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3000 point Eldar Army

 Post subject: 3000 point Eldar Army
PostPosted: Fri Apr 02, 2010 12:35 pm 
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Hi everyone.

Im relatively new to Epic, but thoroughly enjoying the game. Its far more tactical than i am used to (Fantasy and BB background!) and i am slowly getting my head round the game. I would like a little bit of advice on my list and any general tactics which i can employ with my Eldar. I know they are a difficult army to get to grips with, but i really enjoy them. Here is my list at the moment.

Webway - 50 pts
Aspect Warrior Warhost: (2 x Scorpions, 4 x Dire avengers, 2 x Firedragons inc 2 x Exarch) Wave Serpents - 550 pts
Guardian Host + Support Weapons + Wraithguard + Wraithlords - 525 pts
Aspect Warrior Warhost (8 x Warp Spiders, Exarch, Autarch) – 400 pts
Ranger Troop (5 Rangers) - 125 pts
Ranger Troop (4 Rangers) 100 pts
Windrider Troop (2 Vyper) - 200 pts
Falcon Troop (2 Firestorms) - 250 pts
Void Spinner - 250 pts
Storm Serpent - 250 pts
Nightwings - 300 pts

3000 pts

Means my BTS and Supreme Commander are seperate. Originally they were 1 formation which proved to be a bad idea. Nightwings and Falcons provide the AA. I like the aspects, so have the first host rampaging about in Wave Serpents and the Warp Spiders sit back in the Webway. I love the potential 45 cm engagement range the Warp Spiders have, making people wary of the centre of the board. Also the inclusion of a Storm Serpent gives me options as to where to bring them on!

So what do you think of the list, does it have the potential to do well under a decent general?

Thanks in advance

Zoglug


Last edited by zoglug on Fri Apr 02, 2010 4:27 pm, edited 1 time in total.

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 Post subject: Re: 3000 point Eldar Army
PostPosted: Fri Apr 02, 2010 4:07 pm 
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zoglug wrote:
Aspect Warrior Warhost (8 x Warp Spiders inc Autarch) – 425 pts

Aspect Warhost : 300pts
Autarch : 75pts
I don't understand how you get 425pts.


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 Post subject: Re: 3000 point Eldar Army
PostPosted: Fri Apr 02, 2010 5:12 pm 
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Ive amedned it now. SHould have said Exarch & Autarch - 400 pts


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 Post subject: Re: 3000 point Eldar Army
PostPosted: Sat Apr 03, 2010 4:43 am 
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one thing to bear in mind is that Eldar's strength and weakness is it's tactical flexibility - if you can retain that, you can win, if you lose it, you will lose. They're very hard hitting but extremely fragile.

So, the best way to deliver Aspects is by Vampire (IMO 4 striking scorpions + 2 dire avengers + 2 fire dragon exarchs = 16 4+ and 2 MW4 attacks!) - you get to chose where they attack, when and how. In Wave serpents you either have to keep them loaded up (to get a 50-55cm engage range by FF, so you'll lose your Striking Scorpion extra attacks) which is a high risk strategy if you're opponent has much AT, or have a 30cm engage range (again losing the SS +1 EA). Wave serpents + guardians are an interesting option as you can stick the wave serpents up front to soak up hits on their 5+ RA.

Second - wraithlords are vicious and extremely effective with wraithlords, but you have to deliver them by storm serpent (or hope your opponent is forgetful enough to come within 15cm of your wraithgate) to get the most out of them. Does happen (just did it today :)), but it isn't easy and your storm serpent will be no. 1 target if your opponent has any sense. A better option is a couple of guardians + 3 wraithguard formations - much more flexible and frees up some points elsewhere. Does make a very tough BTS though.

Third - if you autarch is off board, you don't get your re-roll until it arrives on board. WIth Eldar, you really need it! So stick it somewhere you can deploy on board.

Fourth - you need more anti-tank :) 5 tank falcon formations are generally pretty vulnerable and their firepower degrades very quickly, so I'd advise 2 fms of 6, each with 2 firestorms.

I think that's about it - just try and stay out of sight of the enemy, then pick on something you can smash to pieces before skipping away. Oh, and expect to have at least 1/3 of your fms destroyed or broken by turn 3!


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 Post subject: Re: 3000 point Eldar Army
PostPosted: Sat Apr 03, 2010 2:03 pm 
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zoglug wrote:
Aspect Warrior Warhost: (2 x Scorpions, 4 x Dire avengers, 2 x Firedragons inc 2 x Exarch) Wave Serpents - 550 pts


I think this formation looks good, but it lacks support in my opinion. I have found that two Aspect formations mounted in Wave Serpents working together on one flank is more of a threat, especially when you combine an engagement with supporting fire.

You could, therefore, consider taking a different second Aspect Warrior formation to the Warp Spiders.

Quote:
Guardian Host + Support Weapons + Wraithguard + Wraithlords - 525 pts


This unit makes quite a good follow up unit behind fast moving Aspect Warriors, and is useful for supporting Aspect engagements. Wraithlords are also rather handy in close combat in my experience.

Quote:
Aspect Warrior Warhost (8 x Warp Spiders, Exarch, Autarch) – 400 pts


I haven't used Warp Spiders, but they are a popular choice, and are likely to work well. That said, I think that you may be better off taking a dual Wave Serpent Aspect formation, but much depends on your style of play (I'm a very aggressive player).

Quote:
Ranger Troop (5 Rangers) - 125 pts
Ranger Troop (4 Rangers) 100 pts


Two formations of four are enough in my experience. Remember to make the most of their zone of control by spacing each stand out as much as possible, as this can make it very difficult for your opponent to manoeuvre around a flank. In other words, they make for excellent blocking formations.

Quote:
Falcon Troop (2 Firestorms) - 250 pts


I'm not sure that you really need the Firestorms here. I've experimented with and without Firestorms in this formation, and I have found that the troupe works better when it consists solely of Falcons, in terms of focusing the unit on an anti-vehicle role.

Quote:
Void Spinner - 250 pts
Storm Serpent - 250 pts


I haven't used either of these, so I cannot comment, but I rather like Scorpions for dealing with War Engines from a distance. The Scorpions would also combine well with the Falcons to give you more anti-vehicle fire support in general.

The Storm Serpent is, however, crucial for deploying your Guardians, so you are faced with a slight dilemma here. You could, perhaps, just replace the Void Spinner, as at the moment your list is looking a bit too susceptible to opponents with a decent number of War Engines.

Quote:
Nightwings - 300 pts


Very useful in my view, providing your opponent is likely to include air units.

I hope that helps.

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 Post subject: Re: 3000 point Eldar Army
PostPosted: Fri Apr 09, 2010 3:07 pm 
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Last night i used this list:

Warlock Titan (power fist) - 850 pts
Aspect Warhost - 2 x Striking Scorpion, 4 x Dire Avengers, 2 x Fire Dragons inc Exarch & Autarch - Wave Serpents - 600 pts
Guardian Warhost - Wave Serpents - 350 pts
Guardian Warhost - Wave Serpents - 350 pts
Wind Rider Troop - 200 pts
Wind Rider Troop - 200 pts
Ranger Troop (4 x Rangers) 100 pts
Ranger Troop (4 x Rangers) 100 pts
Void Spinner - 250 pts

Ok, so i learnt some very, very important lessons last night......number 1 being AA is needed! Which gives me a massive headache! If i want to run with the Warlock, my list is very likely to end up similar to a club mates (Stomps), purely because things are just to good to leave out. Aspects are ace, but because of the Warlock i cant take a Vampire, so need to run with them in Wave Serpents. For AA, because i cant take Nightwings it leaves Fire Prisms and Firestorms, and the Prisms seem a little to fragile even though a 75cm AA umbrella is very tasty! In order to fit this stuff in i need Guardians, because i need everything else i cant afford transports for them. So as i say, it ends up just like Stomps!

Argh......choices, choices choices! Which is why i love this game so far!


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 Post subject: Re: 3000 point Eldar Army
PostPosted: Fri Apr 09, 2010 5:22 pm 
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A lot of us here use the NetEA recommendations, which are included in the individual army lists. In this case, the Eldar's Fireprisms have had their AA stat removed. You can find the list here:

viewtopic.php?f=69&t=16703

Other than that the list looks decent, but alot of it is how you play it. Hand me an awesome list and I am just as likely to lose as to win with it :)


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 Post subject: Re: 3000 point Eldar Army
PostPosted: Fri Apr 09, 2010 8:08 pm 
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We use epic UK rules in our gaming group (Of which Zoglug is a member) because we're quite keen on becoming part of the excellent UK tournament scene, so it's swordwind + errata only for Eldar lists for the time being.

Rug: Have I got this right, you're saying it's better to wait till the end phase to fire AA against the nightwings to place more blast markers - so CAP during the approach move and then fire the ground AA as they fly off to put a minimum of 2 blast markers on? Don't the nightwings take 2 blast markers if both lots of shots - the CAP and ground AA fire on the approach move though with the advantage being the ground AA could shoot to full effect and then still move off and potentially fire at something else (Albeit with reduced effectiveness)?


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 Post subject: Re: 3000 point Eldar Army
PostPosted: Fri Apr 09, 2010 8:55 pm 
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stompzilla wrote:
Don't the nightwings take 2 blast markers if both lots of shots - the CAP and ground AA fire on the approach move though with the advantage being the ground AA could shoot to full effect and then still move off and potentially fire at something else (Albeit with reduced effectiveness)?

Aircraft only take a single Blast marker for coming under fire after their approach move, regardless of how many formations fire at them.


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 Post subject: Re: 3000 point Eldar Army
PostPosted: Sat Apr 10, 2010 2:48 am 
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Ahhhhh, ok. This is something we've been playing wrong and will now be corrected.


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 Post subject: Re: 3000 point Eldar Army
PostPosted: Sat Apr 10, 2010 5:24 pm 
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Oh, that's harsh- because Aircraft are so overpowered as it is...

We've been playing it you can recieve 1BM for 'coming under fire' during the game turn, having brought out the 2008 FAQ and checked the rulebook I seemed to have misinterpreted the FAQ 4.2.7 when it said replace the first bullet point with simply the concept of one BM for coming under fire.
On re-reading it says replace the first sentence, not the whole bullet point so not as revolutionary as I'd hoped.

Ah well, another reason to laugh at Marauders and ask 'what where they thinking'.


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 Post subject: Re: 3000 point Eldar Army
PostPosted: Sun Apr 11, 2010 11:58 am 
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I don´t leave home without 2 Firestorms and 1 Nightwing formation. Thanks for the tactical advise Rug!

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