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Essentially, shouldn't the drop pods, and any barrage attack/pin-point attack, all be treated as the space ship's "weapons"?
This is the real question. If all attacks are "spaceship weapons" then you would apply 1 BM for coming under fire regardless of the number of overlapping pods.
It could be done that way and work perfectly fine. Honestly, I would be okay with it either way. I just don't think most groups have used a "one massive attack" interpretation in the past. From Meph's comments it seems that EUK has done pods as separate fire.
And yes, there is an internal conflict there - separate fire for purposes of BMs, but not for purposes of determining when a formation breaks.
Evil and Chaos wrote:
Shouldn't all drop pods hit, and shoot, simultaniously?
Simultaneous would be my personal preference, but the rules are pretty clear - Place planetfall, disembark, place the next planetfall. Deathwinds insert their attack prior to disembarking, so that's "place, attack, disembark, repeat."
EDIT: Also, note that simultaneous attacks would increase the number of attacks. Removing casualties prior to the next round of attacks lowers the number of targets/to-hit rolls.
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That order would clarify how to do overwatch, no?
Doing it in the RAW order doesn't really cause any issue with OW, unless the formation wants to sit through multiple waves (which would clearly have diminishing returns).