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Is 4+ reinforced armour a true translation from the 40k stats? I don't play 40k so this is a genuine question. Would 5+ reinforced armour be justifiable by the 40k stats?
Nope, too weak.
These things have serious armour: 14, 14, 10, with a special rule that gives them a 4+ invulnerable save against hits on their front. They're DC3, too.
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Is there another armour rating that would fit the 40k stats and make the Gorgons a little more playable?
Nope. Plus, you're immediately assuming that they're unplayable. They're very beatable.
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So to Krieg opponents out there... How do you deal with Gorgons and 20 stands of infantry?
Krieg are an engagement steamroller FF army. If you're engaging them on anything like their terms (Like that photo above, which is pretty much totally ideal for the Krieg), then the Krieg will crush you. There are several methods you can apply to defeat the Krieg infantry in Gorgons:
1 - Apply a BM and avoid them. Their ranged attack capabilities are very slight for a formation of that cost. You can dodge around them until you feel it is time to take them out on your terms. Their average Init. rating means they'll fail a lot of activation tests.
2 - Take out the gorgons first, then engage them when they've lost their armour shields. Without their Gorgons the Krieg infantry Companies are much less fearsome (No armour saves in Engagements). With a Marine army, you'd want to do that with tools like Warhound, Reaver and perhaps even Warlord Titans. Other tools of great use would be Predator Annihilators. Anything to strip off their armour at range, leaving them greatly vulnerable.
3 - Hit the Gorgons with TK or MW weapons. Most armies have access to these.
4 - Use artillery to kill the infantry or keep the infantry in the Gorgons (So that they die when the Gorgons are destroyed).
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if you have played against this formation and not had to face the Gorgons out the front, how did you manage to do that? So far Matt has become expert at making sure the Gorgons take as many hits as possible. If other Krieg players aren't doing this, why not?
That is a very standard Krieg tactic.
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Gorgons can barge (countercharge)
IIRC "Barge" moves are only available if charging, and are not available for counter-charges?
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These Krieg formations are expensive and rightly so but I remember a comment that NealHunt made a few years ago (during conversations about the Tau Moray I think) about certain formations being so good that just costing more points was not a strong enough factor to balance the unit. These formations, in the right hands, are seemingly game changing.
Can you post some of his typical all-conquering army lists?
Any help/advice would be GREATLY appreciated!