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Bombard Artillery

 Post subject: Bombard Artillery
PostPosted: Sun Nov 29, 2009 2:25 am 
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Well the Bombard is present in Wh40k since Imperial Armour 3 which is quite some years.
What where the Epic 2nd Edition stats compared to the Basilisk and Manticore?

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 Post subject: Bombard Artillery
PostPosted: Sun Nov 29, 2009 2:53 am 
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I prefer to keep the units rougly comparable to W40k, not necesaily in every minutia and obviously they are different game systems, but in the general feel and having a Bombard - the mightiest of all Imperial vehicular artillery to have a piddly range of 45cm just feels wrong. There are likely 100+ W40k players for every Epic player and keeping the epic stats roughly matching can be helpful in some cases when persuading someone to play, it certainly won't be the only factor but if there are many units missing or very different to how they are used to them being in W40k/current background then that could be off-putting.  

FW were following the old stats for the gun anyway; in SM/TL the Bombard and the Basilisk had exactly the same max range. It was EpicA that 'got it wrong' and these stats bring them back to where they should be. The Krieg list is already chock full of differently stated units, as in the Minervan list and other Net-EA lists - updating and altering stats in new lists is just something Net-EA lists do a fair amount of and even if some people don't like that that horse has bolted, as it were.

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Hena: Bombard is highly usable as is and changing the range to longer it just becomes too good. I don't want to play a game where every units power is amplified.

If the Bombards were changed to 120cm range for free then yes, I would agree, however the cost would be going up quite significantly too so it can be pointed appropriately with longer range.





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 Post subject: Bombard Artillery
PostPosted: Sun Nov 29, 2009 7:26 am 
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I think the 'gold standard' for IG arty is the manticore which is good yet not dominating. I think the bombard consistently comes out as inferior. Yet if it were even range 60cm indirect I think it would be better as IC is so devestating to all but marines.

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 Post subject: Bombard Artillery
PostPosted: Sun Nov 29, 2009 1:19 pm 
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Chrıs, I agree, which is why i noted that a points cost rise would be required for an up-ranged Bombard.

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 Post subject: Bombard Artillery
PostPosted: Mon Nov 30, 2009 1:23 pm 
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It might be worth making explicit that the current W40k style Bombard doesn't have a heavy bolter as a secondary weapon either, so it's lost firepower there, though admittedly it's firepower that is rarely used in normal circumstances.


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 Post subject: Bombard Artillery
PostPosted: Sat Dec 19, 2009 10:33 pm 
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So? Any definitive decision yet?

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 Post subject: Bombard Artillery
PostPosted: Sat Dec 19, 2009 10:58 pm 
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I've playtested a formation of these at 350 vs Man of Kent and they seem balanced and reasonable to me.


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 Post subject: Bombard Artillery
PostPosted: Sat Dec 19, 2009 11:05 pm 
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From E:A rule book p. 96

"The Bombard cannon does not boast the kind of range as the more common Earthsharker gun..."

As I don't play 40k the E:A book is the Bible...So it is written, so shall it be done.  Like so many other ways 40k (game) is WRONG.


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 Post subject: Bombard Artillery
PostPosted: Sat Dec 19, 2009 11:26 pm 
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Quote: (Legate @ Dec. 19 2009, 23:05 )

From E:A rule book p. 96

"The Bombard cannon does not boast the kind of range as the more common Earthsharker gun..."

As I don't play 40k the E:A book is the Bible...So it is written, so shall it be done.  Like so many other ways 40k (game) is WRONG.

Interesting that in every other incarnation of Epic and WH40k the Bombard has far greater range than the Earthshaker.

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 Post subject: Bombard Artillery
PostPosted: Sat Dec 19, 2009 11:47 pm 
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Quote: (BlackLegion @ Dec. 19 2009, 23:26 )

Quote: (Legate @ Dec. 19 2009, 23:05 )

From E:A rule book p. 96

"The Bombard cannon does not boast the kind of range as the more common Earthsharker gun..."

As I don't play 40k the E:A book is the Bible...So it is written, so shall it be done.  Like so many other ways 40k (game) is WRONG.

Interesting that in every other incarnation of Epic and WH40k the Bombard has far greater range than the Earthshaker.

Not entirely correct. SM1 & 2 have them at equal range. AFAIK only E40k has them at greater range :)

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