Login |  Register |  FAQ
   
Post new topic Reply to topic  [ 15 posts ] 

special characters supplement?

 Post subject: special characters supplement?
PostPosted: Fri Apr 15, 2011 3:00 pm 
Brood Brother
Brood Brother

Joined: Wed Aug 18, 2010 6:25 pm
Posts: 90
Has anyone ever put out or discussed a special characters supplement for E:A? A list of the heros and arch-villains (yarrik, gazkhull, abaddon, tu'shan etc) and their stats? It might be interesting to have a single model in your army be something more than "extra attack +1 MW" (without falling into the 28 mm 40k model of numerous exceptions to the rules in each list).


Top
 Profile Send private message  
 
 Post subject: Re: special characters supplement?
PostPosted: Fri Apr 15, 2011 3:11 pm 
Brood Brother
Brood Brother
User avatar

Joined: Sat Aug 02, 2008 3:22 pm
Posts: 5682
Location: Australia
The old epic had special characters (njarl etc). While it may be good for home games, I definitely would not like to see them introduced in an official (or semi-official) version.

As it stands, with people introducing special rules for individual units (venerable?) you pretty much have this exist in some aspect without an actual 'character' being named.

_________________
Frogbear is responsible for...
Previous World Eaters
Previous Emperor's Children
Previous Death Guard
Previous Imperial Fists
Previous Chaos Squats


Top
 Profile Send private message  
 
 Post subject: Re: special characters supplement?
PostPosted: Fri Apr 15, 2011 3:15 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri May 05, 2006 2:57 am
Posts: 20887
Location: Harrogate, Yorkshire
I think an add-on rules patch / supplement-ette for various characters might be fun.

You'd never use it in tournaments, of course, but that doesn't stop it being fun!



Some Special Characters could have a unique "note" that grants a single new ability, for example:


Name : Chapter Master Marneus Calgar of the Ultramarines
Type: Character
Weapons :
Power Weapons - Extra Attacks (+1), Macro-Weapon, Assault Weapon
Honour Guard - Extra Attacks (+1), Macro-Weapon, Assault Weapon

Notes: Supreme Commander, Invulnerable Save, Formations that include Marneus Calgar recieve a +2 bonus when making initiative tests.

Points Cost : 175 Points, for Codex Space Marine armies only




Whilst other characters could be done without needing a unique note, for example:

Name : Chief Librarian Tigirius of the Ultramarines
Type: Character
Weapons :
Hood of Hellfire - Extra Attacks (+2), Macro-Weapon, Small Arms
Rod of Tigurius - Extra Attacks (+1), Macro-Weapon, Assault Weapon

Notes: Invulnerable Save, Leader

Points Cost : 75 Points, for Codex Space Marine armies only

_________________
Currently doing a plastic scenery kickstarter


Last edited by Evil and Chaos on Fri Apr 15, 2011 3:23 pm, edited 1 time in total.

Top
 Profile Send private message  
 
 Post subject: Re: special characters supplement?
PostPosted: Fri Apr 15, 2011 3:22 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri Apr 20, 2007 1:49 am
Posts: 5569
No thanks. One of the things I like about epic is that it isn't about silly characters.


Top
 Profile Send private message  
 
 Post subject: Re: special characters supplement?
PostPosted: Sat Apr 16, 2011 1:28 am 
Brood Brother
Brood Brother
User avatar

Joined: Sat Aug 02, 2008 3:22 pm
Posts: 5682
Location: Australia
zombocom wrote:
No thanks. One of the things I like about epic is that it isn't about silly characters.

+1

_________________
Frogbear is responsible for...
Previous World Eaters
Previous Emperor's Children
Previous Death Guard
Previous Imperial Fists
Previous Chaos Squats


Top
 Profile Send private message  
 
 Post subject: Re: special characters supplement?
PostPosted: Sat Apr 16, 2011 9:41 am 
Brood Brother
Brood Brother

Joined: Thu Jan 31, 2008 9:15 am
Posts: 1832
Location: Oslo, Norway
Sounds like a cool idea, as long as it is kept out of tournament games!


Top
 Profile Send private message  
 
 Post subject: Re: special characters supplement?
PostPosted: Sat Apr 16, 2011 12:18 pm 
Brood Brother
Brood Brother
User avatar

Joined: Wed Sep 01, 2010 4:03 pm
Posts: 1081
Location: London, UK
frogbear wrote:
zombocom wrote:
No thanks. One of the things I like about epic is that it isn't about silly characters.

+1

+1 read the quote at the start of the Epic:A book to find out my opinion of these...

_________________
Image
Image


Top
 Profile Send private message  
 
 Post subject: Re: special characters supplement?
PostPosted: Sat Apr 16, 2011 12:33 pm 
Brood Brother
Brood Brother
User avatar

Joined: Mon Aug 11, 2003 7:27 pm
Posts: 5602
Location: Bristol
I might very occasionally invent and use house rules for Marneus Calgar or whoever in a friendly battle if I feel like it and my opponent is cool with it (it could add to the theme/flavour of the battle or campaign even), but I don't think there's any call for a supplement as such.


Top
 Profile Send private message  
 
 Post subject: Re: special characters supplement?
PostPosted: Sat Apr 16, 2011 1:58 pm 
Brood Brother
Brood Brother

Joined: Wed Aug 18, 2010 6:25 pm
Posts: 90
I always thought abaddon joinging 2000 pts of chaos marines in regular 40k was a bit ridiculous- he would be seen leading much larger forces.....epic sized forces.

I'm not talking about "tournament legal", but for fun.


Top
 Profile Send private message  
 
 Post subject: Re: special characters supplement?
PostPosted: Sat Apr 16, 2011 2:00 pm 
Brood Brother
Brood Brother
User avatar

Joined: Thu May 20, 2010 6:12 am
Posts: 1331
Location: Australia
i think its a good idea, but i'm not sure what rules would be used to represent them

_________________
~Every Tool Is A Weapon, If You Hold It Right~


Top
 Profile  
 
 Post subject: Re: special characters supplement?
PostPosted: Sat Apr 16, 2011 2:16 pm 
Brood Brother
Brood Brother
User avatar

Joined: Wed Sep 01, 2010 4:03 pm
Posts: 1081
Location: London, UK
Rather the communities resources went into doing basics first like the bloody Tyranids list for instance!

_________________
Image
Image


Top
 Profile Send private message  
 
 Post subject: Re: special characters supplement?
PostPosted: Sat Apr 16, 2011 3:08 pm 
Brood Brother
Brood Brother
User avatar

Joined: Sun Jul 27, 2008 10:06 pm
Posts: 1234
Location: Westborough, Massachusetts USA
I say have at it; I doubt this is a matter that will somehow distract the "community" from basics like the tyranid list.

Perhaps a separate supplement isn't the way to go, but it certainly sounds like excellent fodder for a scenario book.

_________________
Let us playtest like the Greeks of old... You know the ones I mean


Top
 Profile Send private message  
 
 Post subject: Re: special characters supplement?
PostPosted: Mon Apr 18, 2011 4:56 pm 
Brood Brother
Brood Brother
User avatar

Joined: Thu Oct 20, 2005 6:32 pm
Posts: 6414
Location: Allentown, Pennsylvania USA
I'd say the game can't be hurt by such a thing if it was put together well. And if it were shabby it would be ignored anyway, so got for it!! I'd be interested.

_________________
author of Syncing Forward and other stories...

It's a dog-eat-dog world, and I've got my Milkbone underwear on.


Top
 Profile Send private message  
 
 Post subject: Re: special characters supplement?
PostPosted: Mon Apr 18, 2011 5:52 pm 
Brood Brother
Brood Brother

Joined: Wed Sep 23, 2009 5:06 am
Posts: 740
Location: San Francisco, CA
In scenarios (not tournament games) I’d like to see special characters with rules similar to those of Eldar Farseers (farsight). In other words, things that affect strategy, not their combat statline.

Re-rolls, increased strategy ratings, retaining the initiative, negative bonuses to enemy strategy rolls, bonuses for certain actions, terrain bonuses, conferring fearless to an entire formation, orbital bombardments, planetfall (scatter) bonuses…


Top
 Profile Send private message  
 
 Post subject: Re: special characters supplement?
PostPosted: Mon Apr 18, 2011 7:55 pm 
Brood Brother
Brood Brother
User avatar

Joined: Wed Mar 07, 2007 7:04 pm
Posts: 901
Location: New Haven, CT
Having grown up with Obr. Greup and Lt. Greenwood, I kind of like the idea of special characters, but...

If you're going to add special characters, then add more sniper units as well.


Top
 Profile Send private message  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 15 posts ] 


Who is online

Users browsing this forum: Google [Bot] and 19 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  


Powered by phpBB ® Forum Software © phpBB Group
CoDFaction Style by Daniel St. Jules of Gamexe.net