Login |  Register |  FAQ
   
Post new topic Reply to topic  [ 28 posts ]  Go to page 1, 2  Next

CIty tiles

 Post subject: Re: CIty tiles
PostPosted: Mon Jun 21, 2010 8:42 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri May 20, 2005 8:45 pm
Posts: 11147
Location: Canton, CT, USA
Nice start.

_________________
"I don't believe in destiny or the guiding hand of fate." N. Peart


Top
 Profile Send private message  
 
 Post subject: Re: CIty tiles
PostPosted: Mon Jun 21, 2010 11:10 pm 
Brood Brother
Brood Brother
User avatar

Joined: Sun Aug 09, 2009 2:00 pm
Posts: 158
Location: Germany
Looks promising. We are also building a ruined city. I hope I can post some pics when we are done. Cityfight looks always good in the epic scale.


Top
 Profile Send private message  
 
 Post subject: Re: CIty tiles
PostPosted: Mon Jun 21, 2010 11:14 pm 
Purestrain
Purestrain
User avatar

Joined: Mon Jul 28, 2003 10:43 pm
Posts: 7925
Location: New Zealand
Nice idea!

_________________
http://hordesofthings.blogspot.co.nz/


Top
 Profile Send private message  
 
 Post subject: Re: CIty tiles
PostPosted: Tue Jun 22, 2010 12:36 am 
Purestrain
Purestrain
User avatar

Joined: Mon Jul 09, 2007 10:14 am
Posts: 3416
Location: Western Australia
Good stuff Hena (and MUCH cheaper than my tiles).

_________________
Just call me Steve.

NetEA Rules Chair
NetEA FAQ

Want to play Iron Warriors in Epic Armageddon? Click HERE
Some of my Armies.
My Hobby site.


Top
 Profile Send private message  
 
 Post subject: Re: CIty tiles
PostPosted: Tue Jun 22, 2010 2:46 am 
Purestrain
Purestrain
User avatar

Joined: Mon Jul 28, 2003 10:43 pm
Posts: 7925
Location: New Zealand
Onyx wrote:
Good stuff Hena (and MUCH cheaper than my tiles).


Yeah not cheap, but for added expense try having those heavy lumps of wood sent across the ditch and couriered to your door! ;)

_________________
http://hordesofthings.blogspot.co.nz/


Top
 Profile Send private message  
 
 Post subject: Re: CIty tiles
PostPosted: Tue Jun 22, 2010 7:02 am 
Purestrain
Purestrain
User avatar

Joined: Mon Jul 09, 2007 10:14 am
Posts: 3416
Location: Western Australia
Yeah, it was VERY handy being a good mate of the local supplier!

_________________
Just call me Steve.

NetEA Rules Chair
NetEA FAQ

Want to play Iron Warriors in Epic Armageddon? Click HERE
Some of my Armies.
My Hobby site.


Top
 Profile Send private message  
 
 Post subject: Re: CIty tiles
PostPosted: Tue Jun 22, 2010 11:11 am 
Brood Brother
Brood Brother

Joined: Sun Jul 13, 2008 1:34 pm
Posts: 143
Location: Australia
Brilliant idea, I would never have thought to use a plane to cut roads like this, well done.

They look fantastic too. 57!!! At around 1' square that could cover an 11' x 5' gaming board with a couple still left over. Either that or you will have endless options for road/city block layouts :)

When you store them, you may need to store them in stacks on a flat surface with a little weight on top of the stacks to prevent warping as 1.5mm MDF (the areas that have been planed to that depth) has a tendancy to warp if not stored correctly.

Great work.


Top
 Profile Send private message  
 
 Post subject: Re: CIty tiles
PostPosted: Tue Jun 22, 2010 2:06 pm 
Brood Brother
Brood Brother
User avatar

Joined: Sun Aug 09, 2009 2:00 pm
Posts: 158
Location: Germany
Nice :)


Top
 Profile Send private message  
 
 Post subject: Re: CIty tiles
PostPosted: Tue Jun 22, 2010 2:35 pm 
Brood Brother
Brood Brother
User avatar

Joined: Wed Mar 07, 2007 7:04 pm
Posts: 901
Location: New Haven, CT
Hena wrote:
Thanks for kind words. This is all in preparation of my major project: Imperial City. I still lack the buildings or materials to build them. I do have 15 ruin sprues so should be able to construct ruined city at least.

I had a game today (2nd game for an 40k veteran). Scions vs Imperial Guard. With my average rolls of 2 I got creamed. But here's couple of pics of the tiles in use, we had 4*3 in use so half the table was covered. I noticed that the spaces around the roads are perfect for epic. There is enough space to put down a 2nd ed building or ruins from ruin sprue with extra base space on them.


A very nice looking city, but very pedestrian-unfriendly. :)

Is there much in the fluff about 40k-era urban planning?


Top
 Profile Send private message  
 
 Post subject: Re: CIty tiles
PostPosted: Wed Jun 23, 2010 2:06 pm 
Brood Brother
Brood Brother
User avatar

Joined: Sun Jun 24, 2007 8:15 pm
Posts: 641
Location: Hamden, CT
Carrington wrote:
Is there much in the fluff about 40k-era urban planning?

Welp, if it's anything like Dawn of War, crap just falls from the sky and servitors just unpack it where it lands... ;D

_________________
Adeptus Monk-anicus
Direct Fire! My Epic Blog
My Trade/Sale List


Top
 Profile Send private message  
 
 Post subject: Re: CIty tiles
PostPosted: Wed Jun 23, 2010 8:42 pm 
Brood Brother
Brood Brother
User avatar

Joined: Wed Apr 25, 2007 1:01 pm
Posts: 2518
Location: California
berzerkmonkey wrote:
Carrington wrote:
Is there much in the fluff about 40k-era urban planning?

Welp, if it's anything like Dawn of War, crap just falls from the sky and servitors just unpack it where it lands... ;D

LOL I don't think that's how it works all over the galaxy.

I remember reading in some books about world's being design by architect's but after years of growth they just started building on top of old remains parts of the city and threw plans out the window due to rapid population increase. That's how slums get started on Hive's I guess. But that was a few BL books. But I'm sure like everything in 40k it can all be the same, different or anywhere in between depending on who you ask.


Top
 Profile Send private message  
 
 Post subject: Re: CIty tiles
PostPosted: Wed Jun 23, 2010 8:48 pm 
Brood Brother
Brood Brother
User avatar

Joined: Wed Mar 07, 2007 7:04 pm
Posts: 901
Location: New Haven, CT
Angel_of_Caliban wrote:
berzerkmonkey wrote:
Carrington wrote:
Is there much in the fluff about 40k-era urban planning?

Welp, if it's anything like Dawn of War, crap just falls from the sky and servitors just unpack it where it lands... ;D

LOL I don't think that's how it works all over the galaxy.

I remember reading in some books about world's being design by architect's but after years of growth they just started building on top of old remains parts of the city and threw plans out the window due to rapid population increase. That's how slums get started on Hive's I guess. But that was a few BL books. But I'm sure like everything in 40k it can all be the same, different or anywhere in between depending on who you ask.


I suppose that's one reason I ask. Many E40k cities I see don't look like hives, they look like parking lots, or maybe Tianamen square, without the square.

Of course I'm particularly struck by these 'urban environments' because ASL accustomed me to very short Lines of Sight in cities... contrary to the dynamics of an E:A game, where it is almost impossible to skulk successfully.

E.g. the skulking land raiders in Hena's picture above can be seen fairly easily by a unit that doubles or moves laterally to catch a diagonal shot.... not to mention that the comparative weakness of opp fire tends to encourage that kind of manuever.

NB, I don't mean to be critical of the modeling, Hena -- these are great foundations for a city fight... it's just that I'm perplexed by how sparse many EA 'cities' seem to be.


Last edited by Carrington on Wed Jun 23, 2010 9:17 pm, edited 2 times in total.

Top
 Profile Send private message  
 
 Post subject: Re: CIty tiles
PostPosted: Wed Jun 23, 2010 8:54 pm 
Purestrain
Purestrain
User avatar

Joined: Thu Jul 10, 2008 9:04 pm
Posts: 5996
Location: UK
Wow those are looking great :)

_________________
AFK with real life, still checking PMs


Top
 Profile Send private message  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 28 posts ]  Go to page 1, 2  Next


Who is online

Users browsing this forum: No registered users and 8 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  


Powered by phpBB ® Forum Software © phpBB Group
CoDFaction Style by Daniel St. Jules of Gamexe.net