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necron war-engines suffer massively (so much so that i am fairly unimpressed by it) from their WE 33% area for one main reason
Pylons. a necron army desperately needs AA fire to prevent late game "break to bounce off table counts as destroyed" strafing runs. but since their only AA weapon is a 200 point single shot war engine, they dont tend to have much in the way of points left-over for the big things
The Pylon is 200 and Abattoir is 750, so it is possible to have one of each at 3000pts. I know it's a different point of view, but it's just as well Pylons are WE since otherwise including them is a no brainer. They are fantastic living metal, teleporting, fearless, TK-firing anti air defences.
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as to using them, the abbatoir is a CC monster that is fairly slow. it will for all intents and purposes, never get its points back, and while it will deny the enemy BTS fairly reliably, i think you'd be better off taking 8 monoliths.
I see the Abattoir as capable of accomplishing more than denying BTS. Its unique lack of vulnerability means someone using it should be able to simply move it directly at the enemy so apart from denying BTS, it should be able to deny TSNP and starting 15cm in directly opposite the enemy Blitz, can make a beeline towards it to easily be there by turn 3 whether it gets consolidation or infiltrate assaults on the way or not (requiring a minimum of 105cm to contest a blitz, 15+40+40+40=135cm). That's 3 victory conditions directly affected.
Anything it meets it should be able to eat, and if the opponent moves everything out of its way then frankly this unit is going to have a heck of an impact on the game whether it kills anything or not.
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basically anything big enough to earn its points back by killing is faster than the abbatoir. because they can march away.
the abbatoir is the slowest moving thing in the game with the exception of the ordinatus majoris, and immobile units. and yet, none of them are CC dedicated.
True it's one of the slowest things in the game (apart from also the Mole Mortar, Lobba and Plaguelord if you want the complete list), and you're right the lack of ranged capability reduces its capabilities.
We're still talking about a something that is for all intents and purposes unkillable* in a game based on holding objectives.
*which I am defining as 'requires 96 lascannon shots'
