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cost of spacecraft

 Post subject: Re: cost of spacecraft
PostPosted: Fri Apr 23, 2010 8:47 am 
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Well in the whole turney the Lunar Cruisers Orbital BP Template hit almost nothing .)

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 Post subject: Re: cost of spacecraft
PostPosted: Fri Apr 23, 2010 9:21 am 
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Also it depends on the army using the space ship

Marine and Chaos use would be different to an Imp Guard use.

As Marines/Chaos, a First turn appearance is not always warranted.

For Imp Guard, they would use it merely as a cheap activation and to get hits on formations set up in the deployment area


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 Post subject: Re: cost of spacecraft
PostPosted: Fri Apr 23, 2010 12:22 pm 
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frogbear wrote:
I take it all with a grain of salt really...


FB, these comments were made in response to the statement that Imperial Spacecraft are "never" taken, it's not a go at how vital and awesome they are, it's merely stating that they can be useful.


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 Post subject: Re: cost of spacecraft
PostPosted: Fri Apr 23, 2010 12:25 pm 
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Doubtless they have been taken (and indeed proved useful) on occasion, but then so have vindicators for example, but in general they're both ignored.


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 Post subject: Re: cost of spacecraft
PostPosted: Fri Apr 23, 2010 12:28 pm 
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Chroma, I understand that. :P

If the Spacecraft is being made for Marines, I just feel that the comparison (Imperial vs Marine) used is not fair due to how they are used.

This medium is never kind to my style of writing. I need more of these ----> :D


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 Post subject: Re: cost of spacecraft
PostPosted: Fri Apr 23, 2010 3:38 pm 
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zombocom wrote:
but then so have vindicators for example, but in general they're both ignored.


LOL I just won a bid for some MKII Vindicators on Ebay. When they arrived, they were SO PLAIN and ugly looking that I was convinced the seller had omitted parts of the model :P heh nope, they were just that plain and ugly!


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 Post subject: Re: cost of spacecraft
PostPosted: Fri Apr 23, 2010 5:23 pm 
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Kealios wrote:
zombocom wrote:
but then so have vindicators for example, but in general they're both ignored.


LOL I just won a bid for some MKII Vindicators on Ebay. When they arrived, they were SO PLAIN and ugly looking that I was convinced the seller had omitted parts of the model :P heh nope, they were just that plain and ugly!


Those are pretty lame looking according to Epicollector. I got some MKIII recent which look better but I have not bothered to open the pack yet.


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 Post subject: Re: cost of spacecraft
PostPosted: Sat Apr 24, 2010 9:31 pm 
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Have to agree with Zombo and Frogbear, anecdotes of the few times a Spacecraft lucked out with an opponent unfortunate enough to be beneath their Bombardment, with all the dice hitting, the TK D3 pinpoint getting all 3 hits, etc, etc does not make a reliable, useful unit to take.

Without a Planetfall element, Spacecraft aren't worth much.

Take the example of the Lunar. It has 1 Pinpoint attack! So does my Shadowsword...every turn. It has 3BP Macro! I have 3BP normal in Basilisks that can hit every turn, and choose anywhere to land on units.

It is too big a gamble, for every anecdote of dead War Engines and scattered bombarded formations there are 4 games where the Bombard missed and the Pinpoint did 1 Damage Point on a Shield.


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 Post subject: Re: cost of spacecraft
PostPosted: Sat Apr 24, 2010 11:33 pm 
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Jeridian wrote:
Take the example of the Lunar. It has 1 Pinpoint attack! So does my Shadowsword...every turn. It has 3BP Macro! I have 3BP normal in Basilisks that can hit every turn, and choose anywhere to land on units.


While I don't disagree with most of what you've said, there's one thing missing in the second sentence. A Basilisk's barrage has an area of ~43cm^2, whereas the Lunar has an area of ~113cm^2. It's a substantial difference, and should be noted, even if due to the restrictions, the Lunar still is crap.

Morgan Vening


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 Post subject: Re: cost of spacecraft
PostPosted: Sat Apr 24, 2010 11:45 pm 
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A single Basilisk effectively costs 72-83pt, though. And we should compare the effect throughout a game of the 2 Basilisks to that of the Lunar's single turn.

Basilisks can cover ~172cm^2 per game, at 5+/6+. Lunars can cover ~113cm^2 per game at 4+/5+ MW. Basilisks have 155% of the area, and Lunars have 150-200% the effectiveness before MW. The downside of the Lunar is there is likely to be more 'wasted space' in it's template, if it hits anything at all.

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 Post subject: Re: cost of spacecraft
PostPosted: Sun Apr 25, 2010 12:24 am 
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Aye, I'd forgotten the size difference in templates.

I still think the key points are that you must get lucky and plot where the opponent will be with the Bombardment, whilst the Basilisks can literally hit dead on any target you want.

MW and Larger Template are certainly points in the Orbitals favour- but they mean nothing if your plotting misses.


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 Post subject: Re: cost of spacecraft
PostPosted: Sun Apr 25, 2010 12:30 am 
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Spectrar Ghost wrote:
A single Basilisk effectively costs 72-83pt, though. And we should compare the effect throughout a game of the 2 Basilisks to that of the Lunar's single turn.

Basilisks can cover ~172cm^2 per game, at 5+/6+. Lunars can cover ~113cm^2 per game at 4+/5+ MW. Basilisks have 155% of the area, and Lunars have 150-200% the effectiveness before MW. The downside of the Lunar is there is likely to be more 'wasted space' in it's template, if it hits anything at all.


There's also the nominated turn issue, and the pre-plotted issue. And the fact it can't contest/control objectives. And a whole bunch of other negatives.

I didn't say it was good. I think it's the very opposite of good. However, the initial statement could have been construed as similar size (both 3BP).

Morgan Vening


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 Post subject: Re: cost of spacecraft
PostPosted: Sun Apr 25, 2010 12:32 am 
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The good/not goodness was made clear, I just wanted to add some relevent variables. Jeridian saw fit to point out more; good one.

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 Post subject: Re: cost of spacecraft
PostPosted: Sun Apr 25, 2010 12:54 am 
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I'd pay 100pts for the Lunar if that's of any interest.

Makes it cheap enough not to compete with things like Thunderbolts or Flak Batteries that have way more uses and effect. It's cheap enough, that even if the Orbital hits nothing and the Pinpoint rolls a 1 you can shrug at the wasted pts.


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