Turn 1The Lictors show up deep inside enemy territory to harass the Eldar… they get 1 Blast marker on arrival.
Strategy Roll: TYRANIDS!!! And the Hive Mind is momentarily stunned.
For the first time in recorded history, Lictors go first in the first turn, engaging the Revenants and moving to avoid Ranger overwatch fire. (
I probably shouldn’t have been so cautious, as tripping that mass of overwatch might’ve been worth the 150 point sacrifice… but I wanted the Lictors to actually *do* something… *laugh*) One Revenant takes 1DC damage… and then the Lictors are no more… the Revenants reposition to get closer to the action…

And *action* they get, as Swarm 3 advances to bring massed Exocrine fire to bear on them… doing 1DC damage. (
It was kinda fun having a very shooty Tyranid army…)
The Revenants, now partially suppressed, commit to a hit-and-run double against Swarm 3, take out a single Exocrine, and return to their position.
Harridan 1 pops-up and advances to fire on the Revenants for a Blast marker.
Swords of Vaul 1 pop-up and double to fire on Harridan 1 for a single DC of damage.
Swarm 4 then surges forward on a double and puts a Blast marker on Swords of Vaul 1…
Which is the signal for the Genestealers to engage them!

The Genestealers, of course, do no damage, and then, surprisingly, the Falcons do no damage, and then cunningly, the supporting Swarm 4 does do some damage and the Eldar tanks are wiped out in resolution! (
That worked according to plan… I was shocked!)

Rangers 2 advance to fire on Swarm 4 taking out 2 Raveners and 1 Exocrine.
Harridan 2 pops-up and advances to put another Blast marker on the Revenants… getting awful close there!
Swords of Vaul 2 double from their position to ground Harridan 1 like a European airliner in an ash cloud.
Swarm 1 makes a lateral march to get into a better position.
The Aspect Troupe marches out of the Gate, also jockeying for a better position.
Swarm 2 marches forward into the cover of ruins.
The Guardian Warhost marches into the woods, getting dangerously close to the Genestealers.
Ranger Warhost 1 advances on Swarm 2 and crisps 3 Raveners…
End of TurnEverything rallies.
Swarms 2, 3, and 4 all return a single Ravener.
Swarm 1 gets back 2 Raveners.