nealhunt wrote:
Evil and Chaos wrote:
This is an issue that requires the touch of an artist, not the number-cruncing of a computer.
I will respectfully disagree. This is the kind of multi-formula, linear algebra statistical analysis that actuaries get paid to do.
The Florida Marlins (I think it was) changed American baseball when they won the World Series with the lowest payroll in professional baseball. They analyzed how each stat contributed to the winning of games and how each stat factored into the cost of player salaries. Then they went out and recruited players with the best total cost/benefit ratio and won the championship.
This could be done. I don't have the statistical skills to do it, but it is feasible.
But that's coming from a significant operational pool. ~30 teams, playing ~160 games a season for over a hundred years, all playing each other*, with detailed records, and with essentially the same skillset (ie, they're all playing the same army). Not including all the minor league games that were also likely factored into the analysis. And not taking into account the possibility that randomness or other factors was an influencing factor in the Marlins World Series victory.
* Most Epic players play relatively internally, due to diverse location. And as such, skews data fairly heavily. Marines don't have close to a 50% win rate in our metagame, for a variety of reasons.
We get similar numbers for this project, and the formula is robust enough, yes, it can be feasible. But if it's not, it's potentially worse than not having done it.
Morgan Vening