Quote: (Evil and Chaos @ Dec. 09 2009, 11:17 )
Quote: (semajnollissor @ Dec. 09 2009, 17:13 )
....I see no reason to favor the attacker over the defender.
If the rules implore us to be generous in applying mixed hits to LVs (and they do) and if the rules implore us to be generous when measuring distances (and they do), then should we not also be generous in allowing hits with special effects to actually get to use their abilities?
First, I'd like to point out that the rules don't actually implore us to be generous in applying mixed hits to LVs - that's a change we're currently discussing. Also, measuring range is a separate issue, and has more to do with taking away non-game related advantages of people that can better judge distances.
As for the rest, I'm just saying that it isn't clear which special rule is supposed to trump some other special rule.
Who's to say that grotz shouldn't reasonably be expected to absorb those disrupt hits. Grotz have a special rule, disrupt is a special rule. Which takes priority?
As for being generous, why shoud we have to be generous to the attacker instead of to the defender? It's a matter of opinion.
I honestly don't care one way or the other, as it will generally be a wash over the course of a game, but it just seems like an arbitrary choice who the game favors. And all of these ideas do constitute a substantive change in the rules, so I'm just trying to play devil's advocate here.