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As our discussion on ICQ, an idea to promote more troops was to remove the transports and making them an upgrade. Hence pricing the formations down much like you have with the terminators. If you wish to 'foot-slog' then you pay 250 points for Tacticals (and they can garrison!) or you pay the +25 points and run them around with Rhinos. Same for the Devs. It will help promote these two formations a little more I feel.
I think I've decided to leave them as-is for the moment. I wish I had a good reason for you, but I don't. I think I want to see how events play out with the list for a while, then decide what to do about Devastators.
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I do prefer the Vindicators over the Predators on initial viewing, however that extra move or the extra FF (destructor) may be useful - I doubt it however
No help for it, sadly. 200 point Predators is clearly too cheap, 250 point Vindicators is clearly too much.
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The Armoury - meh. I would open this up to player choice. If one weapon is deficient, then that is an issue with the weapon itself. We should not force the players to take the bad with the good. As an example, on that type of thinking, why not restrict the Predator choice to 2 and 2? Same thing. If you do not do it with Predators (as you have the upgrade), do not do it with the Armoury. I would say the same for the Dreadnoughts as well. If one type is crap for what I need it to do, then I do not want it.
The reason the Armory's restricted is that I want to keep Tarantulas from being too good. A specialized formation of Tarantulas is useful in a way the generalist formation isn't, and may be used in ways a generalist formation isn't. Tarantulas aren't supposed to be a specialized formation - they're supposed to be general-purpose defensive emplacements that can be left with minimal supervision to hold ground safely. They're expendable tools used to hold ground - if they could specialize, I think there might be a serious temptation to try to use them in a more offensive role - or to fill out weaknesses in the list beyond lack of numbers. I don't want swarms of Tarantulas taken for their anti-tank abilities and used to swarm enemy armor to death.
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Bikes - Why not allow up to two or three units to exchange their bikes for an attack bike? Look at the Chaos Squat list (which I am currently updating as well) for an example of what I mean.
Honestly, if I had my way, there wouldn't be an Attack Bike at all. Eight bikes and an attack bike is the Codex formation, and thus including that is only a little onerous. But they don't add enough to be worth an upgrade. I'll switch the formation back to any combination, though.
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1 Predator upgrade for +75 points? No chance

I know, but 50's too cheap. And if I go to increment-ten, I'm going
all increment ten, so I'd rather not do that if possible.
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Three Vindicators vs two Predators for 150 points. Hmmm. I get an extra defence of +2BM with the Vindicators and an extra FF. Yep, I would still take the Vindicators ofver the Prededator selection. Not your fault that Pradators are crap in comparison.
I actually am going to reduce the number of tanks which can be taken. This army shouldn't be more armor-specialist than the Scions.
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Demi Company - I do like this and the Assault troops allow for that 10cm counter-charge which will be handy on the defence. If you adopt the removal of the transport idea above, then make sure to change the Devastator transport in this to optional. I am not sure about adding both for +175 points however. You take Devs from being a 4 man formation to 8 and if they all have vehicles, then that makes them from 6 to 11. As they have ATSKNF, it then gets into the "well that is really unfair" type of area - for me at least. I guess I am a guy that does not like seeing Marines number into the double digits for a formation - regardless of what other lists allow.
Demi-Company's only for Tacticals.
The Black Templar list allows a formation of twelve infantry (and six Rhinos) for 450 (and 25 of that is higher-cost Tacticals). The Apocrypha equivalent (ten infantry and four Rhinos) would currently cost 450 as well (and that's including 25 points for cheaper Tacticals). It would be more effective at some things, and somewhat more durable, but more vulnerable to losing Rhinos (and thus being slowed) and is smaller overall. It also can't take the ludicrous number of Razorbacks the Black Templars can. I think what I'm going to do is reduce the cost of both Assaults and Devastators, but eliminate the cost-break for taking both. That would make the Apocrypha cost 425, which is good, but not quite so good that it's obligatory.
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Land Raider Terminus: Is this too expensive? It is 1 unit right?
Just the one. I'm going to reduce it back to 100. Anything above 75 is getting pricey for a SM upgrade, and is definitely pricey for a single unit. Plus, if you think about it, a Land Raider is worth around eighty-five points as an upgrade. This adds a Predator Annihilator's firepower in exchange for the transport capacity and heavy bolters. That's clearly better, but I don't think it's quite forty points worth of better.
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Razorbacks: why the jump at a purchase of three?
Because an odd number of Razorbacks is more useful than an even number, and Razorbacks are worth more than 25 points each.
Seriously. I know
I'd still take them.
Thanks for looking it over, man.
