zoglug wrote:
Aspect Warrior Warhost: (2 x Scorpions, 4 x Dire avengers, 2 x Firedragons inc 2 x Exarch) Wave Serpents - 550 pts
I think this formation looks good, but it lacks support in my opinion. I have found that two Aspect formations mounted in Wave Serpents working together on one flank is more of a threat, especially when you combine an engagement with supporting fire.
You could, therefore, consider taking a different second Aspect Warrior formation to the Warp Spiders.
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Guardian Host + Support Weapons + Wraithguard + Wraithlords - 525 pts
This unit makes quite a good follow up unit behind fast moving Aspect Warriors, and is useful for supporting Aspect engagements. Wraithlords are also rather handy in close combat in my experience.
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Aspect Warrior Warhost (8 x Warp Spiders, Exarch, Autarch) – 400 pts
I haven't used Warp Spiders, but they are a popular choice, and are likely to work well. That said, I think that you may be better off taking a dual Wave Serpent Aspect formation, but much depends on your style of play (I'm a very aggressive player).
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Ranger Troop (5 Rangers) - 125 pts
Ranger Troop (4 Rangers) 100 pts
Two formations of four are enough in my experience. Remember to make the most of their zone of control by spacing each stand out as much as possible, as this can make it very difficult for your opponent to manoeuvre around a flank. In other words, they make for excellent blocking formations.
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Falcon Troop (2 Firestorms) - 250 pts
I'm not sure that you really need the Firestorms here. I've experimented with and without Firestorms in this formation, and I have found that the troupe works better when it consists solely of Falcons, in terms of focusing the unit on an anti-vehicle role.
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Void Spinner - 250 pts
Storm Serpent - 250 pts
I haven't used either of these, so I cannot comment, but I rather like Scorpions for dealing with War Engines from a distance. The Scorpions would also combine well with the Falcons to give you more anti-vehicle fire support in general.
The Storm Serpent is, however, crucial for deploying your Guardians, so you are faced with a slight dilemma here. You could, perhaps, just replace the Void Spinner, as at the moment your list is looking a bit too susceptible to opponents with a decent number of War Engines.
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Nightwings - 300 pts
Very useful in my view, providing your opponent is likely to include air units.
I hope that helps.
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