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Discussion of Clipping Assaults

 Post subject: Discussion of Clipping Assaults
PostPosted: Thu Jul 16, 2009 8:10 pm 
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Clipping assaults represent the military doctrine of "defeat in detail", whereby you bring a large portion of your force to bear on a small portion of the enemy. The cascading panic caused by this overwhelming force causes the whole formation to break.

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 Post subject: Discussion of Clipping Assaults
PostPosted: Thu Jul 16, 2009 8:18 pm 
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To me it's more a representation of "Maneuver warfare" which "seeks to shatter the enemy’s cohesion through a variety of rapid, focused, and unexpected actions which create a turbulent and rapidly deteriorating situation with which the enemy cannot cope."


I do underdstand what you mean.  But that doesn't address the difference between a clipping assault and a full bloodied one, two quite different military situations, but both having exactly the same effect in game.  Should they?

I said 'much of' not 'the majority of'.
Yeah, I repeated your use of "much of".  :))

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 Post subject: Discussion of Clipping Assaults
PostPosted: Thu Jul 16, 2009 8:21 pm 
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both having exactly the same effect in game.  Should they?


In order to represent a small action potentially causing a large ammount of panic (or an instinctual withdrawal of a limb from a sharp source of pain for an army like Tyranids), I say yeah it's fine.

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 Post subject: Discussion of Clipping Assaults
PostPosted: Thu Jul 16, 2009 8:28 pm 
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Wouldn't the equally nice BM system that is used for shooting attacks also be argued to be how those reactions could be handled?


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 Post subject: Discussion of Clipping Assaults
PostPosted: Thu Jul 16, 2009 8:30 pm 
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Quote: (clausewitz @ 16 Jul. 2009, 15:28 )

Wouldn't the equally nice BM system that is used for shooting attacks also be argued to be how those reactions could be handled?

Doesn't it do that already?

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 Post subject: Discussion of Clipping Assaults
PostPosted: Thu Jul 16, 2009 8:30 pm 
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The enemy in proximity, chopping up your buddies, causes more panic than the enemy at a distance.

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 Post subject: Discussion of Clipping Assaults
PostPosted: Thu Jul 16, 2009 8:33 pm 
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Unfair E&C.

The point here is that the enemy is close, but NOT in your face chopping anything up.

That is my point. Enemy up close chopping up your buddies should be different from enemy lurking at the edges picking off stragglers.


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 Post subject: Discussion of Clipping Assaults
PostPosted: Thu Jul 16, 2009 8:35 pm 
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Sorry I guess I mis-typed as I was trying to make a semi-humourous observation.

Small arms fire too is a lot more scary than some pot-shots from battlecannons situated a mile away (remember Epic's variable ground scale).

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 Post subject: Discussion of Clipping Assaults
PostPosted: Thu Jul 16, 2009 8:36 pm 
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Quote: (clausewitz @ 16 Jul. 2009, 20:33 )

That is my point. Enemy up close chopping up your buddies should be different from enemy lurking at the edges picking off stragglers.

I don't think it's "picking off"... it's blasting the crap out of them "stragglers"!  *laugh*  

Those boys are getting minced and the enemy looks like they brought friends, let's get outta here!

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 Post subject: Discussion of Clipping Assaults
PostPosted: Thu Jul 16, 2009 8:36 pm 
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Quote: (clausewitz @ 16 Jul. 2009, 15:33 )

Unfair E&C.

The point here is that the enemy is close, but NOT in your face chopping anything up.

That is my point. Enemy up close chopping up your buddies should be different from enemy lurking at the edges picking off stragglers.

I'm not so sure about that. I know I've read in more than book where a lone sniper unnerved large formations.

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 Post subject: Discussion of Clipping Assaults
PostPosted: Thu Jul 16, 2009 8:41 pm 
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Yes DS they would do that... and Epic represents that through BMs.

I am really so far off base to imagine that loosing CC brawl is actually more disrupting than all those other situations being described?


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 Post subject: Discussion of Clipping Assaults
PostPosted: Thu Jul 16, 2009 8:47 pm 
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Quote: (clausewitz @ 16 Jul. 2009, 20:41 )

I am really so far off base to imagine that loosing CC brawl is actually more disrupting than all those other situations being described?

In the sense that, at least in a "CC brawl" you can "fight back", seeing your neighbors hammered down by meltaguns and grenades and plasma bolts (all the FF weapons lumped together), I think they'd both be equally "disrupting" to morale.

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 Post subject: Discussion of Clipping Assaults
PostPosted: Thu Jul 16, 2009 8:48 pm 
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Quote: (clausewitz @ 16 Jul. 2009, 15:41 )

I am really so far off base to imagine that loosing CC brawl is actually more disrupting than all those other situations being described?

No, I don't think you're completely off base, but there are lots of things that can happen during combat that are disruptive, like an intense artillery barrage or being repeatedly fired upon.

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 Post subject: Discussion of Clipping Assaults
PostPosted: Thu Jul 16, 2009 8:51 pm 
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Quote: (Dwarf Supreme @ 16 Jul. 2009, 20:36 )

Quote: (clausewitz @ 16 Jul. 2009, 15:33 )

Unfair E&C.

The point here is that the enemy is close, but NOT in your face chopping anything up.

That is my point. Enemy up close chopping up your buddies should be different from enemy lurking at the edges picking off stragglers.

I'm not so sure about that. I know I've read in more than book where a lone sniper unnerved large formations.

Alvin York was a sniper in WW1 who managed to flank a german position, and along with his 7 squad members caused 132 germans to surrender, and marched them back to the American lines.

A small squad firing accurate small arms weaponry can indeed capture/break a much larger one if they flank and "clip".

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 Post subject: Discussion of Clipping Assaults
PostPosted: Thu Jul 16, 2009 8:57 pm 
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Perfect example, Zombo. I was also thinking of Carlos Hathcock, a Marine sniper who, along with his spotter, managed to pin down over 50 NVA regulars.

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