just think we would be happier with the old restrictions, and it would be nice to know the actual number of cards in the set as opposed to trying to making it up on our own.
Thank you again!
Jake