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Epic games in London

 Post subject: Epic games in London
PostPosted: Sun Jun 15, 2003 1:55 am 
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Primarch,

Would you be kind enough to list the new Squat vehicles that the NetEpic group created?

Shabbat Shalom,
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 Post subject: Epic games in London
PostPosted: Sun Jun 15, 2003 4:03 am 
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Hi!

Sure, here goes:

1. Ironshield- 20cm move, 2+ save, all around, +1 CAF, Armed with autocannons (1 attack dice, 5+ to hit, -1 save modifiers, 50cm range) and heavy bolters (4 attack dice, 5+ to hit, 0 save modifier,25cm range), carries two stands.

2. Ironhammer- main battle tank, 20cm move, 2+ save, all around, +2 CAF, armed with mega-thunderer (2 attack dice, 5+ to hit, -3 save modifier, 75cm range) and heavy bolters.

3. Retributor- anti-tank defense tank, 20cm move, 2+ save, all around, +2 CAF, armed with one battlecannon, one lascannon, one hunter missile (50cm, 1BP, 0 modifier), heavy bolters.

4. Grudgekeeper- mobile artillery platform, 15cm move, +1 CAF, +3 armor save, 6 hunter missiles, helion missile (2 attack dice, 75cm range, 3+ to hit, -4 save modifier).

5. Hearthlord- super heavy tank, 15cm move, 1+ all around save, +6 CAF, plasma laser (2 attack dice, 100cm range, 3+ to hit, -4 save modifier), heavy bolter.

6. Hellfury- super heavy troop transport, 15cm move, 1+ all around, +3 CAF, armed with autocannons and heavy bolters, carries 5 stands.

7. Behemoth- praetorian class unit (damage template), 15cm move, +10 CAF, railgun (2 attack dice, 125cm range, 3+ to hit, -5 save modifier. It can affect buildings, one shot can down d3 shields. Has 4 void shields.

Primarch

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 Post subject: Epic games in London
PostPosted: Fri Sep 05, 2003 3:12 am 
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Jervis has put an interesting explanation of the specialist games sales logic over at the playtest boards after we Aussies were whinging about the lack of support.

Its worth a quick read...

http://forums.specialist-games.com/epic40k...._ID=243

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 Post subject: Epic games in London
PostPosted: Fri Sep 05, 2003 4:56 am 
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I always like it when they let us know what is going on! ???

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 Post subject: Epic games in London
PostPosted: Fri Sep 05, 2003 5:11 am 
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G/W and F/W don't appear to know what's going on many times...
On any given day it's anyone's guess. J.J., Tony, Andy, Gav...
Or the guy who runs the Fish & Chips place up the road from the G/W UK building? :angry:

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 Post subject: Epic games in London
PostPosted: Fri Sep 05, 2003 2:40 pm 
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Hi!

I was following that thread and here is the "in between the lines translation" of it:

Fanatic games don't sell well enough to justify sending stuff there. No game that doesn't sell on par with the core games such as 40k or warhammer will EVER get the support or resource allocation they do.

Never mind that there is a implicit vicous cycle in this line of thought:

no resource allocation--no product availability--no sales--no money made--which justifies not allocating resources in the first place.

Unfortunately while Jervis points out a very real issue about supply cost versus amount ot be sold, I think one should point out that even in places where this is an issue like GWUS, there WILL be store managers who will not order any Epic stating space constraints of other such things.

So while there may be some cost issues, there are also store "attitude" problems I think GW should look into.

Primarch

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 Post subject: Epic games in London
PostPosted: Fri Nov 07, 2003 9:16 pm 
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Even though I'm tired of it, I'm playing Orks v Marines tomorrow and wanted to solicit opinions on this 4K GT list.
================

Big Rollaz ?440
Warband
2 Nobz
Flakwagon
Gunwagon
Battlefortress

Da Boyz ?350
Big Warband

Shooty Boyz ?470
Uge Gunzmob
2 Nobz
4 Boyz/grots

Stompaz ?350
Big Stompamob
2 Kanz

Air 'Zalt Boyz ?290
Stormboyz
4 Dethkoptas

2 x Tankboyz ?300 ea.
Blitz Brigade (1 flak, 2 gun, 1 oddboy)
Oddboy
Gunfortress

Bikerz ?200
KoS

Kartz ?350
Big KoS (5 scorcha, 11 buggies/trakks)

Flyboyz ?300

Da Boss ?650
Gargant (2 Soopagunz, 1 SupaZzap gun)
Warlord

======

11 formations.

I intend to garrison stompaz-boyz-shooty for a solid line of greenskins and run the gargant up behind them ASAP in order to get mutual support against the rather nasty SM assaults.

Stormboyz will garrison off to one side, hopefully to catch a target of opportunity.  If not, they are fast enough to re-deploy.Bikes and buggies will work as maneuver assault elements, just father back.

Tankboyz will move to provide fire towards the heaviest concentration of hard targets (LRs, Warhounds, etc.)

Flyboyz are to hit arty and then targets of opportunity, probably including deep strikes (teleporters/drop pods/thawks).

Da Big Rollaz are the reserve force to fill in the line or to deploy in the backfield against deep strikes.

Suggestions?  Is 3 supaZzaps overkill vs. marines?  Is 3 flakwagons and the FB overkill on AA?

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 Post subject: Epic games in London
PostPosted: Mon Nov 10, 2003 11:05 am 
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I think it looks good, but then I haven't played such a large game.

Against Marines, I would think you need a few MW/Titan killer shots.  With their Land Raiders and termies, there are plenty of reinforced armoured units.

Tell us how you get on, I'd like to hear a report on such a large battle (especially as I dont get to game myself).


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 Post subject: Epic games in London
PostPosted: Mon Nov 10, 2003 5:46 pm 
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Well... it was a blowout.  In 2 turns, the SMs failed 6 or 7 activations (with only 11 formations).  A couple activations into Turn 3 also included a failed activation on his part.  And he had really lousy rally rolls.

Combined with the fact that a couple good attack rolls on my part broke formations which hadn't activated yet, that meant that about half of his army did absolutely nothing.

Not much of a battle.  We called it shortly into turn 3, once it became obvious there was absolutely nothing he could do to stop me from taking 4 objectives, including the table edge.

I really felt bad for him.  I hate to win that way.

In the "lessons learned" column, I would say that the Blitz Brigades are very good formations.  Although fairly small and fragile, they are relatively quick and have lots of firepower.  On the first turn I double moved and fired at a Warhound.  With blow average rolls on the big gunz/twin big shootas (2 hits total to strip shield) and an above average roll on the supazzap gun (3 points of TK damage), I killed it in one shot.

On the just-released army list, the point cost went up to 335 for the formation, but I will still be taking it.

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 Post subject: Epic games in London
PostPosted: Tue Nov 11, 2003 4:21 pm 
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Well, it would be interesting to play them again, and see how it pans out this time.  The Marines had some real bad luck -> failing 6 activations!!!


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 Post subject: Epic games in London
PostPosted: Tue Nov 11, 2003 5:29 pm 
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He and I work together.  We were just down drinking coffee and talking about running it again, but adding a mega Gargant and an Imperator.

Since he's getting laid off at the end of the week, we might be able to manage it. :)

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 Post subject: Epic games in London
PostPosted: Tue Mar 16, 2004 8:53 pm 
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Hi,
I hope it is okay to post this here...
Some of us have been playing here in London and we now have a yahoo group:

http://groups.yahoo.com/group/epiccentrallondon/

drop on by!

-bolt


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 Post subject: Epic games in London
PostPosted: Tue Mar 16, 2004 8:57 pm 
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Hi!

Welcome to the forums bolt.  :D

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 Post subject: Epic games in London
PostPosted: Wed Mar 17, 2004 9:24 am 
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Thanks. I must say you have a nice place here! I've been to epic40k.co.uk many times but never checked out the forums.

Good stuff!


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 Post subject: Epic games in London
PostPosted: Wed Mar 17, 2004 1:38 pm 
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Welcome to Epicomms...  :)

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