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5k OGBM 2.2 vs AMTL 1.18

 Post subject: Re: 5k OGBM 2.2 vs AMTL 1.18
PostPosted: Thu Oct 28, 2010 9:14 pm 
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I forgot to address your Knight question, Vaaish.
I first started using them with 3.15 (I didn't use 3.17), and as far as I can tell they're the same unit in both lists. I think this is the 3rd time I've used knights if not only the 2nd. They are hard to use IMO, kind of a one-shot unit. The special rules (RA, inv. save) make them pretty tough to kill, but that didn't make much of a difference when it came to hackdowns. If they get more than 2 BM, I'd say they're pretty much useless. The AT shot is a bit short-ranged. I can't imagine taking just 3.

That said, I think they've reached the limit on special rules. Any more and it'd get silly. I have no good suggestions, besides dropping infiltrator (as much as I like that one) in exchange for a speed boost, and maybe giving the arc lance 45cm. That's in isolation though. I have no idea what that'd do to the list as a whole.

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 Post subject: Re: 5k OGBM 2.2 vs AMTL 1.18
PostPosted: Thu Oct 28, 2010 9:25 pm 
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Dave, the TLD was 35 points in 3.17 but that effectively made it 50ish IIRC once you took into account the extra points you'd have after building a list using them unless you went full bore and took large numbers to balance it out.

Piett: you are correct the actual stats for the unit haven't changed, just the point cost and quantity options. Them being a one shot weapon mostly mirrors my own experience. I've always found them to be fairly fragile offensively and a bit expensive for the amount of use you get from them.

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 Post subject: Re: 5k OGBM 2.2 vs AMTL 1.18
PostPosted: Fri Oct 29, 2010 2:38 pm 
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Hi folks, Adam here. Afraid this was my first time with the OGBM, and playing this size game as well. All in all I had a blast trying to get my orks to do what I wanted of them - we had no fewer than three successful sustained fires this game! A miracle, truly.

If there's anything this game made me aware of, it's how gosh-darned excellent Titans are, especially when put shoulder to shoulder with a gargant. Also, it may mark the end of the soopa gun. I had more luck and did much more damage with zzap guns. Can't seem to roll enough sixes to ever make barrage markers pan out.

And yes, I was told about the grots jumping off the back of the gargant thing, just forgot to use it. Probably should have with my DTF objective.


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 Post subject: Re: 5k OGBM 2.2 vs AMTL 1.18
PostPosted: Fri Oct 29, 2010 2:49 pm 
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Excellent. Thanks for the feedback guys.


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 Post subject: Re: 5k OGBM 2.2 vs AMTL 1.18
PostPosted: Fri Oct 29, 2010 2:56 pm 
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Vaaish wrote:
Piett: you are correct the actual stats for the unit haven't changed, just the point cost and quantity options. Them being a one shot weapon mostly mirrors my own experience. I've always found them to be fairly fragile offensively and a bit expensive for the amount of use you get from them.

heh, glad I'm not the only one.
From a fluff perspective, this sort of thing makes sense, when I think about it. They are considered obsolete, right? So, they really shouldn't be war-winning units, or even effective more than half the time. This doesn't fit that well with trying to construct a competitive list, however.

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 Post subject: Re: 5k OGBM 2.2 vs AMTL 1.18
PostPosted: Fri Oct 29, 2010 3:03 pm 
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Quote:
From a fluff perspective, this sort of thing makes sense, when I think about it. They are considered obsolete, right? So, they really shouldn't be war-winning units, or even effective more than half the time. This doesn't fit that well with trying to construct a competitive list, however.


Well, fluff wise they are a created unit rather than the same as the knight paladins we typically use to represent them. I guess after thinking about it, I don't mind them being a one shot weapon, what I do mind is how many points I sink into them for their return. They do a fine job surviving in cover when they are shot at, but, as you noted, they suffer when they start getting BM and quickly become incapable of a proper assault.

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 Post subject: Re: 5k OGBM 2.2 vs AMTL 1.18
PostPosted: Fri Oct 29, 2010 4:17 pm 
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captPiett wrote:
Vaaish wrote:
Piett: you are correct the actual stats for the unit haven't changed, just the point cost and quantity options. Them being a one shot weapon mostly mirrors my own experience. I've always found them to be fairly fragile offensively and a bit expensive for the amount of use you get from them.

heh, glad I'm not the only one.


You're not. I've never really liked them because of the Arc Lance. A 30cm AT4+ doesn't cut it for me. When they were 400 points for 6 they didn't seem worth the points and I can't imagine I would take a unit of 3 of them, because it would be too fragile. Sure they can be effective in CC and can be hard to kill, but I'd rather spend the points elsewhere. If they were Paladins instead, then I would think about using them more.

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 Post subject: Re: 5k OGBM 2.2 vs AMTL 1.18
PostPosted: Fri Oct 29, 2010 4:28 pm 
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I highly doubt that we'll ever see paladins in the AMTL list though :(

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 Post subject: Re: 5k OGBM 2.2 vs AMTL 1.18
PostPosted: Fri Oct 29, 2010 7:16 pm 
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Awesome battle report guys!

Are you guys going to do any battles with some Emperor/Warmonger Titans? I'd love to see a couple of those suckers going at it.


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 Post subject: Re: 5k OGBM 2.2 vs AMTL 1.18
PostPosted: Sat Oct 30, 2010 1:43 pm 
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EpicBattleBaggz wrote:
I'd love to see a couple of those suckers going at it.

That sounds a little dirty - what kind of "battles" are you talking about? ;D

Too rich for my blood; my legio can't afford blue paint, let alone an imperator-class engine ;)
In our group, I think Dwarf Supreme has 2, but I've never seen them. Personally, I'd have to find a way to 1) purchase one without breaking the bank and 2) be able to convert it to something at least vaguely lucius-pattern (from its current walking castle pattern). I've seen Warmaster Nice's example, and it seems like a ton of work.

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 Post subject: Re: 5k OGBM 2.2 vs AMTL 1.18
PostPosted: Sat Oct 30, 2010 3:09 pm 
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captPiett wrote:
EpicBattleBaggz wrote:
I'd love to see a couple of those suckers going at it.

That sounds a little dirty - what kind of "battles" are you talking about? ;D

Too rich for my blood; my legio can't afford blue paint, let alone an imperator-class engine ;)
In our group, I think Dwarf Supreme has 2, but I've never seen them.


Yup, I do have two. Fortunately I got them when a new one cost $25. However, I'm not very likely to use them in E:A, except for big games. They are a tremendous points sink and it would be hard for them to earn back the points spent on them.

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 Post subject: Re: 5k OGBM 2.2 vs AMTL 1.18
PostPosted: Sat Oct 30, 2010 3:13 pm 
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Dwarf Supreme wrote:

Yup, I do have two. Fortunately I got them when a new one cost $25. However, I'm not very likely to use them in E:A, except for big games. They are a tremendous points sink and it would be hard for them to earn back the points spent on them.


DS, 'cause of that, I think the story of you forgetting to bring them to that long-ago uber-megabattle is worthy of the "titan horror stories" thread on the AMTL board ;D

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 Post subject: Re: 5k OGBM 2.2 vs AMTL 1.18
PostPosted: Sat Oct 30, 2010 3:17 pm 
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Good point. I'll add it in.

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 Post subject: Re: 5k OGBM 2.2 vs AMTL 1.18
PostPosted: Sat Oct 30, 2010 7:01 pm 
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Dwarf Supreme wrote:
Yup, I do have two. Fortunately I got them when a new one cost $25. However, I'm not very likely to use them in E:A, except for big games. They are a tremendous points sink and it would be hard for them to earn back the points spent on them.


Sounds like a new thread to me... ;)


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 Post subject: Re: 5k OGBM 2.2 vs AMTL 1.18
PostPosted: Sat Oct 30, 2010 7:04 pm 
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captPiett wrote:
Too rich for my blood; my legio can't afford blue paint, let alone an imperator-class engine ;)
In our group, I think Dwarf Supreme has 2, but I've never seen them. Personally, I'd have to find a way to 1) purchase one without breaking the bank and 2) be able to convert it to something at least vaguely lucius-pattern (from its current walking castle pattern). I've seen Warmaster Nice's example, and it seems like a ton of work.


I've got 2 Imperator and working on my Warmonger conversion as we speak...possible a 3rd Emp (in auction), but I've been wheelin and dealin on the Ebay to afford them...

I'll rent one to YA! ;D


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