
Turn 2

Turn 2

The Lictors teleport behind the SC with 1 BM.

The Chaplain engages Swarm 3.

No losses but the resolution was close and only 1 guant was hacked down.

The SC tries to engage the Lictors, fails with a re-roll and moves out of ZoC.

Swarm 1 advances on the SC.

The Lictors engage.

3 Marines (one the SC) and 2 Lictors go down.

The Marines win it but at the cost of their commander.

The Vindicators engage Swarm 4.

Some crappy saving left them with 1 tank to fight the bugs again.

The last one buys it and the bugs are sitting pretty (I have no idea how I balanced the Warrior like that).

Sad Vindicators in the corner...

The Genestealers engage the Tacticals.

1 Marine and a Hunter go down.

The Marines take down two Stealers.

The bugs win it by 1 and the Marines fall back.

Swarm 2 retains and sustains on the Bikes, taking out two.

The Scouts attempt to double and fail, they regroup.

Swarm 4 sustains on the Speeders and takes one out.

The Predators sustain on Swarm 1 and hose 3 Haruspex.

The Dominatrix advances on the scouts and takes all but one and a Rhino out. They are relegated to the corner of shame.

The Whirlwinds sustain and kill a single gaunt...

The Speeders sustain and kill a Warrior.

The other Speeders attempt to advance and kill the Tyrant, they fail and regroup.

The Bikes marshal and remove all BM.