Turn 1No teleports.
Strategy Roll: Biel-Tan… who let the Tyranids go first.
Swarm 10 marches along the Tyranid left flank, heading directly towards Tyranid Objective 2.
The Wraithgate then shimmers open, but Guardian Warhost 2 seems hesitant about what to do and only makes a single move into cover. (
What a way to start my turn!)
Swarm 7 marches directly onto Bunker Hill, taking cover in the Bunkers and Defence Lines.
Falcon Troupe Green requires confirmation from the Autarch before popping up and advancing, peppering Swarm 7 with fire… which kills a single Ravener!
Swarm 8 doubles forward, getting a single Ranger in range… and reduces them to soup.
Falcon Troupe Red then pops up and advances, firing on Swarm 7… killing another Ravener.
Swarm 3 marches forward into cover.
Windriders 2 pop up, advance, and fire on Swarm 7… and manage to take out two Tyranid Warriors!
Swarm 4 can’t get itself going this evening so it makes a single move forward instead of a march.
The Ranger Troupe hopes to double out of trouble, but fails, holding and regrouping, clearing all Blast markers.
Swarm 1 marches straight forward, barrelling towards the Eldar lines.
Falcon Yellow pops up, doubles and swats the remains of Swarm 7 into paste. (
Yes, almost 1000 points of Eldar only manage to wipe out 225 points of Tyranid… it’s gonna be a long game…)
Swarm 9 marches onto the recently cleaned Bunker Hill.
Guardian Warhost 1 doubles towards Bunker Hill to put a Blast marker on Swarm 9.
Harridan D attempts to advance on some Falcons, but has some wing trouble and only moves closer.
The loaded Vampire dives down to land near Swarm 10; the Aspect Warrior disembark and let loose with everything they’ve got on the nearby Bugs… and kill a
single Ravener.

Harridan A attempts to double to help… but is also having some trouble and only moves forward.
Aspect Warhost 1 marches to a better position on Bunker Hill.
Swarms 6 and 5 both march towards the Eldar lines, Swarm 5 using the road to hurry along.
Harridan B doubles and fires on Falcons Yellow for a single Blast marker.
Harridan C doubles and puts a Blast marker on the Rangers…
End of TurnAll formations rally!
Swarms 1, 3, 4, and 9 spawn a Ravener each, draining the Spawning Pool.