Replies to both frogbear and Morgan. Also a note at the end which I think is worth reading regarding the costs of various units.
frogbear:
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Thanks for doing this SK.
It's a thankless job most of the time.
Keep up the great work. Cheers...
Not a problem. Just wish I didn't feel like I'm running in circles. Of course, if I want to stop feeling that way, I probably should stop doing it.
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Morgan Vening:
I expected a variety of reactions. Yours wasn't one of them.
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I don't like the cost changes to Tactical and Devastator. As an opponent more than a player, I never had an issue with them. And as a player, I'd rather take Codex Marines and all the advantages I get there. That you've completely removed the base Thunderhawk makes them even less desirable.
Your comment prompted me to throw up my hands and go look at the Black Legion, who are the most impartial source we're likely to find for what Marines are worth before ATSKNF, Thunderhawks and Transport are taken into consideration. My thoughts on that whole thing are at the end.
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(You might also want to remove the Thunderhawk clause from 1.1.1.2, as it might make people think it's still there).
If by 'might' you mean 'do', then you're quite correct. Well spotted.
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Heavy Support seems woefully undercosted, especially on the upgrade. Double the size of a Garrisoned Dev Squad, adding in 4xAT4+, for 75pts? Absolute bargain. Even as a formation, it's still huge. Especially non-Mounted/LV.
They're like Razorbacks, but much less mobile. Perhaps a little cheaper than they should be, but...
Also remember: 10cm move.
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Fire Support seems a bit too cheap as well. 6 Thudd Guns for 225 (if I've got the build rules right).
You don't.

It's +50 per pair. Which is what I should have put in the first place, mind you.
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I use them in an alternate list for the same numbers/cost, at 2+ Initiative, SR3, and with Mounted, and they're still a great buy. But the 10 unit formation for 350 is very bad, IMO. Stick them garrisoned forward, in Ruins/Buildings, they're gonna be next to impossible to suppress, capable of hitting the opponent's DZ, and likely able to fire first (SR5).
Well, it's ten units for 475, but I think your point still stands.
Honestly, I'm seriously reconsidering the prescence of the artillery unit. It's annoying me to death by being difficult to fit in the list elegantly, it's rather slow, which is out-of-keeping with most other elements of the list, and it'd be a natural fit in an Imperial Fists Siege list, which I think I'd like to help TRC with should he ever reappear (or want my help

). The Thunderfire's got much the same problems.
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I still thing Terminators are too highly priced without Teleport. The nominal 50pts is a huge increase in tactical effectiveness. Making it 275/75 is better. Making it 250/100 wouldn't be ridiculous, but probably not as needed.
I'm not sure you're wrong. Le sigh.
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General Information:
Notes on Black Legion Costing, and thus AoS Costing:
I decided to look at what Black Legion prices are at (roughly), since the Black Legion is a little muddier than the normal Marine list (i.e. no one thought that ground formations should pay for the ability to ride in a Thunderhawk, if only because there're no Thunderhawks).
I left Assault Marines/Raptors, Devastators/Havocs, and Tacticals/CSMs out of my considerations, since they're what I'm trying to establish.
Terminators are 65 pts per unit (with Teleport and Lord), which works out to 260 for a 4-unit detachment.
210 v. 300 = 1.42 (both w/o Character)
260 v. 350 = 1.35 (both with Character)
Chaos Predator
50 points v. 68.75 = 1.375
Land Raider
75 v. 100 = 1.33, 75 v. 85 = 1.13
Dreadnoughts
50 v. 50 = 1
Bikes - 300 points (with Lord)
250/8 vs 200/5 = 1.28 (without Lord)
300/8 vs 250/5 = 1.33 (with Lord)
As can be seen, the value of ATSKNF appears to vary rather widely from unit to unit, peaking around 1.42 with Terminators, and at its lowest being completely equivalent (with Dreadnoughts).
I'll thus assume a rate of 1.35. I'll also assume Rhinos are counted as being equivalent in cost - 10 points each.
8 CSM with Lord are 275 points. 225 w/o Lord. This is a rate of 21.875 per unit. EDIT: With Lord, they're 34.38 per unit. :EDIT
4 Havocs are 150 points. 37.5 per unit.
4 Raptors with Lord are 160 points. 110 w/o Lord. 27.5 per unit.
8 Bikes with Lord are 300 points. 250 w/o Lord. 31.25 per unit.
Thus, per unit costs when accounting for ATSKNF should be roughly...
Tacticals = 29.53
EDIT: Tacticals with Commander: 46.41 :EDIT
Devastators = 50.6
Assault = 37.13
Bikes = 42.19
Which means a detachment works out as...
Tactical
6*29.53+3*10 = 207.18
Tactical with Commander
6*46.41+3*10 = 308.46 (which is 258.46 w/o Commander)
Devastator
4*50.6+2*10 = 222.4
Assault
4*37.13 = 148.52
Bikes
5*42.19 = 210.95
Tacticals thus are worth between 210 and 260 points for a unit of 6, Devastators are worth about 225, Assault Marines are worth about 150 and Bikes are worth 210.
Which suggests (rather strongly) that Tacs, Devs and Assault Marines are at least a little overcosted (in the basic Codex and other lists). Especially Tacticals.