We all know that none of us have enough time to play *all* the EPIC we'd like... ÂÂ
One thing I wanted to do with "EPIC: Total War" was present some smaller scenarios based on 1000-2000 point armies that would be quicker to play, but not sacrifice the tactical nature of EPIC.  Thus were born "Firefights!" ÂÂ
This is just two, "Cat and Mouse" and "Sabotage", of the dozen or so I hope to have in the supplement, let me know what you think!
---
NOTE - For using moving Concealment counters in "Cat and Mouse" apply the following to the
spotting rules:
In most scenarios Concealment counters are immobile and cannot act, but some scenario/situations may allow them to move and each is treated as a formation that may take actions.  Regardless of the models in the formation concealed, a Concealment counter always has a move of 15cm; the only exception to this is if any concealed models have a movement of 0cm, if this is the case, the Concealment counter is likewise immobile.
A Concealment counter that takes an action can make no attacks or assaults, but may move or go on overwatch.  Such actions also grant the following bonus to enemy spot checks until the end of the turn:Code Sample:
Counter moved once +1
Counter doubled +2
Counter marched +3