Rug wrote:
Can you elaborate? Regardless, it's only one player's view vs a limited group of opponents.
*shrug*
I'd be happy to be the
only person to bring Marauders to a few tournaments next year and "demonstrate" how they need a boost or a points drop... but then, I did that with Hellhounds and Griffons one year, and noone cared about that then either.
From chatting with Mephiston at the GT, he thinks that "they're crap and that's okay", to paraphrase him, so I'm unconvinced of my ability to convince at least one of the EUK committee about the need for change.
And outside of tourneys, I can use the NetEA stats, or the War Engine stats (which are actually very decent because you get 1 plane with a 5+ save, 2DC, with 3BP for 150pts).
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Barage is always expensive, 250pts for 4BP every turn is the cheapest in the game, and you won't find a 4+ save or an unlimited range on any of the other Barrage options either!
Kinda true, except that range isn't unlimited because the bombers have to be 15cm from the target.
That puts them at huge risk from enemy AA almost every time they activate, unlike most artillery, and it only takes 2 AA hits to get your first statistical kill, meaning that you'll then be activating the following turn on a 4+ at best (Realistically, 5+), again unlike artillery which can't be modified by more than -1 for BM's...
...and if you do activate, you're down to 2BP, which is quite poor (You'll get around 1 hit per attack run from your barrage because you'll hit vehicles on 6's and infantry on 5's (Really 6's because who doesn't put infantry in cover?) ).
They're also at great risk from fighters, and since everyone takes fighters, Marauders will generally die after their first attack run unless massively screened by your own AA.
That also means that again you can't use them like artillery and hit your opponent's backfield, as they'll be out of your "bubble", where they will quickly die.
Also, as to being the cheapest 4BP in the game, Ulani can get 3BP for 100pts with Griffons, which is just great by comparison (Crap as an upgrade, of course, but great as a formation).
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The 45cm attack also makes it easy to lay BMs whilst avoiding all flak on the way in easy!
If all you want to do is lay a BM, there are much easier ways to do it that don't involve wasting 90% of a shooting-type formation's firepower potential...
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Since everyone knows and loves TBolts at 150pts I'd say Marauders should be 225pts.
So you do agree that the EpicUK ones aren't worth 250pts after all, ho ho.
Then I guess we agree, one way or another?