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What goes into the perfect Epic starter box

 Post subject: What goes into the perfect Epic starter box
PostPosted: Sun Jul 05, 2009 7:07 am 
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Quote: (Captsin @ 05 Jul. 2009, 05:33 )

Instead of a rulebook, put in a CD with a copy of the online rules. Make this stuff dynamic. Appeal to mature gamers. Tell them that the rules will constatly be improved and that the online community will be a big part of this game.

Aaagh. And again people like me would be forced to buy separate rulebooks thus diminishing value you get out of starter box.

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 Post subject: What goes into the perfect Epic starter box
PostPosted: Sun Jul 05, 2009 7:55 am 
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I don't agree with the view that starter boxes should be discounted bundles of models and rules for existing gamers. Rather they should be sets that start people off and get them hooked. Complete rulesbooks are often not the way to do that :)

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 Post subject: What goes into the perfect Epic starter box
PostPosted: Sun Jul 05, 2009 8:18 am 
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Quote: (The_Real_Chris @ 05 Jul. 2009, 07:55 )

I don't agree with the view that starter boxes should be discounted bundles of models and rules for existing gamers. Rather they should be sets that start people off and get them hooked. Complete rulesbooks are often not the way to do that :)

Why would new gamers be interested in starter set which isn't even complete requiring additional purchaces? Point of starter set is to get at affordable price everything you need to start to play with. Rulebook is part of that.

Not everybody is interested in reading bunch of PDF's. Not everybody has even PDF reading capability conviniently during games! For example we would have to take major delays every time we need to check on rules. Walk 2 rooms across. Wake the computers screen from screensaver. Type in password. Find the rule(which I find to be slower on PDF than with real book). Read it(and more annoying to read from PDF than from book as well).

Compare that to grabbing book, flipping to correct page and reading it from there.




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 Post subject: What goes into the perfect Epic starter box
PostPosted: Sun Jul 05, 2009 10:01 am 
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Just to chip in on the PDF front, as someone new to looking at the rules:
 
Ive been collecting epic for a bit over a year now and until yesterday id never really got motivated to play the game (largely because I know no one else who plays) but also because to play yesterday (vs myself :p ) I ended up with my laptop on the board with 5 PDFs open. What’s worse is these PDFs are not even bookmarked, so navigation is appalling :disagree:  – the EA Compendium PDF, for example, doesn’t even have a running header, meaning you have to scroll all the way back to the index to navigate, in a 130page document this is not acceptable. Surely someone who makes the PDFs that are linked on tac com has a copy of adobe acrobat?  :rock:. The section numbering system is good, but when new to the rules still requires cross referencing with the index)  

Printed rules are essential in my view, even if the complete rulebook is not needed the complete *rules* are (including all advanced rules etc) – eg look at the current 40k and fantasy warhammer starter sets, with massively condensed rulebook sizes but all the rules. That said, the rules being available online free is what finally got me to start epic.

I would also never buy a starter set/bundle if it was not discounted.




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 Post subject: What goes into the perfect Epic starter box
PostPosted: Sun Jul 05, 2009 10:13 am 
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Actually I doubt many starter sets include the full rules for a game. Most have supplements released or availible seperately, others have cut down rule books (doesn't GW do that?) with the full ones availible seperately. Having the full rules for free on a cd would be a bonus.

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 Post subject: What goes into the perfect Epic starter box
PostPosted: Sun Jul 05, 2009 10:30 am 
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Quote: (The_Real_Chris @ 05 Jul. 2009, 10:13 )

others have cut down rule books (doesn't GW do that?)

As far as im aware the condensed rule books in the current GW starter boxes are 100% complete, including advanced rules and special abilities etc.  Just without the hobby and background section and fewer photographs?

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 Post subject: What goes into the perfect Epic starter box
PostPosted: Sun Jul 05, 2009 10:35 am 
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Quote: (Apocolocyntosis @ 05 Jul. 2009, 10:30 )

Quote: (The_Real_Chris @ 05 Jul. 2009, 10:13 )

others have cut down rule books (doesn't GW do that?)

As far as im aware the condensed rule books in the current GW starter boxes are 100% complete, including advanced rules and special abilities etc.  Just without the hobby and background section and fewer photographs?

Correct. Everything you need to play are in them. Smaller size font and pictures+hobby and background sections removed but rulewise they are all there.

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 Post subject: What goes into the perfect Epic starter box
PostPosted: Sun Jul 05, 2009 10:41 am 
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But no army lists and similar? I've seen the 40k starter rule book, I think its a mistake as its a small font and a sod to read.

(If anything it makes a poor set of rules look even worse.)




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 Post subject: What goes into the perfect Epic starter box
PostPosted: Sun Jul 05, 2009 11:03 am 
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Quote: (The_Real_Chris @ 05 Jul. 2009, 10:41 )

But no army lists and similar? I've seen the 40k starter rule book, I think its a mistake as its a small font and a sod to read.

(If anything it makes a poor set of rules look even worse.)

40k army lists are surprise surprise in their codexes. Neccessary stats to play with models in the box though.

And even the small rulebook is easier to read than PDF if you don't have to PDF-book readers which cost arm and teeth(and the PDF file should be indexed etc which epic PDF's aren't).

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 Post subject: What goes into the perfect Epic starter box
PostPosted: Sun Jul 05, 2009 11:04 am 
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Quote: (The_Real_Chris @ 05 Jul. 2009, 10:41 )

But no army lists and similar? I've seen the 40k starter rule book, I think its a mistake as its a small font and a sod to read.

The back of the book contains a long list of model profiles, but no special rules, id assume this is the same as the main book, since GW stopped putting list in their core game rules around 40k 4th ed and WFB 6th ed I think?

A friend and I brought the 40k 5th ed starter set last Easter to mess about with, with both of us not having played since 3rd ed. Personally I found the small book to be eminently “flickableâ€Â

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 Post subject: What goes into the perfect Epic starter box
PostPosted: Sun Jul 05, 2009 11:06 am 
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Quote: (tneva82 @ 05 Jul. 2009, 11:03 )

(and the PDF file should be indexed etc which epic PDF's aren't).

QFT, this, this, this :agree:

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 Post subject: What goes into the perfect Epic starter box
PostPosted: Sun Jul 05, 2009 1:11 pm 
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Epic 40k did it well.

- Rulebook (core rules)
- Armies book (rules for all armies)
- Battles book (rules for scenarios, and hobby guides)


I think you could get away well with just a Core Rulebook* and an Armies Book**.


* Which would have the core rules, scenarios and a hobby guide, and would never be updated for the life of the edition.

** Which would be updated once every two years or so to introduce new armies to the game. Models for those armies would then be released in stages over the following two years, so that by the time the next rulebook update rolls around all the miniatures have been released.

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 Post subject: What goes into the perfect Epic starter box
PostPosted: Sun Jul 05, 2009 9:47 pm 
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Printed rules are essential in my view



For those that can't print PDF's and want physical rules, GW should sell them in store. But these should be cheap, spiral bound style. Almost like you went and photocopied it yourself. As cheap as possible!

The reason they should be cheap is to make them affordable and "throw away" when the rules get revised.


Epic 40k did it well.

- Rulebook (core rules)
- Armies book (rules for all armies)
- Battles book (rules for scenarios, and hobby guides)

That's what should be on the CD, full colour. The "physical" rule book itself should be several spiral bound books, each dealing with an element of the rules (core rules, specialist forces, armies all seperate books). None of the printed stuff should be in colour.

Perhaps the cd could have a "printer frindly" set of rules, and a full colour set of rules with a hobby section. As it's all viurtual, should be no big deal.

Like the idea of a java game on the cd, make it uploadable to mobile phones!

Starter armies should come at a discount. This gives incentives to buy.

By not concentrating on "physical" rules, the game can adapt to changes quicker and be more dynamic. Kind of like constant patches for video games.

And when the game is updated? Download your new rules and print at Kinkos or get a printed GW copy from behind the counter.

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 Post subject: What goes into the perfect Epic starter box
PostPosted: Sun Jul 05, 2009 10:43 pm 
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By not concentrating on "physical" rules, the game can adapt to changes quicker and be more dynamic. Kind of like constant patches for video games.


There's no reason for the rules for Epic to be 'constantly updated'.

Experimental rules, yes, but once you're in print it's nice to stay with the same edition for several years at least.

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